Player Matchup

Izanami
Izanami
ImpurusAlbino
Izanami
Level 103
God Stats
22W - 12L
1,635 SR
Queue Stats
174W - 105L
1,598 Elo+
Party 1
Sobek
Sobek
YourBuddyScott
Sobek
Level 102
God Stats
43W - 13L
1,699 SR
Queue Stats
328W - 211L
1,539 Elo+
Party 1
Persephone
Persephone
jujuus25
Persephone
Level 128
God Stats
40W - 22L
1,726 SR
Queue Stats
385W - 246L
1,559 Elo+
Party 1
Team Averages
Level 111
1,687 SR
1,566 Elo+

VS

Team Averages
Level 46
1,472 SR
1,378 Elo+
Nemesis
Nemesis
AcePinkerton
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,264 Elo+
Solo
Hel
Hel
ThePeach1205
Hel
Level 61
God Stats
35W - 57L
1,400 SR
Queue Stats
394W - 483L
1,441 Elo+
Solo
Medusa
Medusa
WorshipthyNoob
Medusa
Level 31
God Stats
10W - 8L
1,515 SR
Queue Stats
64W - 85L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
5 / 0 / 3
9,422
785
9,043
5,136
2,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
3 / 1 / 6
9,329
777
6,122
11,092
9,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
jujuus25
Persephone
12
1 / 1 / 7
8,762
730
9,995
4,447
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcePinkerton
Nemesis
10
1 / 5 / 1
7,175
598
5,571
10,851
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
6,997
583
3,004
9,877
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 1 / 1
7,458
622
7,574
8,882
3,047
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AcePinkerton
Nemesis
1
5
1
0.3
W
Izanami
5
0
3
6.5
L
0
3
1
0.17
L
1
1
1
1.5
W
3
1
6
6
W
Persephone
jujuus25
Persephone
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
16,149
20,675
Taken
29,610
12,541
Mitigated
11,361
7,104
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AcePinkerton
Nemesis
5,571
1,899
135
969
10,851
4,589
0
5,990
4,861
0
13,646
W
Izanami
9,043
6,489
0
3,084
5,136
2,212
2,632
715
4,353
0
45,546
L
3,004
157
4,497
5,049
9,877
3,725
23
5,528
4,349
24,351
0
L
7,574
2,022
0
290
8,882
3,047
0
4,599
4,283
0
23,502
W
6,122
374
0
2,631
11,092
9,064
32
1,999
8,871
12,509
0
W
Persephone
jujuus25
Persephone
9,995
473
0
1,389
4,447
1,265
173
0
4,446
42,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
21,630
161
Minions Killed
118
0
Camps Cleared
0
665,331
Distance Traveled
693,709
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,175
598
13
1
0
247,933
3
W
Izanami
9,422
785
83
7
0
207,948
4
L
Hel
6,997
583
59
5
0
226,582
1
L
Medusa
7,458
622
46
4
0
219,194
1
W
Sobek
9,329
777
13
1
0
251,020
2
W
Persephone
8,762
730
65
5
0
206,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role