Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
GrogLube
Sobek
Gold II
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
120W - 119L
1,805 MMR
Solo
Janus
Janus
Platinum III
Remitom
Janus
Platinum III
Level 155
God Stats
27W - 32L
1,608 SR
Queue Stats
608W - 603L
1,866 MMR
Party 2
Chernobog
Chernobog
Gold II
iLastJoker
Chernobog
Gold II
Level 101
God Stats
2W - 1L
1,839 SR
Queue Stats
66W - 51L
1,883 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,589 SR
1,711 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,633 SR
1,875 MMR
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum III
DiosBleyzer
Jormungandr
Platinum III
Level 160
God Stats
7W - 4L
1,602 SR
Queue Stats
154W - 153L
1,885 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
QQKorny
Ne Zha
Platinum IV
Level 155
God Stats
40W - 43L
1,617 SR
Queue Stats
364W - 350L
1,883 MMR
Solo
Persephone
Persephone
Masters
Wolfy2032
Persephone
Masters
Level 160
God Stats
25W - 27L
1,739 SR
Queue Stats
863W - 844L
2,289 MMR
Solo
Pele
Pele
Platinum IV
ian07
Pele
Platinum IV
Level 138
God Stats
21W - 20L
1,706 SR
Queue Stats
164W - 147L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 3
5,315
591
2,059
5,250
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
 
Cerberus
8
0 / 2 / 0
4,383
487
2,040
5,398
2,361
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
GrogLube
Sobek
8
1 / 2 / 4
5,081
565
1,387
5,789
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Remitom
Janus
10
2 / 2 / 1
5,425
603
2,573
4,319
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
iLastJoker
Chernobog
10
3 / 2 / 3
5,809
645
3,974
5,241
1,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaSetGilgameshTsukuyomi

VS

Bans
TiamatLokiHeimdallrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 3 / 0
5,591
621
4,564
5,520
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
DiosBleyzer
Jormungandr
8
0 / 1 / 4
4,756
528
2,648
6,076
2,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
QQKorny
Ne Zha
11
1 / 1 / 2
5,900
656
4,323
6,587
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
Wolfy2032
Persephone
10
1 / 1 / 2
5,841
649
2,145
2,940
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
ian07
Pele
11
4 / 1 / 2
6,039
671
3,795
5,337
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
10
10
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
3
1.25
L
Cerberus
 
Cerberus
0
2
0
0
W
Apollo
 
Apollo
4
3
0
1.33
W
Jormungandr
DiosBleyzer
Jormungandr
0
1
4
2
L
Sobek
GrogLube
Sobek
1
2
4
1.5
W
Ne Zha
QQKorny
Ne Zha
1
1
2
2
L
Janus
Remitom
Janus
2
2
1
1.25
W
Persephone
Wolfy2032
Persephone
1
1
2
2
L
Chernobog
iLastJoker
Chernobog
3
2
3
2.25
W
Pele
ian07
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,033
Damage
17,475
25,997
Taken
26,460
9,422
Mitigated
8,653
7,084
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,059
773
0
1,205
5,250
1,371
0
207
5,043
0
25,686
L
Cerberus
 
Cerberus
2,040
33
0
2,012
5,398
2,361
0
0
5,398
17,199
0
W
Apollo
 
Apollo
4,564
2,610
0
1,307
5,520
1,351
0
1,067
4,385
0
27,198
W
Jormungandr
DiosBleyzer
Jormungandr
2,648
461
0
2,174
6,076
2,952
72
910
5,100
16,970
0
L
Sobek
GrogLube
Sobek
1,387
184
0
2,767
5,789
3,182
0
1,677
3,962
8,281
0
W
Ne Zha
QQKorny
Ne Zha
4,323
1,327
0
2,940
6,587
2,036
0
1,775
4,713
0
35,222
L
Janus
Remitom
Janus
2,573
106
0
830
4,319
1,122
0
1,387
2,902
33,409
0
W
Persephone
Wolfy2032
Persephone
2,145
61
0
776
2,940
830
0
1,157
1,690
36,957
0
L
Chernobog
iLastJoker
Chernobog
3,974
2,746
0
270
5,241
1,386
0
1,102
3,899
0
34,615
W
Pele
ian07
Pele
3,795
1,521
0
763
5,337
1,484
0
599
4,572
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
28,127
271
Minions Killed
302
0
Camps Cleared
0
881,029
Distance Traveled
929,591
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,315
591
65
7
0
191,558
4
L
Cerberus
4,383
487
39
4
0
155,500
1
W
Apollo
5,591
621
49
5
0
169,328
2
W
Jormungandr
4,756
528
31
3
0
188,379
3
L
Sobek
5,081
565
12
1
0
185,265
3
W
Ne Zha
5,900
656
78
9
0
195,441
1
L
Janus
5,425
603
80
9
0
174,665
3
W
Persephone
5,841
649
76
8
0
180,067
3
L
Chernobog
5,809
645
75
8
0
174,041
2
W
Pele
6,039
671
68
8
0
196,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role