Player Matchup

Serqet
Serqet
DueDeck
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 122L
1,556 Elo+
Solo
Ra
Ra
LITGRITS
Ra
Level 13
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 1L
1,620 Elo+
Solo
Ares
Ares
Potatoman70
Ares
Level 47
God Stats
11W - 6L
1,722 SR
Queue Stats
17W - 22L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
lilChick102
Danzaburou
Level 18
God Stats
5W - 11L
1,524 SR
Queue Stats
16W - 21L
1,487 Elo+
Party 2
Merlin
Merlin
shogunspade
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,499 Elo+
Party 2
Team Averages
Level 24
1,501 SR
1,529 Elo+

VS

Team Averages
Level 24
1,708 SR
1,749 Elo+
Morgan Le Fay
Morgan Le Fay
Axthen
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,280 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
DOCTOPEPPERONI
Neith
Level 14
God Stats
3W - 1L
1,856 SR
Queue Stats
10W - 4L
1,803 Elo+
Party 1
Anubis
Anubis
ICantHitMyAutos
Anubis
Level 57
God Stats
2W - 0L
1,911 SR
Queue Stats
17W - 4L
1,962 Elo+
Party 1
Gilgamesh
Gilgamesh
JaquenHghar33
Gilgamesh
Level 21
God Stats
1W - 0L
1,654 SR
Queue Stats
5W - 4L
1,517 Elo+
Solo
Loki
Loki
MyPebbleIsHard
Loki
Level 16
God Stats
1W - 0L
1,837 SR
Queue Stats
30W - 5L
1,962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DueDeck
Serqet
14
9 / 8 / 2
10,469
551
8,291
20,977
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 17 / 1
6,161
324
2,685
16,009
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 9 / 4
7,720
406
2,762
28,547
23,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
lilChick102
Danzaburou
13
2 / 14 / 3
8,363
440
3,277
19,782
4,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
9
1 / 15 / 2
6,871
362
3,734
15,487
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Axthen
Morgan Le Fay
16
6 / 3 / 8
11,390
599
9,443
9,656
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
19 / 3 / 10
12,966
682
32,618
12,908
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
19 / 1 / 8
13,006
685
24,083
13,220
7,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JaquenHghar33
Gilgamesh
11
1 / 2 / 10
8,915
469
3,925
7,664
4,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
18 / 5 / 8
11,937
628
20,211
12,649
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
13
Kills
63
63
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Axthen
Morgan Le Fay
6
3
8
3.33
W
19
3
10
8
L
Serqet
DueDeck
Serqet
9
8
2
1.25
W
19
1
8
23
W
Gilgamesh
JaquenHghar33
Gilgamesh
1
2
10
3
L
0
17
1
0.03
W
18
5
8
4.4
L
1
9
4
0.33
L
Danzaburou
lilChick102
Danzaburou
2
14
3
0.25
L
Merlin
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
90,280
100,802
Taken
56,097
46,455
Mitigated
27,632
8,653
Healing
21,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Axthen
Morgan Le Fay
9,443
1,089
0
2,417
9,656
3,997
3,985
1,577
7,413
64,308
0
W
32,618
16,571
0
6,031
12,908
5,441
6,788
1,616
11,138
0
93,163
L
Serqet
DueDeck
Serqet
8,291
1,822
0
3,394
20,977
7,786
0
4,368
16,609
0
31,660
W
24,083
2,369
0
9,899
13,220
7,012
428
2,261
10,153
96,219
0
W
Gilgamesh
JaquenHghar33
Gilgamesh
3,925
847
159
823
7,664
4,946
0
1,597
4,844
0
24,369
L
2,685
382
14
357
16,009
5,683
0
5,580
10,429
21,298
0
W
20,211
7,361
0
2,659
12,649
6,236
2,001
1,348
10,372
29
67,885
L
2,762
128
87
3,565
28,547
23,503
0
10,380
18,167
10,623
0
L
Danzaburou
lilChick102
Danzaburou
3,277
446
0
1,113
19,782
4,924
0
8,282
11,500
0
30,733
L
Merlin
3,734
634
0
123
15,487
4,559
752
4,945
10,542
16,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
58,214
214
Minions Killed
535
0
Camps Cleared
0
1,234,403
Distance Traveled
1,471,370
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,390
599
125
7
0
304,415
0
W
Neith
12,966
682
136
7
0
258,748
3
L
Serqet
10,469
551
62
3
0
231,788
0
W
Anubis
13,006
685
149
8
0
296,714
1
W
Gilgamesh
8,915
469
42
2
0
235,086
4
L
Ra
6,161
324
35
2
0
253,874
1
W
Loki
11,937
628
83
4
0
376,407
5
L
Ares
7,720
406
16
1
0
274,377
2
L
Danzaburou
8,363
440
63
3
0
231,208
0
L
Merlin
6,871
362
38
2
0
243,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role