Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond III
Krøss
Achilles
Diamond III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
2,240 MMR
Solo
Janus
Janus
Masters
SOARZOx
Janus
Masters
Level 160
God Stats
30W - 28L
1,548 SR
Queue Stats
260W - 230L
2,899 MMR
Party 1
Hou Yi
Hou Yi
Masters
TimoteaK
Hou Yi
Masters
Level 157
God Stats
4W - 9L
1,509 SR
Queue Stats
352W - 335L
2,679 MMR
Solo
Yemoja
Yemoja
Diamond III
Xsan
Yemoja
Diamond III
Level 160
God Stats
8W - 14L
1,459 SR
Queue Stats
1,008W - 1,010L
2,229 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,503 SR
2,309 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,539 SR
2,231 MMR
Vamana
Vamana
Masters
 
Vamana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
Joeldazeloth
Nike
Masters
Level 160
God Stats
2W - 3L
1,507 SR
Queue Stats
514W - 460L
2,924 MMR
Solo
Sol
Sol
Masters
Joní
Sol
Masters
Level 149
God Stats
18W - 12L
1,658 SR
Queue Stats
210W - 186L
2,660 MMR
Solo
Anhur
Anhur
Masters
Pandicorni0
Anhur
Masters
Level 126
God Stats
11W - 11L
1,528 SR
Queue Stats
189W - 147L
2,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 2
6,682
607
4,716
7,660
2,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Krøss
Achilles
8
0 / 5 / 0
4,815
438
3,078
10,365
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
SOARZOx
Janus
11
2 / 2 / 4
6,531
594
2,278
4,305
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
TimoteaK
Hou Yi
10
2 / 3 / 1
6,013
547
5,303
7,521
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Xsan
Yemoja
8
0 / 2 / 2
5,391
490
3,059
6,136
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GebApolloSetAthena

VS

Bans
TiamatGilgameshScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
6 / 0 / 1
7,404
673
4,717
5,736
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
 
Fafnir
9
0 / 0 / 6
5,937
540
2,095
8,027
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 3
7,401
673
11,645
9,450
4,847
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Joní
Sol
11
0 / 3 / 5
6,287
572
4,698
4,865
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 3 / 1
6,116
556
3,095
7,195
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
13
13
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
2
4
W
Vamana
 
Vamana
6
0
1
6.5
W
Fafnir
 
Fafnir
0
0
6
3
W
6
1
3
7.5
W
Sol
Joní
Sol
0
3
5
0.83
L
Achilles
Krøss
Achilles
0
5
0
0
W
1
3
1
0.5
L
Janus
SOARZOx
Janus
2
2
4
2
L
Hou Yi
TimoteaK
Hou Yi
2
3
1
0.83
L
Yemoja
Xsan
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
26,250
35,987
Taken
35,273
11,713
Mitigated
17,341
10,508
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,716
1,143
0
3,829
7,660
2,412
0
1,219
6,441
0
39,157
W
Vamana
 
Vamana
4,717
2,657
0
1,432
5,736
3,407
0
224
5,512
0
45,419
W
Fafnir
 
Fafnir
2,095
525
0
3,566
8,027
5,716
20
1,240
6,728
12,464
0
W
11,645
2,078
0
2,883
9,450
4,847
438
1,383
8,067
1,860
42,834
W
Sol
Joní
Sol
4,698
1,024
0
758
4,865
1,429
1,030
1,044
3,821
43,656
0
L
Achilles
Krøss
Achilles
3,078
539
0
2,728
10,365
3,711
0
957
9,408
0
18,894
W
3,095
1,485
0
1,768
7,195
1,942
0
1,387
5,808
0
37,859
L
Janus
SOARZOx
Janus
2,278
274
0
713
4,305
1,085
0
2,097
2,208
43,035
0
L
Hou Yi
TimoteaK
Hou Yi
5,303
2,326
0
1,886
7,521
1,795
0
1,300
6,221
0
38,076
L
Yemoja
Xsan
Yemoja
3,059
520
440
912
6,136
2,710
0
1,722
4,414
16,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
33,145
341
Minions Killed
384
0
Camps Cleared
0
1,073,951
Distance Traveled
1,100,292
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,682
607
85
8
0
237,534
1
W
Vamana
7,404
673
82
7
0
253,400
1
W
Fafnir
5,937
540
14
1
0
235,873
8
W
Nike
7,401
673
96
9
0
231,115
1
W
Sol
6,287
572
116
11
0
196,912
6
L
Achilles
4,815
438
39
4
0
221,564
2
W
Anhur
6,116
556
76
7
0
182,992
3
L
Janus
6,531
594
107
10
0
223,948
7
L
Hou Yi
6,013
547
92
8
0
177,329
3
L
Yemoja
5,391
490
18
2
0
213,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role