Player Matchup

Ymir
Ymir
Dan Alb Aguila
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,501 Elo+
Solo
Kali
Kali
KazumaX-02
Kali
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,581 Elo+
Party 3
Agni
Agni
ThePain_90_
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,737 Elo+
Party 2
Danzaburou
Danzaburou
ale-_-SpAm_L2R2
Danzaburou
Level 49
God Stats
6W - 7L
1,393 SR
Queue Stats
125W - 134L
1,445 Elo+
Party 2
Tyr
Tyr
khang916
Tyr
Level 33
God Stats
28W - 13L
1,619 SR
Queue Stats
164W - 146L
1,487 Elo+
Party 3
Team Averages
Level 26
1,502 SR
1,550 Elo+

VS

Team Averages
Level 25
1,647 SR
1,539 Elo+
Sobek
Sobek
LibertaliaRed
Sobek
Level 37
God Stats
12W - 6L
1,728 SR
Queue Stats
106W - 80L
1,607 Elo+
Party 1
Izanami
Izanami
ShadowDragon022
Izanami
Level 31
God Stats
42W - 17L
1,807 SR
Queue Stats
104W - 77L
1,610 Elo+
Party 1
Ratatoskr
Ratatoskr
VilePlumeLover4
Ratatoskr
Level 29
God Stats
9W - 13L
1,429 SR
Queue Stats
39W - 40L
1,432 Elo+
Solo
Janus
Janus
homelessbean
Janus
Level 25
God Stats
3W - 3L
1,772 SR
Queue Stats
72W - 53L
1,604 Elo+
Party 1
Bellona
Bellona
ynme101
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,879
493
6,677
8,437
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 2
9,388
522
7,244
13,703
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 1
9,384
521
11,810
10,987
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ale-_-SpAm_L2R2
Danzaburou
14
0 / 2 / 5
8,464
470
5,627
8,504
2,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 3 / 3
9,181
510
14,143
15,387
11,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
9,266
515
7,214
14,958
12,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 3 / 4
9,493
527
10,658
10,919
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
VilePlumeLover4
Ratatoskr
16
3 / 4 / 0
9,568
532
7,183
12,391
5,200
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 2
8,537
474
8,788
12,781
4,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ynme101
Bellona
10
1 / 5 / 6
7,009
389
3,236
10,233
4,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
16
Kills
13
13
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
4
3
2
1.67
L
2
0
6
5
L
3
3
4
1.67
W
4
5
1
0.9
L
Ratatoskr
VilePlumeLover4
Ratatoskr
3
4
0
0.75
W
Danzaburou
ale-_-SpAm_L2R2
Danzaburou
0
2
5
1.25
L
4
4
2
1.25
W
6
3
3
2.5
L
Bellona
ynme101
Bellona
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
37,079
57,018
Taken
61,282
28,380
Mitigated
31,624
23,023
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,677
593
0
4,414
8,437
5,677
0
2,946
5,491
28,789
0
W
7,244
3,294
0
7,352
13,703
4,963
0
1,915
11,788
0
44,315
L
7,214
568
0
6,065
14,958
12,749
358
3,871
10,921
24,889
0
L
10,658
6,756
0
2,748
10,919
4,534
3,420
1,997
8,824
0
76,266
W
11,810
264
0
1,958
10,987
3,375
200
4,912
6,075
59,722
0
L
Ratatoskr
VilePlumeLover4
Ratatoskr
7,183
3,346
231
1,740
12,391
5,200
350
2,102
10,263
0
69,315
W
Danzaburou
ale-_-SpAm_L2R2
Danzaburou
5,627
2,679
0
3,508
8,504
2,798
952
2,530
5,974
0
55,005
L
8,788
406
0
2,820
12,781
4,269
0
6,282
6,023
47,204
0
W
14,143
2,520
0
5,791
15,387
11,567
420
3,699
11,688
0
49,231
L
Bellona
ynme101
Bellona
3,236
969
0
138
10,233
4,872
0
3,257
6,764
0
8,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
43,873
394
Minions Killed
413
0
Camps Cleared
0
1,761,858
Distance Traveled
1,719,771
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,879
493
45
3
0
355,333
2
W
Kali
9,388
522
84
5
0
376,719
6
L
Sobek
9,266
515
41
2
0
381,181
2
L
Izanami
9,493
527
149
8
0
300,668
1
W
Agni
9,384
521
116
6
0
333,223
0
L
Ratatoskr
9,568
532
128
7
0
349,906
0
W
Danzaburou
8,464
470
90
5
0
343,732
5
L
Janus
8,537
474
84
5
0
331,276
2
W
Tyr
9,181
510
59
3
0
352,851
1
L
Bellona
7,009
389
11
1
0
356,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role