Player Matchup

Baron Samedi
Baron Samedi
ARBITERSBANE547
Baron Samedi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,197 Elo+
Party 1
Ra
Ra
Daft Pharaoh
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Party 1
Apollo
Apollo
Fernando LF7687
Apollo
Level 28
God Stats
5W - 7L
1,488 SR
Queue Stats
315W - 352L
1,372 Elo+
Solo
Anubis
Anubis
LikableDeath666
Anubis
Level 28
God Stats
89W - 82L
1,458 SR
Queue Stats
160W - 165L
1,379 Elo+
Solo
Bacchus
Bacchus
kungfutony
Bacchus
Level 25
God Stats
15W - 8L
1,509 SR
Queue Stats
113W - 106L
1,388 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,367 Elo+

VS

Team Averages
Level 20
1,583 SR
1,390 Elo+
Jing Wei
Jing Wei
Crimson_berserk4
Jing Wei
Level 27
God Stats
22W - 13L
1,662 SR
Queue Stats
95W - 90L
1,376 Elo+
Solo
Fenrir
Fenrir
Helix_Eternity
Fenrir
Level 24
God Stats
6W - 5L
1,601 SR
Queue Stats
271W - 300L
1,404 Elo+
Solo
Hel
Hel
Sxinks
Hel
Level 23
God Stats
4W - 5L
1,431 SR
Queue Stats
33W - 45L
1,420 Elo+
Solo
Neith
Neith
T-Micr0
Neith
Level 18
God Stats
5W - 8L
1,720 SR
Queue Stats
32W - 41L
1,416 Elo+
Solo
Medusa
Medusa
kingmiazaki
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARBITERSBANE547
Baron Samedi
13
2 / 12 / 7
9,425
393
6,863
15,723
6,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 11 / 8
8,919
372
3,438
12,579
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 5
12,474
520
9,878
12,297
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
22 / 5 / 3
12,939
539
27,245
22,760
12,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
kungfutony
Bacchus
17
11 / 4 / 6
12,595
525
11,241
19,105
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 10
12,309
513
5,525
14,460
5,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
20 / 6 / 7
15,302
638
26,417
21,984
11,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
Sxinks
Hel
18
4 / 8 / 4
11,810
492
8,476
18,022
5,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
T-Micr0
Neith
15
2 / 12 / 8
10,055
419
8,179
14,212
4,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
17
8 / 10 / 4
11,356
473
6,591
16,605
5,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
41
Kills
35
38
Deaths
41
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ARBITERSBANE547
Baron Samedi
2
12
7
0.46
W
1
5
10
1.2
L
1
11
8
0.45
L
5
6
5
1.25
W
20
6
7
3.92
L
22
5
3
4.7
W
Hel
Sxinks
Hel
4
8
4
0.75
W
Neith
T-Micr0
Neith
2
12
8
0.5
W
Medusa
8
10
4
1
L
Bacchus
kungfutony
Bacchus
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
55,188
82,464
Taken
85,283
43,227
Mitigated
32,483
22,721
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ARBITERSBANE547
Baron Samedi
6,863
1,393
376
1,128
15,723
6,678
1,001
900
14,823
36,062
0
W
5,525
4,075
0
1,630
14,460
5,410
900
5,697
8,763
0
84,310
L
3,438
1,426
186
751
12,579
2,829
0
1,668
10,911
22,223
0
L
9,878
5,205
0
3,284
12,297
3,926
138
616
11,681
0
79,969
W
26,417
6,518
0
2,909
21,984
11,684
593
15,598
6,386
0
91,618
L
27,245
1,566
0
13,116
22,760
12,886
0
4,069
18,691
81,746
0
W
Hel
Sxinks
Hel
8,476
1,629
415
6,186
18,022
5,961
3,969
9,734
8,288
66,837
0
W
Neith
T-Micr0
Neith
8,179
3,202
0
574
14,212
4,018
3,210
8,496
5,716
0
43,389
W
Medusa
6,591
2,517
0
1,317
16,605
5,410
976
9,262
7,343
0
59,430
L
Bacchus
kungfutony
Bacchus
11,241
1,526
0
3,880
19,105
16,908
1,099
1,223
17,882
34,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,352
Gold Earned
60,832
416
Minions Killed
513
0
Camps Cleared
0
1,691,177
Distance Traveled
1,797,169
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,425
393
59
2
0
294,687
6
W
Jing Wei
12,309
513
140
6
0
345,498
0
L
Ra
8,919
372
31
1
0
290,969
1
L
Apollo
12,474
520
160
7
0
443,325
1
W
Fenrir
15,302
638
113
5
0
405,865
6
L
Anubis
12,939
539
126
5
0
256,520
1
W
Hel
11,810
492
110
5
0
387,806
1
W
Neith
10,055
419
71
3
0
325,782
0
W
Medusa
11,356
473
79
3
0
332,218
1
L
Bacchus
12,595
525
40
2
0
405,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role