Player Matchup

Pele
Pele
Diemos_Of_Greece
Pele
Level 89
God Stats
7W - 16L
1,172 SR
Queue Stats
77W - 115L
1,362 Elo+
Party 1
Ares
Ares
FrathomirGaming
Ares
Level 56
God Stats
3W - 1L
1,510 SR
Queue Stats
24W - 34L
1,440 Elo+
Party 1
Chaac
Chaac
Malakae_Of_druid
Chaac
Level 27
God Stats
5W - 6L
1,407 SR
Queue Stats
18W - 34L
1,238 Elo+
Party 1
Team Averages
Level 57
1,363 SR
1,347 Elo+

VS

Team Averages
Level 58
1,619 SR
1,413 Elo+
Kukulkan
Kukulkan
DaBoi93
Kukulkan
Level 101
God Stats
26W - 9L
1,778 SR
Queue Stats
264W - 326L
1,499 Elo+
Party 2
Bellona
Bellona
TwoChurros
Bellona
Level 15
God Stats
195W - 207L
1,468 SR
Queue Stats
202W - 244L
1,374 Elo+
Party 2
Rama
Rama
chaotic__world
Rama
Level 59
God Stats
4W - 2L
1,612 SR
Queue Stats
18W - 13L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,744
749
2,720
7,476
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 5 / 1
6,571
730
3,256
11,058
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 1
6,102
678
2,543
5,721
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaBoi93
Kukulkan
12
7 / 1 / 8
7,798
866
8,208
3,794
1,418
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TwoChurros
Bellona
11
5 / 2 / 10
7,687
854
5,311
9,733
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 10
7,142
794
3,504
4,647
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaBoi93
Kukulkan
7
1
8
11
L
1
5
3
0.5
L
1
5
1
0.3
L
1
5
1
0.3
W
Bellona
TwoChurros
Bellona
5
2
10
5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,519
Damage
17,023
24,255
Taken
18,174
13,941
Mitigated
9,190
2,414
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaBoi93
Kukulkan
8,208
710
0
653
3,794
1,418
1,062
593
3,201
36,344
0
L
2,720
134
0
800
7,476
2,726
0
3,067
4,329
0
16,248
L
3,256
102
0
1,374
11,058
8,304
0
3,023
7,795
15,034
0
L
2,543
133
0
240
5,721
2,911
0
2,243
3,418
0
11,280
W
Bellona
TwoChurros
Bellona
5,311
1,337
0
2,696
9,733
6,365
547
1,268
8,465
251
15,154
W
3,504
2,514
0
1,355
4,647
1,407
1,142
1,395
3,252
0
12,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
22,627
71
Minions Killed
93
0
Camps Cleared
0
416,262
Distance Traveled
454,858
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,798
866
56
6
0
151,265
2
L
Pele
6,744
749
27
3
0
147,334
0
L
Ares
6,571
730
26
3
0
144,575
1
L
Chaac
6,102
678
18
2
0
124,353
0
W
Bellona
7,687
854
20
2
0
150,455
3
W
Rama
7,142
794
17
2
0
153,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role