Player Matchup

Ares
Ares
DarkFlamuMaster
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
ElCochaAlbañiles
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,642 Elo+
Party 1
Nike
Nike
Omar_Targaryen
Nike
Level 29
God Stats
16W - 12L
1,588 SR
Queue Stats
107W - 84L
1,521 Elo+
Party 1
He Bo
He Bo
heydrich_omar
He Bo
Level 109
God Stats
3W - 5L
1,502 SR
Queue Stats
293W - 276L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rechesz
Tsukuyomi
Level 38
God Stats
1W - 6L
1,370 SR
Queue Stats
118W - 87L
1,542 Elo+
Party 1
Team Averages
Level 38
1,492 SR
1,570 Elo+

VS

Team Averages
Level 20
1,606 SR
1,498 Elo+
Amaterasu
Amaterasu
Black_RoseReaper
Amaterasu
Level 16
God Stats
16W - 22L
1,500 SR
Queue Stats
345W - 361L
1,143 Elo+
Solo
Cthulhu
Cthulhu
Hive_Mind-03
Cthulhu
Level 29
God Stats
93W - 56L
1,708 SR
Queue Stats
161W - 130L
1,620 Elo+
Solo
Skadi
Skadi
HurriedCrown463
Skadi
Level 13
God Stats
2W - 1L
1,806 SR
Queue Stats
22W - 14L
1,497 Elo+
Solo
Scylla
Scylla
PterodaktyI
Scylla
Level 27
God Stats
9W - 6L
1,665 SR
Queue Stats
131W - 41L
1,747 Elo+
Solo
Ratatoskr
Ratatoskr
XenoToadYT
Ratatoskr
Level 17
God Stats
13W - 13L
1,350 SR
Queue Stats
388W - 385L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 5
10,046
386
5,679
23,088
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
17
0 / 10 / 0
9,885
380
5,873
16,918
5,966
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 6 / 1
11,532
444
16,499
24,159
22,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 11 / 2
12,533
482
18,880
19,137
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
rechesz
Tsukuyomi
20
13 / 6 / 6
14,881
572
27,934
22,681
15,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
0 / 6 / 1
13,305
512
3,192
15,849
14,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Hive_Mind-03
Cthulhu
18
1 / 2 / 25
13,270
510
12,540
22,389
23,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
20 / 7 / 6
14,207
546
26,276
18,371
10,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
21 / 4 / 2
17,144
659
31,109
21,235
9,474
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
XenoToadYT
Ratatoskr
17
3 / 8 / 21
11,961
460
8,916
29,148
19,212
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
25
Kills
45
45
Deaths
27
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
0
6
1
0.08
L
0
12
5
0.21
L
Danzaburou
0
10
0
0
W
Cthulhu
Hive_Mind-03
Cthulhu
1
2
25
6.75
W
20
7
6
3.29
L
5
6
1
0.92
W
Scylla
21
4
2
5.5
W
Ratatoskr
XenoToadYT
Ratatoskr
3
8
21
1.69
L
7
11
2
0.73
L
Tsukuyomi
rechesz
Tsukuyomi
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,865
Damage
82,033
105,983
Taken
106,992
67,503
Mitigated
77,048
9,367
Healing
24,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
3,192
1,948
0
1,339
15,849
14,520
3,481
0
15,382
0
77,234
L
5,679
471
0
1,232
23,088
17,330
110
6,650
16,394
21,957
0
L
Danzaburou
5,873
2,151
0
1,870
16,918
5,966
153
4,797
12,047
0
62,673
W
Cthulhu
Hive_Mind-03
Cthulhu
12,540
632
1,889
5,997
22,389
23,544
1,400
5,677
16,414
43,768
0
W
26,276
11,509
0
655
18,371
10,298
5,910
4,638
13,545
0
88,060
L
16,499
3,548
0
4,190
24,159
22,368
462
11,502
12,564
0
88,022
W
Scylla
31,109
3,570
0
5,059
21,235
9,474
2,519
7,301
13,406
141,236
0
W
Ratatoskr
XenoToadYT
Ratatoskr
8,916
1,755
0
9,869
29,148
19,212
513
6,143
22,511
0
33,570
L
18,880
1,179
0
625
19,137
6,563
404
8,653
10,192
70,174
0
L
Tsukuyomi
rechesz
Tsukuyomi
27,934
7,687
0
1,450
22,681
15,276
0
11,452
11,137
0
122,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
69,887
571
Minions Killed
599
0
Camps Cleared
0
2,140,227
Distance Traveled
2,377,551
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,305
512
153
6
0
426,202
0
L
Ares
10,046
386
33
1
0
433,773
2
L
Danzaburou
9,885
380
119
5
0
421,178
3
W
Cthulhu
13,270
510
59
2
0
504,560
3
W
Skadi
14,207
546
138
5
0
422,110
5
L
Nike
11,532
444
143
6
0
414,879
0
W
Scylla
17,144
659
201
8
0
507,700
2
W
Ratatoskr
11,961
460
48
2
0
516,979
2
L
He Bo
12,533
482
106
4
0
377,565
1
L
Tsukuyomi
14,881
572
170
7
0
492,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role