Player Matchup

Sobek
Sobek
BenignHurdle665
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
Darkarmaxuwu
Cthulhu
Level 5
God Stats
8W - 7L
1,248 SR
Queue Stats
236W - 263L
1,086 Elo+
Party 3
Ares
Ares
Edukarma
Ares
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
346W - 377L
1,086 Elo+
Party 3
Gilgamesh
Gilgamesh
Tlaloc L
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,140 Elo+
Party 1
Ymir
Ymir
porongaaa
Ymir
Level 3
God Stats
9W - 13L
1,500 SR
Queue Stats
69W - 66L
1,500 Elo+
Party 3
Team Averages
Level 7
1,450 SR
1,202 Elo+

VS

Team Averages
Level 23
1,400 SR
1,426 Elo+
Bakasura
Bakasura
BowlONoodles709
Bakasura
Level 22
God Stats
1W - 2L
1,172 SR
Queue Stats
28W - 29L
1,333 Elo+
Party 4
Ullr
Ullr
CulinaryKing300
Ullr
Level 17
God Stats
2W - 1L
1,297 SR
Queue Stats
158W - 152L
1,522 Elo+
Party 2
Athena
Athena
GR33NBAY PACKER
Athena
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 18L
1,360 Elo+
Party 4
Sol
Sol
TheLostSilence
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 81L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
UzSavy
Cthulhu
Level 19
God Stats
88W - 65L
1,533 SR
Queue Stats
91W - 71L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 10 / 0
4,416
401
1,943
10,619
5,892
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Darkarmaxuwu
Cthulhu
4
1 / 10 / 0
4,355
396
5,080
10,182
6,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ares
8
0 / 5 / 2
5,089
463
1,812
9,655
5,638
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Tlaloc L
Gilgamesh
6
1 / 11 / 1
4,578
416
4,571
10,326
6,842
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
4
0 / 15 / 1
4,394
399
2,491
13,906
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
11 / 2 / 25
6,956
632
9,241
7,618
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
17 / 1 / 20
7,554
687
12,310
5,953
2,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 0 / 16
6,492
590
4,581
6,161
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
16 / 0 / 22
8,055
732
9,734
4,574
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
UzSavy
Cthulhu
9
4 / 1 / 38
7,215
656
5,703
7,161
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
171
3
Kills
50
51
Deaths
4
4
Assists
121
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Bakasura
11
2
25
11.75
W
17
1
20
27
L
Cthulhu
Darkarmaxuwu
Cthulhu
1
10
0
0.1
L
Ares
0
5
2
0.2
W
2
0
16
10
W
16
0
22
27
L
Gilgamesh
Tlaloc L
Gilgamesh
1
11
1
0.14
W
Cthulhu
UzSavy
Cthulhu
4
1
38
23
L
Ymir
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
41,569
54,688
Taken
31,467
31,237
Mitigated
13,784
1,597
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,943
681
0
555
10,619
5,892
0
3,618
6,916
9,072
0
W
Bakasura
9,241
6,302
0
2,838
7,618
2,683
1,031
2,178
5,440
0
19,121
W
12,310
6,658
0
526
5,953
2,035
197
1,704
4,153
0
32,991
L
Cthulhu
Darkarmaxuwu
Cthulhu
5,080
1,718
0
29
10,182
6,724
0
4,406
5,549
11,541
0
L
Ares
1,812
769
0
510
9,655
5,638
220
3,110
6,545
19,001
0
W
4,581
1,654
0
366
6,161
3,122
472
1,886
4,275
21,596
0
W
9,734
4,762
0
3,234
4,574
1,436
1,615
2,078
2,414
27,542
0
L
Gilgamesh
Tlaloc L
Gilgamesh
4,571
856
0
120
10,326
6,842
0
3,947
6,379
0
16,540
W
Cthulhu
UzSavy
Cthulhu
5,703
1,856
0
2,082
7,161
4,508
252
3,480
3,560
12,819
0
L
Ymir
2,491
1,374
0
383
13,906
6,141
0
4,937
8,725
5,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
36,272
81
Minions Killed
189
0
Camps Cleared
0
1,012,898
Distance Traveled
1,076,918
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,416
401
11
1
0
192,385
1
W
Bakasura
6,956
632
39
4
0
214,714
0
W
Ullr
7,554
687
40
4
0
195,265
0
L
Cthulhu
4,355
396
10
1
0
195,257
0
L
Ares
5,089
463
34
3
0
216,756
3
W
Athena
6,492
590
51
5
0
230,112
0
W
Sol
8,055
732
46
4
0
204,098
1
L
Gilgamesh
4,578
416
21
2
0
203,135
2
W
Cthulhu
7,215
656
13
1
0
232,729
0
L
Ymir
4,394
399
5
0
0
205,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role