Player Matchup

Cerberus
Cerberus
BenDdidit
Cerberus
Level 16
God Stats
1W - 1L
1,225 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Krailer97
Tyr
Level 39
God Stats
0W - 1L
1,752 SR
Queue Stats
5W - 2L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Lightskindevil97
Gilgamesh
Level 101
God Stats
1W - 1L
1,832 SR
Queue Stats
29W - 12L
1,699 Elo+
Party 1
Tiamat
Tiamat
Zelese
Tiamat
Level 24
God Stats
2W - 1L
1,884 SR
Queue Stats
7W - 4L
1,498 Elo+
Party 1
Medusa
Medusa
crusty_gorlz
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 1
Team Averages
Level 37
1,639 SR
1,538 Elo+

VS

Team Averages
Level 27
1,673 SR
1,552 Elo+
Poseidon
Poseidon
Lecutasin
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,433 Elo+
Solo
Sylvanus
Sylvanus
LibertaliaRed
Sylvanus
Level 37
God Stats
25W - 25L
1,587 SR
Queue Stats
106W - 80L
1,599 Elo+
Party 2
Izanami
Izanami
ShadowDragon022
Izanami
Level 30
God Stats
42W - 17L
1,797 SR
Queue Stats
104W - 77L
1,603 Elo+
Party 2
Ratatoskr
Ratatoskr
ValiantAce
Ratatoskr
Level 29
God Stats
17W - 4L
1,803 SR
Queue Stats
54W - 56L
1,530 Elo+
Solo
Bacchus
Bacchus
homelessbean
Bacchus
Level 25
God Stats
4W - 2L
1,678 SR
Queue Stats
72W - 53L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BenDdidit
Cerberus
7
0 / 4 / 1
5,259
376
2,172
6,739
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
5,860
419
1,145
7,277
4,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
11
3 / 2 / 1
7,019
501
5,916
10,147
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Zelese
Tiamat
12
1 / 3 / 0
6,670
476
4,883
7,398
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
0 / 4 / 2
5,665
405
2,170
6,428
1,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lecutasin
Poseidon
15
2 / 1 / 2
8,780
627
5,107
4,973
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
LibertaliaRed
Sylvanus
11
1 / 1 / 3
7,642
546
3,386
9,989
5,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 2
8,549
611
5,329
7,278
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
ValiantAce
Ratatoskr
14
8 / 0 / 1
9,305
665
7,226
9,679
7,967
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
homelessbean
Bacchus
12
4 / 2 / 7
7,763
555
5,777
8,414
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
18
18
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BenDdidit
Cerberus
0
4
1
0.13
L
0
5
1
0.1
W
Poseidon
Lecutasin
Poseidon
2
1
2
3
W
Sylvanus
LibertaliaRed
Sylvanus
1
1
3
2.5
L
Gilgamesh
3
2
1
1.75
W
3
0
2
4
W
Ratatoskr
ValiantAce
Ratatoskr
8
0
1
8.5
L
Tiamat
Zelese
Tiamat
1
3
0
0.33
L
Medusa
0
4
2
0.25
W
Bacchus
homelessbean
Bacchus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,286
Damage
26,825
37,989
Taken
40,333
17,334
Mitigated
22,780
4,629
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BenDdidit
Cerberus
2,172
38
0
1,146
6,739
3,020
0
1,746
4,993
5,065
0
L
1,145
299
0
1,499
7,277
4,155
0
1,863
5,414
0
18,721
W
Poseidon
Lecutasin
Poseidon
5,107
747
0
2,208
4,973
2,319
0
2,094
2,879
61,338
0
W
Sylvanus
LibertaliaRed
Sylvanus
3,386
461
1,078
3,338
9,989
5,348
281
1,989
8,000
23,761
0
L
Gilgamesh
5,916
1,852
0
433
10,147
5,073
0
3,585
6,562
0
41,066
W
5,329
3,835
0
3,258
7,278
2,503
2,720
906
6,372
0
66,234
W
Ratatoskr
ValiantAce
Ratatoskr
7,226
1,199
0
3,566
9,679
7,967
0
777
8,902
142
54,277
L
Tiamat
Zelese
Tiamat
4,883
435
0
1,540
7,398
3,537
10
4,985
2,413
33,410
0
L
Medusa
2,170
648
0
11
6,428
1,549
0
2,207
4,221
0
22,603
W
Bacchus
homelessbean
Bacchus
5,777
620
0
3,388
8,414
4,643
114
1,289
7,125
29,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
42,039
256
Minions Killed
460
0
Camps Cleared
0
1,362,890
Distance Traveled
1,395,037
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,259
376
8
1
0
264,169
0
L
Tyr
5,860
419
48
3
0
276,439
4
W
Poseidon
8,780
627
123
9
0
295,301
4
W
Sylvanus
7,642
546
38
3
0
279,356
4
L
Gilgamesh
7,019
501
85
6
0
284,260
0
W
Izanami
8,549
611
128
9
0
256,874
4
W
Ratatoskr
9,305
665
116
8
0
329,928
1
L
Tiamat
6,670
476
76
5
0
282,215
0
L
Medusa
5,665
405
39
3
0
255,807
2
W
Bacchus
7,763
555
55
4
0
233,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role