Player Matchup

King Arthur
King Arthur
AKSXxARESxX
King Arthur
Level 89
God Stats
4W - 0L
1,503 SR
Queue Stats
112W - 96L
1,560 Elo+
Solo
Nox
Nox
Kinetic Trap
Nox
Level 107
God Stats
62W - 46L
1,553 SR
Queue Stats
185W - 200L
1,441 Elo+
Party 1
Susano
Susano
NOMADICSOUL80
Susano
Level 100
God Stats
5W - 4L
1,420 SR
Queue Stats
726W - 765L
1,485 Elo+
Solo
Aphrodite
Aphrodite
P9 Voltage
Aphrodite
Level 69
God Stats
11W - 9L
1,500 SR
Queue Stats
129W - 125L
1,500 Elo+
Party 1
Sol
Sol
Sublime-Psyche
Sol
Level 66
God Stats
25W - 26L
1,492 SR
Queue Stats
44W - 44L
1,399 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,477 Elo+

VS

Team Averages
Level 73
1,516 SR
1,433 Elo+
Bacchus
Bacchus
Damn_Its_Ryan
Bacchus
Level 61
God Stats
5W - 9L
1,539 SR
Queue Stats
60W - 77L
1,422 Elo+
Solo
Artemis
Artemis
GimliG375
Artemis
Level 59
God Stats
13W - 12L
1,488 SR
Queue Stats
256W - 283L
1,432 Elo+
Solo
Hera
Hera
HyperJETLEWIS
Hera
Level 55
God Stats
3W - 3L
1,701 SR
Queue Stats
95W - 134L
1,385 Elo+
Solo
Izanami
Izanami
Moonlitnitely
Izanami
Level 43
God Stats
20W - 35L
1,334 SR
Queue Stats
244W - 283L
1,401 Elo+
Solo
Sol
Sol
verbin the noun
Sol
Level 146
God Stats
1W - 2L
1,515 SR
Queue Stats
45W - 59L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKSXxARESxX
King Arthur
19
9 / 2 / 9
12,101
1,100
19,067
24,820
22,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 1 / 8
11,204
1,019
17,675
6,899
3,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 1 / 8
9,922
902
5,086
6,356
4,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
P9 Voltage
Aphrodite
18
2 / 3 / 13
11,409
1,037
10,673
11,113
8,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 0 / 7
11,383
1,035
10,614
6,291
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

216

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 0 / 4
11,279
1,025
7,219
12,205
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
GimliG375
Artemis
16
0 / 10 / 7
9,938
903
13,043
19,689
8,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 4
10,039
913
8,570
8,945
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
3 / 4 / 2
10,381
944
12,702
14,672
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 3 / 6
10,590
963
6,214
12,408
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
21
Kills
7
7
Deaths
21
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKSXxARESxX
King Arthur
9
2
9
6.75
L
Bacchus
2
0
4
4
L
Artemis
GimliG375
Artemis
0
10
7
0.35
L
1
4
4
0.75
W
5
1
8
9
L
Izanami
3
4
2
1
W
0
1
8
4
W
Aphrodite
P9 Voltage
Aphrodite
2
3
13
2.83
W
5
0
7
8.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,115
Damage
47,748
55,479
Taken
67,919
41,333
Mitigated
39,673
13,731
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKSXxARESxX
King Arthur
19,067
2,031
0
3,204
24,820
22,437
0
9,303
15,517
0
45,798
L
Bacchus
7,219
475
0
3,340
12,205
15,465
0
6,447
5,256
17,533
0
L
Artemis
GimliG375
Artemis
13,043
7,164
593
2,209
19,689
8,533
0
10,143
9,224
26
36,009
L
8,570
2,677
78
312
8,945
4,835
0
5,812
2,961
23,959
0
W
17,675
71
0
597
6,899
3,318
0
1,609
5,290
32,895
0
L
Izanami
12,702
7,975
0
0
14,672
6,056
0
6,925
7,439
0
30,330
W
5,086
280
267
425
6,356
4,774
0
3,095
3,261
0
14,841
W
Aphrodite
P9 Voltage
Aphrodite
10,673
744
3,710
5,259
11,113
8,977
0
6,364
4,749
27,164
0
W
10,614
2,828
0
269
6,291
1,827
0
1,658
4,633
37,007
0
L
6,214
1,494
0
2,420
12,408
4,784
0
8,151
4,077
39,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
52,227
215
Minions Killed
231
8
Camps Cleared
5
1,034,531
Distance Traveled
965,158
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,101
1,100
53
5
1
243,548
1
L
Bacchus
11,279
1,025
20
2
0
212,394
0
L
Artemis
9,938
903
46
4
0
186,272
1
L
Hera
10,039
913
35
3
2
187,973
0
W
Nox
11,204
1,019
27
2
1
172,688
0
L
Izanami
10,381
944
50
5
2
201,655
0
W
Susano
9,922
902
17
2
1
187,471
1
W
Aphrodite
11,409
1,037
53
5
0
220,038
0
W
Sol
11,383
1,035
65
6
5
210,786
0
L
Sol
10,590
963
80
7
1
176,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role