Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ImBing410
Neith
Level 87
God Stats
4W - 3L
1,659 SR
Queue Stats
351W - 425L
1,478 Elo+
Party 3
Ra
Ra
Wolfsbelly
Ra
Level 18
God Stats
6W - 3L
1,840 SR
Queue Stats
21W - 23L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
largerodent
Jormungandr
Level 17
God Stats
2W - 5L
1,403 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 3
Sylvanus
Sylvanus
thecreepyme
Sylvanus
Level 91
God Stats
14W - 8L
1,494 SR
Queue Stats
204W - 221L
1,485 Elo+
Party 3
Team Averages
Level 74
1,580 SR
1,464 Elo+

VS

Team Averages
Level 99
1,763 SR
1,710 Elo+
Tyr
Tyr
Bananamafana
Tyr
Level 93
God Stats
16W - 8L
1,590 SR
Queue Stats
176W - 146L
1,640 Elo+
Party 1
Vulcan
Vulcan
KingPotato48
Vulcan
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 53L
1,474 Elo+
Solo
Nemesis
Nemesis
Pertpy
Nemesis
Level 129
God Stats
6W - 1L
1,793 SR
Queue Stats
58W - 36L
1,805 Elo+
Party 1
Horus
Horus
Robux4Nudes
Horus
Level 129
God Stats
2W - 1L
1,830 SR
Queue Stats
82W - 45L
1,689 Elo+
Party 1
Apollo
Apollo
stinkyegg
Apollo
Level 28
God Stats
3W - 0L
2,099 SR
Queue Stats
29W - 4L
1,940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 4 / 2
5,700
518
1,567
8,009
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ImBing410
Neith
10
2 / 3 / 1
5,732
521
3,799
7,464
1,582
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
5,817
529
2,443
5,699
1,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
largerodent
Jormungandr
10
0 / 2 / 0
5,474
498
2,960
4,578
2,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
thecreepyme
Sylvanus
8
1 / 6 / 1
5,041
458
3,381
9,654
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,237
567
2,561
7,735
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
13
5 / 0 / 1
7,335
667
5,351
3,646
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Pertpy
Nemesis
11
2 / 1 / 4
6,640
604
4,165
7,516
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 0 / 7
6,561
596
4,686
6,967
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
stinkyegg
Apollo
13
8 / 1 / 1
7,969
724
10,104
6,705
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
18
18
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
W
2
1
0
2
L
Neith
ImBing410
Neith
2
3
1
0.83
W
Vulcan
5
0
1
5.5
W
Nemesis
Pertpy
Nemesis
2
1
4
4
W
1
0
7
4.5
L
0
3
1
0.17
L
Jormungandr
largerodent
Jormungandr
0
2
0
0
W
Apollo
stinkyegg
Apollo
8
1
1
8.5
L
Sylvanus
thecreepyme
Sylvanus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,150
Damage
26,867
35,404
Taken
32,569
12,125
Mitigated
13,220
9,375
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,567
381
0
2,692
8,009
1,915
0
181
7,788
0
28,907
W
2,561
632
0
4,053
7,735
3,078
729
3,159
4,576
0
28,393
L
Neith
ImBing410
Neith
3,799
1,178
198
1,400
7,464
1,582
0
0
7,464
0
24,770
W
Vulcan
5,351
1,675
0
1,170
3,646
1,351
639
1,281
2,365
41,573
0
W
Nemesis
Pertpy
Nemesis
4,165
1,624
0
4,041
7,516
2,806
398
1,016
6,500
0
37,717
W
4,686
1,906
698
4,488
6,967
3,580
24
1,987
4,980
0
23,346
L
2,443
295
137
1,374
5,699
1,601
0
2,002
3,533
37,361
0
L
Jormungandr
largerodent
Jormungandr
2,960
1,458
0
559
4,578
2,518
300
0
4,578
25,159
0
W
Apollo
stinkyegg
Apollo
10,104
6,180
0
2,214
6,705
2,405
562
1,087
5,618
0
56,824
L
Sylvanus
thecreepyme
Sylvanus
3,381
1,091
714
2,301
9,654
4,509
0
2,904
6,690
13,630
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
34,742
280
Minions Killed
367
0
Camps Cleared
0
996,939
Distance Traveled
1,108,215
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,700
518
72
7
0
197,302
4
W
Tyr
6,237
567
56
5
0
225,547
5
L
Neith
5,732
521
48
4
0
212,664
1
W
Vulcan
7,335
667
97
9
0
212,053
4
W
Nemesis
6,640
604
79
7
0
231,521
3
W
Horus
6,561
596
36
3
0
238,714
3
L
Ra
5,817
529
74
7
0
204,447
1
L
Jormungandr
5,474
498
65
6
0
170,059
0
W
Apollo
7,969
724
99
9
0
200,380
4
L
Sylvanus
5,041
458
21
2
0
212,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role