Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AllMighτ
Thanatos
Level 160
God Stats
11W - 6L
1,729 SR
Queue Stats
361W - 231L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
DrDsRspect
Cthulhu
Level 157
God Stats
8W - 12L
1,472 SR
Queue Stats
144W - 92L
1,745 Elo+
Party 1
Ullr
Ullr
ShizaStuffer
Ullr
Level 23
God Stats
10W - 4L
1,813 SR
Queue Stats
52W - 12L
1,924 Elo+
Party 1
Team Averages
Level 110
1,603 SR
1,665 Elo+

VS

Team Averages
Level 64
1,562 SR
1,489 Elo+
Cthulhu
Cthulhu
Cavanoune
Cthulhu
Level 100
God Stats
9W - 12L
1,568 SR
Queue Stats
66W - 68L
1,505 Elo+
Party 2
Neith
Neith
LeMaitreDenis
Neith
Level 66
God Stats
25W - 13L
1,542 SR
Queue Stats
43W - 37L
1,506 Elo+
Party 2
Olorun
Olorun
OhSoSwervy
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,154 Elo+
Solo
Thor
Thor
nytrixxz
Thor
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
13W - 11L
1,776 Elo+
Party 2
Loki
Loki
zTrXv-
Loki
Level 85
God Stats
2W - 6L
1,481 SR
Queue Stats
5W - 11L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 13
6,719
611
3,079
7,903
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
 
Scylla
11
3 / 2 / 5
6,392
581
5,896
5,152
1,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
AllMighτ
Thanatos
10
8 / 3 / 3
6,487
590
6,561
7,766
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
DrDsRspect
Cthulhu
10
5 / 1 / 8
6,206
564
8,650
8,550
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
18 / 2 / 2
8,402
764
15,099
6,703
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cavanoune
Cthulhu
9
3 / 6 / 3
6,478
589
6,064
9,721
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 10 / 4
6,136
558
5,658
9,941
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
OhSoSwervy
Olorun
10
1 / 5 / 2
6,117
556
2,947
8,759
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
4
0 / 12 / 2
4,277
389
2,322
9,823
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
zTrXv-
Loki
9
3 / 3 / 4
6,161
560
3,865
9,369
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
35
Kills
9
10
Deaths
36
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
13
3.75
W
Scylla
 
Scylla
3
2
5
2.75
W
Thanatos
AllMighτ
Thanatos
8
3
3
3.17
L
Cthulhu
Cavanoune
Cthulhu
3
6
3
0.75
W
Cthulhu
DrDsRspect
Cthulhu
5
1
8
9
L
2
10
4
0.4
L
Olorun
OhSoSwervy
Olorun
1
5
2
0.4
W
18
2
2
9.5
L
Thor
0
12
2
0.08
L
Loki
zTrXv-
Loki
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
20,856
36,074
Taken
47,613
16,956
Mitigated
15,509
12,508
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,079
365
0
1,295
7,903
4,539
0
2,245
5,628
21,855
0
W
Scylla
 
Scylla
5,896
776
0
680
5,152
1,709
196
1,930
3,192
33,764
0
W
Thanatos
AllMighτ
Thanatos
6,561
2,778
0
6,261
7,766
3,256
0
787
6,889
0
31,970
L
Cthulhu
Cavanoune
Cthulhu
6,064
656
87
1,472
9,721
4,412
0
3,600
6,013
15,678
0
W
Cthulhu
DrDsRspect
Cthulhu
8,650
808
465
1,445
8,550
5,156
0
2,298
5,946
26,944
0
L
5,658
2,576
87
1,280
9,941
2,054
330
2,142
7,739
0
18,343
L
Olorun
OhSoSwervy
Olorun
2,947
2,041
92
1,695
8,759
2,842
1,074
4,644
4,115
32,248
0
W
15,099
7,361
0
2,362
6,703
2,296
234
1,751
4,922
0
47,908
L
Thor
2,322
1,279
0
916
9,823
1,940
0
3,240
6,403
0
7,019
L
Loki
zTrXv-
Loki
3,865
870
0
1,368
9,369
4,261
0
3,342
5,718
0
17,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
29,169
297
Minions Killed
143
0
Camps Cleared
0
1,061,665
Distance Traveled
965,526
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,719
611
36
3
0
205,175
4
W
Scylla
6,392
581
63
6
0
189,388
1
W
Thanatos
6,487
590
78
7
0
207,012
1
L
Cthulhu
6,478
589
19
2
0
201,121
0
W
Cthulhu
6,206
564
38
3
0
269,107
4
L
Neith
6,136
558
25
2
0
171,314
1
L
Olorun
6,117
556
61
6
0
179,573
0
W
Ullr
8,402
764
82
7
0
190,983
1
L
Thor
4,277
389
9
1
0
182,627
0
L
Loki
6,161
560
29
3
0
230,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role