Player Matchup

Apollo
Apollo
CDogMay
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,035 Elo+
Party 1
King Arthur
King Arthur
DinkDinkDinkz
King Arthur
Level 32
God Stats
5W - 7L
1,271 SR
Queue Stats
29W - 32L
1,408 Elo+
Party 1
He Bo
He Bo
GHeckinRhymes
He Bo
Level 108
God Stats
16W - 16L
1,478 SR
Queue Stats
58W - 60L
1,516 Elo+
Party 1
Team Averages
Level 55
1,416 SR
1,319 Elo+

VS

Team Averages
Level 33
1,615 SR
1,294 Elo+
He Bo
He Bo
Cryotechnic
He Bo
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
559W - 503L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Sheeeshmen
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,143 Elo+
Solo
Anhur
Anhur
iwanttoendmylife
Anhur
Level 27
God Stats
2W - 1L
1,844 SR
Queue Stats
99W - 128L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CDogMay
Apollo
10
0 / 4 / 6
6,799
618
2,522
7,137
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DinkDinkDinkz
King Arthur
13
3 / 1 / 7
8,438
767
9,452
8,835
4,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
7 / 1 / 3
9,391
854
9,186
5,611
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
8,338
758
6,249
7,933
2,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Sheeeshmen
Cthulhu
11
1 / 1 / 4
7,112
647
5,835
11,796
9,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 2
6,878
625
4,432
8,358
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
6
6
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
CDogMay
Apollo
0
4
6
0.75
L
4
5
0
0.8
W
King Arthur
DinkDinkDinkz
King Arthur
3
1
7
6.5
W
7
1
3
8.5
L
Cthulhu
Sheeeshmen
Cthulhu
1
1
4
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
16,516
21,583
Taken
28,087
9,603
Mitigated
15,333
2,667
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CDogMay
Apollo
2,522
1,016
0
258
7,137
2,150
47
3,892
3,245
0
12,705
L
6,249
125
0
1,242
7,933
2,921
219
2,716
5,217
18,952
0
W
King Arthur
DinkDinkDinkz
King Arthur
9,452
860
0
500
8,835
4,119
66
5,413
3,422
0
27,630
W
9,186
612
0
1,909
5,611
3,334
502
2,779
2,832
30,802
0
L
Cthulhu
Sheeeshmen
Cthulhu
5,835
388
0
2,349
11,796
9,344
29
4,059
7,737
20,087
0
L
4,432
2,012
0
1,269
8,358
3,068
556
2,411
5,947
0
13,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
22,328
99
Minions Killed
80
0
Camps Cleared
0
639,591
Distance Traveled
628,364
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,799
618
27
2
0
190,084
0
L
He Bo
8,338
758
24
2
0
212,651
3
W
King Arthur
8,438
767
41
4
0
231,657
0
W
He Bo
9,391
854
31
3
0
217,850
1
L
Cthulhu
7,112
647
26
2
0
238,297
1
L
Anhur
6,878
625
30
3
0
177,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role