Player Matchup

Gilgamesh
Gilgamesh
Ch4irom4n
Gilgamesh
Level 27
God Stats
12W - 8L
1,599 SR
Queue Stats
334W - 280L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Dynasty1X
Danzaburou
Level 26
God Stats
53W - 67L
1,414 SR
Queue Stats
101W - 127L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Ghoztyz
Kukulkan
Level 4
God Stats
2W - 2L
1,298 SR
Queue Stats
5W - 2L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
Nerex19
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,208 Elo+
Solo
Fenrir
Fenrir
yehudigarcia17
Fenrir
Level 25
God Stats
5W - 8L
1,332 SR
Queue Stats
46W - 46L
1,369 Elo+
Party 1
Team Averages
Level 17
1,429 SR
1,372 Elo+

VS

Team Averages
Level 17
1,528 SR
1,391 Elo+
Sol
Sol
HopeSwolo
Sol
Level 29
God Stats
20W - 28L
1,484 SR
Queue Stats
241W - 301L
1,389 Elo+
Party 2
Bellona
Bellona
PhilipMcCrevice
Bellona
Level 13
God Stats
5W - 6L
1,423 SR
Queue Stats
32W - 50L
1,226 Elo+
Party 2
Thor
Thor
Toib123
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Zard006
Anhur
Level 18
God Stats
3W - 2L
1,678 SR
Queue Stats
33W - 39L
1,406 Elo+
Solo
Sobek
Sobek
Zashonfire
Sobek
Level 23
God Stats
20W - 26L
1,555 SR
Queue Stats
357W - 391L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ch4irom4n
Gilgamesh
20
4 / 1 / 3
13,687
547
11,374
12,136
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Dynasty1X
Danzaburou
20
13 / 5 / 12
14,584
583
26,199
23,375
9,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Ghoztyz
Kukulkan
20
14 / 2 / 11
14,075
563
23,135
11,390
7,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Nerex19
Guan Yu
16
3 / 8 / 14
12,799
512
7,306
21,064
19,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 3 / 11
14,006
560
14,049
22,286
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 1
12,052
482
17,751
22,303
8,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 1 / 4
10,625
425
8,916
15,645
14,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Toib123
Thor
11
0 / 15 / 5
7,864
315
1,314
14,716
7,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Zard006
Anhur
17
5 / 10 / 7
11,395
456
20,679
19,770
8,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
16
5 / 8 / 6
12,301
492
8,541
28,582
31,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
44
Kills
19
19
Deaths
44
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ch4irom4n
Gilgamesh
4
1
3
5.5
W
Danzaburou
Dynasty1X
Danzaburou
13
5
12
3.8
W
Kukulkan
Ghoztyz
Kukulkan
14
2
11
9.75
L
6
10
1
0.65
W
Guan Yu
Nerex19
Guan Yu
3
8
14
1.25
L
3
1
4
5
L
Thor
Toib123
Thor
0
15
5
0.17
L
Anhur
Zard006
Anhur
5
10
7
0.85
L
Sobek
5
8
6
1
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,063
Damage
57,201
90,251
Taken
101,016
58,284
Mitigated
70,459
35,037
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ch4irom4n
Gilgamesh
11,374
1,365
0
4,988
12,136
12,201
1,958
1,861
10,275
0
76,576
W
Danzaburou
Dynasty1X
Danzaburou
26,199
16,142
0
11,695
23,375
9,084
5,379
3,976
19,399
0
95,677
W
Kukulkan
Ghoztyz
Kukulkan
23,135
2,665
0
495
11,390
7,086
2,026
5,453
5,937
87,013
0
L
17,751
3,370
0
6,944
22,303
8,514
936
8,740
13,533
70,965
0
W
Guan Yu
Nerex19
Guan Yu
7,306
2,100
2,178
4,167
21,064
19,652
1,017
8,729
12,335
24
26,044
L
8,916
1,143
619
3,157
15,645
14,224
144
1,617
13,368
6,900
46,663
L
Thor
Toib123
Thor
1,314
549
0
0
14,716
7,662
0
4,099
10,497
0
11,939
L
Anhur
Zard006
Anhur
20,679
10,561
0
237
19,770
8,154
66
2,561
17,179
0
58,379
L
Sobek
8,541
872
0
4,345
28,582
31,905
69
6,118
22,434
33,861
0
W
14,049
4,964
0
11,514
22,286
10,261
910
7,380
14,906
0
105,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,151
Gold Earned
54,237
609
Minions Killed
361
0
Camps Cleared
0
2,241,370
Distance Traveled
1,955,259
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,687
547
145
6
0
472,719
0
W
Danzaburou
14,584
583
121
5
0
364,319
4
W
Kukulkan
14,075
563
151
6
0
455,320
1
L
Sol
12,052
482
134
5
0
364,895
4
W
Guan Yu
12,799
512
42
2
0
450,157
1
L
Bellona
10,625
425
93
4
0
475,030
1
L
Thor
7,864
315
17
1
0
314,600
2
L
Anhur
11,395
456
72
3
0
359,110
5
L
Sobek
12,301
492
45
2
0
441,624
1
W
Fenrir
14,006
560
150
6
0
498,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role