Player Matchup

Hou Yi
Hou Yi
MumanRider
Hou Yi
Level 65
God Stats
12W - 8L
1,686 SR
Queue Stats
212W - 159L
1,677 Elo+
Party 2
Yemoja
Yemoja
Seablitz
Yemoja
Level 123
God Stats
12W - 5L
1,747 SR
Queue Stats
208W - 156L
1,682 Elo+
Party 2
Thoth
Thoth
XxHarryMonxX
Thoth
Level 126
God Stats
20W - 16L
1,598 SR
Queue Stats
131W - 81L
1,705 Elo+
Party 2
Team Averages
Level 105
1,677 SR
1,688 Elo+

VS

Team Averages
Level 80
1,501 SR
1,590 Elo+
Skadi
Skadi
DonaldDuragTv
Skadi
Level 63
God Stats
0W - 3L
1,638 SR
Queue Stats
40W - 29L
1,658 Elo+
Party 1
Merlin
Merlin
Gr33nNinja22
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,462 Elo+
Solo
Fafnir
Fafnir
SirfluffintonJR
Fafnir
Level 49
God Stats
1W - 2L
1,363 SR
Queue Stats
113W - 92L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MumanRider
Hou Yi
9
0 / 5 / 8
6,619
662
3,403
7,433
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Seablitz
Yemoja
12
3 / 1 / 10
8,304
830
5,281
7,082
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
11 / 1 / 3
9,131
913
10,176
7,322
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
7,099
710
6,928
6,558
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
1 / 6 / 6
6,670
667
4,242
6,151
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 2
7,849
785
4,439
10,055
7,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Merlin
1
6
6
0.67
W
Hou Yi
MumanRider
Hou Yi
0
5
8
0.8
W
Yemoja
Seablitz
Yemoja
3
1
10
8
L
3
4
2
1
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
15,609
21,837
Taken
22,764
9,961
Mitigated
11,790
7,449
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,928
3,101
0
353
6,558
2,124
65
4,209
2,349
0
22,550
L
Merlin
4,242
36
0
530
6,151
1,823
96
4,887
1,264
16,318
0
W
Hou Yi
MumanRider
Hou Yi
3,403
1,514
0
504
7,433
2,465
721
2,937
4,324
0
14,604
W
Yemoja
Seablitz
Yemoja
5,281
1,167
1,466
2,977
7,082
4,855
348
2,165
4,743
15,481
0
L
4,439
889
0
944
10,055
7,843
0
6,361
3,694
9,184
0
W
10,176
621
110
2,392
7,322
2,641
644
2,967
4,089
31,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
21,618
110
Minions Killed
75
0
Camps Cleared
0
512,925
Distance Traveled
454,780
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,099
710
37
4
0
145,926
2
L
Merlin
6,670
667
32
3
0
148,452
0
W
Hou Yi
6,619
662
25
3
0
162,473
0
W
Yemoja
8,304
830
24
2
0
165,542
0
L
Fafnir
7,849
785
6
1
0
160,402
0
W
Thoth
9,131
913
61
6
0
184,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role