Player Matchup

Khepri
Khepri
ICEBRO115
Khepri
Level 89
God Stats
2W - 0L
1,464 SR
Queue Stats
6W - 5L
1,586 Elo+
Party 1
Pele
Pele
UmP Poppy
Pele
Level 80
God Stats
2W - 1L
1,814 SR
Queue Stats
215W - 196L
1,579 Elo+
Party 1
Anubis
Anubis
xT1M3L0STANG3Lx
Anubis
Level 160
God Stats
3W - 0L
1,440 SR
Queue Stats
241W - 187L
1,573 Elo+
Party 1
Team Averages
Level 110
1,573 SR
1,580 Elo+

VS

Team Averages
Level 91
1,555 SR
1,540 Elo+
Hachiman
Hachiman
A1_Sauce_GoD-
Hachiman
Level 129
God Stats
85W - 101L
1,563 SR
Queue Stats
734W - 793L
1,536 Elo+
Solo
Merlin
Merlin
San7an666
Merlin
Level 99
God Stats
9W - 11L
1,360 SR
Queue Stats
443W - 439L
1,546 Elo+
Solo
Yemoja
Yemoja
silen_killer2
Yemoja
Level 45
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 5L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ICEBRO115
Khepri
15
0 / 0 / 9
11,859
624
4,921
12,158
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
18
5 / 1 / 5
12,680
667
9,616
14,217
9,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 5
12,669
667
19,626
16,527
8,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A1_Sauce_GoD-
Hachiman
15
1 / 4 / 1
10,963
577
10,814
17,203
6,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
San7an666
Merlin
16
1 / 3 / 1
11,053
582
17,676
7,935
3,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 2
11,285
594
5,396
14,748
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A1_Sauce_GoD-
Hachiman
1
4
1
0.38
W
Khepri
ICEBRO115
Khepri
0
0
9
4.5
L
Merlin
San7an666
Merlin
1
3
1
0.5
W
Pele
5
1
5
7.5
L
0
3
2
0.33
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
33,886
42,902
Taken
39,886
29,861
Mitigated
24,112
17,960
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A1_Sauce_GoD-
Hachiman
10,814
5,242
321
4,053
17,203
6,879
672
11,788
5,415
0
45,671
W
Khepri
ICEBRO115
Khepri
4,921
453
0
1,639
12,158
11,567
826
7,030
4,345
20,888
0
L
Merlin
San7an666
Merlin
17,676
1,149
0
93
7,935
3,066
0
3,438
4,497
74,926
0
W
Pele
9,616
2,611
0
5,502
14,217
9,329
208
6,654
7,017
0
64,317
L
5,396
655
2,566
4,330
14,748
14,167
0
9,321
5,427
16,114
0
W
19,626
190
0
10,819
16,527
8,965
1,380
8,357
7,393
73,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
33,301
220
Minions Killed
223
0
Camps Cleared
0
1,020,618
Distance Traveled
873,172
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,963
577
74
4
0
292,240
3
W
Khepri
11,859
624
24
1
0
328,989
4
L
Merlin
11,053
582
128
7
0
294,450
5
W
Pele
12,680
667
85
4
0
389,132
4
L
Yemoja
11,285
594
21
1
0
286,482
5
W
Anubis
12,669
667
111
6
0
302,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role