Player Matchup

Jing Wei
Jing Wei
Crispin707
Jing Wei
Level 127
God Stats
2W - 1L
1,814 SR
Queue Stats
212W - 200L
1,536 Elo+
Party 2
Camazotz
Camazotz
Demolishi
Camazotz
Level 160
God Stats
0W - 1L
1,728 SR
Queue Stats
17W - 10L
1,675 Elo+
Party 2
Cerberus
Cerberus
RobNat
Cerberus
Level 29
God Stats
7W - 7L
1,566 SR
Queue Stats
33W - 23L
1,561 Elo+
Party 2
Scylla
Scylla
shyyuwu
Scylla
Level 29
God Stats
11W - 12L
1,379 SR
Queue Stats
83W - 98L
1,445 Elo+
Party 2
Da Ji
Da Ji
sionbarzad33
Da Ji
Level 57
God Stats
3W - 4L
1,753 SR
Queue Stats
28W - 37L
1,483 Elo+
Party 2
Team Averages
Level 80
1,648 SR
1,540 Elo+

VS

Team Averages
Level 80
1,486 SR
1,607 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Orbitalzone
Thanatos
Level 124
God Stats
19W - 19L
1,582 SR
Queue Stats
179W - 145L
1,704 Elo+
Party 1
Anubis
Anubis
Reaper1188
Anubis
Level 47
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 1L
1,596 Elo+
Party 1
Raijin
Raijin
Saber179
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Sshnitzell
Cthulhu
Level 108
God Stats
1W - 0L
1,559 SR
Queue Stats
8W - 5L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crispin707
Jing Wei
8
0 / 3 / 5
4,968
452
2,863
6,541
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Demolishi
Camazotz
12
4 / 2 / 3
7,118
647
5,891
6,993
3,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
RobNat
Cerberus
8
1 / 4 / 1
5,538
503
2,446
7,840
2,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
shyyuwu
Scylla
9
1 / 4 / 4
5,324
484
2,296
4,376
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 5 / 1
5,775
525
3,205
7,026
1,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 1 / 3
5,406
491
4,933
5,063
1,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Orbitalzone
Thanatos
11
12 / 1 / 0
7,043
640
8,878
8,907
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Reaper1188
Anubis
9
1 / 4 / 0
5,283
480
1,306
4,818
2,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Saber179
Raijin
9
1 / 2 / 2
5,688
517
1,421
4,088
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Sshnitzell
Cthulhu
9
2 / 1 / 5
5,823
529
5,119
6,324
2,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
9
Kills
18
18
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
3
3.5
L
Jing Wei
Crispin707
Jing Wei
0
3
5
0.83
L
Camazotz
Demolishi
Camazotz
4
2
3
2.75
W
Thanatos
Orbitalzone
Thanatos
12
1
0
12
W
Anubis
Reaper1188
Anubis
1
4
0
0.25
L
Cerberus
RobNat
Cerberus
1
4
1
0.38
W
Raijin
Saber179
Raijin
1
2
2
1
W
Cthulhu
Sshnitzell
Cthulhu
2
1
5
4.5
L
Scylla
shyyuwu
Scylla
1
4
4
0.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
21,657
32,776
Taken
29,200
9,841
Mitigated
10,527
7,868
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,933
3,790
0
2,366
5,063
1,444
29
512
4,551
0
22,712
L
Jing Wei
Crispin707
Jing Wei
2,863
2,040
0
1,225
6,541
1,491
0
1,987
4,554
0
16,042
L
Camazotz
Demolishi
Camazotz
5,891
1,530
0
3,179
6,993
3,546
156
893
6,052
0
29,883
W
Thanatos
Orbitalzone
Thanatos
8,878
3,026
0
6,930
8,907
2,864
333
1,223
7,684
0
35,633
W
Anubis
Reaper1188
Anubis
1,306
46
0
797
4,818
2,392
426
422
4,396
22,845
0
L
Cerberus
RobNat
Cerberus
2,446
35
0
1,621
7,840
2,757
0
2,650
5,151
13,434
0
W
Raijin
Saber179
Raijin
1,421
317
0
500
4,088
1,140
598
1,372
2,716
17,707
0
W
Cthulhu
Sshnitzell
Cthulhu
5,119
348
192
1,924
6,324
2,687
66
1,213
5,111
22,308
0
L
Scylla
shyyuwu
Scylla
2,296
476
0
545
4,376
591
0
1,147
3,161
18,547
0
L
3,205
1,028
396
902
7,026
1,456
0
930
6,012
0
18,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
29,243
226
Minions Killed
228
0
Camps Cleared
0
1,023,805
Distance Traveled
970,241
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,406
491
48
4
0
187,412
2
L
Jing Wei
4,968
452
38
3
0
213,421
0
L
Camazotz
7,118
647
63
6
0
202,520
1
W
Thanatos
7,043
640
57
5
0
218,430
0
W
Anubis
5,283
480
49
4
0
166,328
0
L
Cerberus
5,538
503
47
4
0
225,619
2
W
Raijin
5,688
517
49
4
0
162,388
0
W
Cthulhu
5,823
529
25
2
0
235,683
0
L
Scylla
5,324
484
37
3
0
189,849
2
L
Da Ji
5,775
525
41
4
0
192,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role