Player Matchup

Jormungandr
Jormungandr
Apache Wolf5073
Jormungandr
Level 28
God Stats
1W - 1L
1,673 SR
Queue Stats
172W - 266L
1,354 Elo+
Party 1
Tiamat
Tiamat
Orpie
Tiamat
Level 17
God Stats
3W - 2L
1,793 SR
Queue Stats
55W - 34L
1,653 Elo+
Party 3
Set
Set
Raccowl42
Set
Level 9
God Stats
6W - 8L
1,500 SR
Queue Stats
81W - 148L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
TWR Orpie
Danzaburou
Level 29
God Stats
92W - 58L
1,607 SR
Queue Stats
151W - 100L
1,551 Elo+
Party 3
Fenrir
Fenrir
mannyfresco0311
Fenrir
Level 5
God Stats
1W - 6L
1,271 SR
Queue Stats
5W - 21L
1,320 Elo+
Party 1
Team Averages
Level 18
1,569 SR
1,434 Elo+

VS

Team Averages
Level 24
1,589 SR
1,554 Elo+
Kukulkan
Kukulkan
BaguetteBoy85
Kukulkan
Level 42
God Stats
27W - 30L
1,500 SR
Queue Stats
102W - 143L
1,455 Elo+
Party 2
Ra
Ra
NotSinOfBliss
Ra
Level 24
God Stats
4W - 4L
1,702 SR
Queue Stats
18W - 16L
1,705 Elo+
Solo
Arachne
Arachne
STR8REAPER
Arachne
Level 13
God Stats
19W - 18L
1,789 SR
Queue Stats
148W - 168L
1,822 Elo+
Solo
Danzaburou
Danzaburou
bleeblaar
Danzaburou
Level 22
God Stats
40W - 26L
1,472 SR
Queue Stats
64W - 53L
1,384 Elo+
Solo
Achilles
Achilles
scaleymonsur
Achilles
Level 17
God Stats
137W - 143L
1,482 SR
Queue Stats
187W - 199L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apache Wolf5073
Jormungandr
19
2 / 3 / 4
12,572
898
8,284
14,552
14,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Orpie
Tiamat
20
10 / 7 / 7
16,250
1,161
33,795
20,736
13,300
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 14 / 11
12,889
921
5,460
24,302
12,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TWR Orpie
Danzaburou
20
4 / 2 / 10
14,621
1,044
12,984
9,542
3,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 23 / 7
13,037
931
15,932
36,773
21,414
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaguetteBoy85
Kukulkan
20
5 / 4 / 26
14,235
1,017
14,593
12,203
4,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
21 / 4 / 17
17,145
1,225
39,251
21,349
9,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
STR8REAPER
Arachne
16
3 / 1 / 7
11,371
812
2,714
2,934
992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
bleeblaar
Danzaburou
20
7 / 9 / 23
14,856
1,061
15,541
21,596
9,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
scaleymonsur
Achilles
20
13 / 3 / 21
14,698
1,050
21,347
22,949
18,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
143
21
Kills
49
49
Deaths
21
39
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Apache Wolf5073
Jormungandr
2
3
4
1.33
W
Kukulkan
BaguetteBoy85
Kukulkan
5
4
26
4.5
W
21
4
17
7.38
L
Tiamat
Orpie
Tiamat
10
7
7
1.93
L
1
14
11
0.46
W
Arachne
STR8REAPER
Arachne
3
1
7
6.5
L
Danzaburou
TWR Orpie
Danzaburou
4
2
10
4.5
W
Danzaburou
bleeblaar
Danzaburou
7
9
23
2.06
L
4
23
7
0.33
W
Achilles
scaleymonsur
Achilles
13
3
21
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,455
Damage
93,446
105,905
Taken
81,031
65,508
Mitigated
43,890
8,665
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Apache Wolf5073
Jormungandr
8,284
1,457
0
0
14,552
14,947
0
9,343
5,209
25,861
0
W
Kukulkan
BaguetteBoy85
Kukulkan
14,593
2,052
0
550
12,203
4,883
0
8,670
3,303
40,143
0
W
39,251
4,201
1,697
6,795
21,349
9,520
0
12,762
8,343
71,499
0
L
Tiamat
Orpie
Tiamat
33,795
2,793
289
6,402
20,736
13,300
0
10,305
10,431
79,495
0
L
5,460
2,616
0
0
24,302
12,234
0
11,961
12,341
0
15,200
W
Arachne
STR8REAPER
Arachne
2,714
2,052
0
442
2,934
992
0
663
2,211
0
6,063
L
Danzaburou
TWR Orpie
Danzaburou
12,984
3,214
0
880
9,542
3,613
0
6,433
3,109
0
40,895
W
Danzaburou
bleeblaar
Danzaburou
15,541
6,708
0
1,186
21,596
9,602
0
8,290
13,010
0
27,540
L
15,932
4,541
0
1,094
36,773
21,414
0
15,802
20,971
0
28,972
W
Achilles
scaleymonsur
Achilles
21,347
15,223
0
2,942
22,949
18,893
0
10,602
12,085
0
36,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,369
Gold Earned
72,305
241
Minions Killed
229
10
Camps Cleared
5
1,218,859
Distance Traveled
1,072,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,572
898
40
3
2
220,917
1
W
Kukulkan
14,235
1,017
79
6
0
248,438
0
W
Ra
17,145
1,225
86
6
0
259,498
1
L
Tiamat
16,250
1,161
101
7
5
255,633
0
L
Set
12,889
921
15
1
1
225,071
0
W
Arachne
11,371
812
8
1
3
91,400
1
L
Danzaburou
14,621
1,044
63
5
2
251,971
0
W
Danzaburou
14,856
1,061
27
2
1
207,674
1
L
Fenrir
13,037
931
22
2
0
265,267
0
W
Achilles
14,698
1,050
29
2
1
265,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role