Player Matchup

Gilgamesh
Gilgamesh
BraveBeatle
Gilgamesh
Level 28
God Stats
2W - 1L
1,313 SR
Queue Stats
37W - 36L
1,408 Elo+
Solo
Jormungandr
Jormungandr
JawJah
Jormungandr
Level 16
God Stats
2W - 0L
1,586 SR
Queue Stats
5W - 3L
1,551 Elo+
Solo
Ymir
Ymir
KillerZN
Ymir
Level 26
God Stats
66W - 76L
1,499 SR
Queue Stats
161W - 169L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
SkyRyle5
Sun Wukong
Level 27
God Stats
5W - 2L
1,464 SR
Queue Stats
25W - 17L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
huntergdg
Morgan Le Fay
Level 23
God Stats
13W - 4L
1,580 SR
Queue Stats
15W - 10L
1,573 Elo+
Party 2
Team Averages
Level 24
1,488 SR
1,495 Elo+

VS

Team Averages
Level 26
1,500 SR
1,428 Elo+
Chang'e
Chang'e
DoNt-F_iNg-caRe5
Chang'e
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,247 Elo+
Solo
Yemoja
Yemoja
Kmoney2018
Yemoja
Level 8
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 10L
1,426 Elo+
Party 1
Ratatoskr
Ratatoskr
OlliOtter
Ratatoskr
Level 7
God Stats
18W - 22L
1,375 SR
Queue Stats
39W - 52L
1,457 Elo+
Party 3
Horus
Horus
TannerRed21
Horus
Level 25
God Stats
1W - 3L
1,415 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 1
Fenrir
Fenrir
uhohSPLAT
Fenrir
Level 69
God Stats
3W - 5L
1,719 SR
Queue Stats
214W - 201L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BraveBeatle
Gilgamesh
19
1 / 5 / 16
11,546
962
12,394
17,331
11,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
JawJah
Jormungandr
20
8 / 5 / 17
13,867
1,156
30,674
21,387
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
13 / 6 / 14
14,797
1,233
21,198
21,402
9,367
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SkyRyle5
Sun Wukong
20
7 / 4 / 17
13,381
1,115
17,202
14,327
8,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
huntergdg
Morgan Le Fay
14
1 / 1 / 3
9,814
818
2,244
1,398
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

148

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 9
10,589
882
7,483
12,949
4,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Kmoney2018
Yemoja
18
1 / 3 / 8
12,140
1,012
4,031
14,176
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
OlliOtter
Ratatoskr
19
9 / 10 / 8
14,109
1,176
26,460
19,139
8,093
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 6 / 12
11,925
994
12,850
18,505
19,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
uhohSPLAT
Fenrir
19
8 / 7 / 9
13,840
1,153
18,001
28,162
35,439
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
30
Kills
21
21
Deaths
30
67
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BraveBeatle
Gilgamesh
1
5
16
1.8
L
0
4
9
1.13
W
Jormungandr
JawJah
Jormungandr
8
5
17
3.3
W
Ymir
13
6
14
3.33
L
Yemoja
Kmoney2018
Yemoja
1
3
8
1.67
L
Ratatoskr
OlliOtter
Ratatoskr
9
10
8
1.3
W
Sun Wukong
SkyRyle5
Sun Wukong
7
4
17
3.88
L
3
6
12
1.5
W
Morgan Le Fay
huntergdg
Morgan Le Fay
1
1
3
2.5
L
Fenrir
uhohSPLAT
Fenrir
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,712
Damage
68,825
75,845
Taken
92,931
43,360
Mitigated
80,416
9,980
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BraveBeatle
Gilgamesh
12,394
3,948
0
143
17,331
11,111
0
2,942
14,389
0
25,209
L
7,483
2,467
689
477
12,949
4,559
0
8,434
4,279
33,729
0
W
Jormungandr
JawJah
Jormungandr
30,674
8,645
0
2,934
21,387
13,610
0
3,505
17,882
70,761
0
W
Ymir
21,198
2,194
493
3,455
21,402
9,367
0
3,318
18,084
31,274
0
L
Yemoja
Kmoney2018
Yemoja
4,031
1,358
1,372
788
14,176
12,930
0
8,715
5,120
18,077
0
L
Ratatoskr
OlliOtter
Ratatoskr
26,460
4,159
0
0
19,139
8,093
0
11,988
6,893
0
54,665
W
Sun Wukong
SkyRyle5
Sun Wukong
17,202
4,215
0
2,725
14,327
8,824
0
2,186
12,141
0
38,137
L
12,850
6,183
1,263
2,573
18,505
19,395
0
9,961
8,358
0
30,621
W
Morgan Le Fay
huntergdg
Morgan Le Fay
2,244
285
0
230
1,398
448
0
273
1,125
3,351
0
L
Fenrir
uhohSPLAT
Fenrir
18,001
4,945
0
1,372
28,162
35,439
0
13,589
13,965
1,226
27,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,405
Gold Earned
62,603
204
Minions Killed
194
6
Camps Cleared
8
858,284
Distance Traveled
1,111,037
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,546
962
24
2
3
194,503
0
L
Chang'e
10,589
882
70
6
1
212,550
0
W
Jormungandr
13,867
1,156
109
9
2
199,773
0
W
Ymir
14,797
1,233
20
2
1
210,260
0
L
Yemoja
12,140
1,012
14
1
2
215,066
0
L
Ratatoskr
14,109
1,176
64
5
1
218,454
0
W
Sun Wukong
13,381
1,115
49
4
0
215,829
0
L
Horus
11,925
994
25
2
2
230,073
0
W
Morgan Le Fay
9,814
818
2
0
0
37,919
0
L
Fenrir
13,840
1,153
21
2
2
234,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role