Player Matchup

Fenrir
Fenrir
Ksenoks
Fenrir
Level 18
God Stats
13W - 7L
1,676 SR
Queue Stats
48W - 35L
1,458 Elo+
Party 3
Persephone
Persephone
Vikarry
Persephone
Level 18
God Stats
12W - 9L
1,608 SR
Queue Stats
44W - 36L
1,458 Elo+
Party 3
Xing Tian
Xing Tian
WGHalfWing
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,394 Elo+
Party 2
Izanami
Izanami
detteijenn
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,513 Elo+
Solo
Tyr
Tyr
i Avzzy
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 133L
1,458 Elo+
Party 2
Team Averages
Level 20
1,557 SR
1,456 Elo+

VS

Team Averages
Level 38
1,561 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
K-12TheMadchine
Ymir
Level 11
God Stats
15W - 1L
1,995 SR
Queue Stats
19W - 5L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
Uddy98
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Yaweelcom
Danzaburou
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
215W - 216L
1,333 Elo+
Solo
Ravana
Ravana
dvshn
Ravana
Level 29
God Stats
8W - 9L
1,312 SR
Queue Stats
120W - 105L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ksenoks
Fenrir
9
1 / 1 / 2
5,388
490
1,165
6,934
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Vikarry
Persephone
10
2 / 4 / 0
5,770
525
4,369
8,291
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
WGHalfWing
Xing Tian
7
1 / 1 / 3
4,825
439
2,190
5,320
2,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
detteijenn
Izanami
10
2 / 3 / 0
5,741
522
4,024
6,914
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
9
1 / 4 / 3
5,471
497
3,428
7,950
3,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
4 / 2 / 4
6,395
581
7,194
6,705
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 2
5,382
489
2,766
7,088
2,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jormungandr
Uddy98
Jormungandr
10
2 / 3 / 2
5,870
534
4,105
5,985
3,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Yaweelcom
Danzaburou
11
2 / 1 / 2
6,408
583
3,707
6,032
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
dvshn
Ravana
12
5 / 0 / 3
7,073
643
4,466
2,772
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
13
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
4
3
W
1
2
2
1
L
Fenrir
Ksenoks
Fenrir
1
1
2
2
W
Jormungandr
Uddy98
Jormungandr
2
3
2
1
L
Persephone
Vikarry
Persephone
2
4
0
0.5
L
Xing Tian
WGHalfWing
Xing Tian
1
1
3
2.5
W
Danzaburou
Yaweelcom
Danzaburou
2
1
2
3
L
Izanami
detteijenn
Izanami
2
3
0
0.67
W
Ravana
dvshn
Ravana
5
0
3
6.5
L
Tyr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,176
Damage
22,238
35,409
Taken
28,582
11,539
Mitigated
11,197
10,057
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,194
1,552
0
2,052
6,705
1,934
0
3,869
2,554
34,378
0
W
2,766
684
335
2,869
7,088
2,592
349
1,523
5,565
21,328
0
L
Fenrir
Ksenoks
Fenrir
1,165
270
0
2,644
6,934
2,257
0
2,376
4,464
0
23,476
W
Jormungandr
Uddy98
Jormungandr
4,105
779
0
559
5,985
3,931
210
0
5,985
23,568
0
L
Persephone
Vikarry
Persephone
4,369
761
0
3,303
8,291
2,158
0
4,603
3,332
24,090
0
L
Xing Tian
WGHalfWing
Xing Tian
2,190
259
0
830
5,320
2,241
372
1,923
3,333
6,768
0
W
Danzaburou
Yaweelcom
Danzaburou
3,707
1,308
0
3,184
6,032
1,649
600
454
5,578
0
33,859
L
Izanami
detteijenn
Izanami
4,024
2,649
0
2,270
6,914
1,719
880
770
6,110
0
39,581
W
Ravana
dvshn
Ravana
4,466
990
0
452
2,772
1,091
0
409
2,341
0
42,157
L
Tyr
3,428
789
0
1,010
7,950
3,164
0
3,785
4,103
0
23,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
31,128
256
Minions Killed
285
0
Camps Cleared
0
1,012,498
Distance Traveled
1,009,106
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,395
581
63
6
0
202,230
0
W
Ymir
5,382
489
36
3
0
220,176
2
L
Fenrir
5,388
490
60
5
0
219,018
0
W
Jormungandr
5,870
534
41
4
0
142,304
2
L
Persephone
5,770
525
47
4
0
200,224
0
L
Xing Tian
4,825
439
11
1
0
182,896
0
W
Danzaburou
6,408
583
58
5
0
189,834
1
L
Izanami
5,741
522
92
8
0
196,387
2
W
Ravana
7,073
643
87
8
0
254,562
2
L
Tyr
5,471
497
46
4
0
213,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role