Player Matchup

Gilgamesh
Gilgamesh
LimitlssSk1llz
Gilgamesh
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 80L
1,378 Elo+
Party 1
Kumbhakarna
Kumbhakarna
flamez554
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Zeus
Zeus
remmoose64
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,415 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,318 Elo+

VS

Team Averages
Level 152
1,598 SR
1,530 Elo+
Horus
Horus
AnarchyHitman77
Horus
Level 142
God Stats
4W - 4L
1,494 SR
Queue Stats
119W - 105L
1,532 Elo+
Party 2
Fenrir
Fenrir
DonGee18
Fenrir
Level 155
God Stats
1W - 1L
1,799 SR
Queue Stats
142W - 134L
1,566 Elo+
Party 2
Chronos
Chronos
LiTtLeMaN402
Chronos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 145L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LimitlssSk1llz
Gilgamesh
13
9 / 0 / 5
9,000
818
9,363
6,857
4,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
flamez554
Kumbhakarna
12
2 / 1 / 12
8,692
790
2,948
5,567
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 10
8,503
773
12,416
6,372
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,456
678
2,898
14,875
8,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
DonGee18
Fenrir
9
1 / 6 / 0
6,300
573
3,213
7,974
2,880
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
LiTtLeMaN402
Chronos
9
1 / 5 / 1
6,603
600
3,300
8,624
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
3
3
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Fenrir
DonGee18
Fenrir
1
6
0
0.17
L
Chronos
LiTtLeMaN402
Chronos
1
5
1
0.3
W
Gilgamesh
LimitlssSk1llz
Gilgamesh
9
0
5
11.5
W
Kumbhakarna
flamez554
Kumbhakarna
2
1
12
8
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,727
Damage
9,411
18,796
Taken
31,473
9,703
Mitigated
15,852
5,601
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,898
1,231
607
3,058
14,875
8,914
0
8,217
6,189
0
14,906
L
Fenrir
DonGee18
Fenrir
3,213
521
0
137
7,974
2,880
0
2,973
4,803
0
8,613
L
Chronos
LiTtLeMaN402
Chronos
3,300
814
0
740
8,624
4,058
0
3,285
5,117
12,686
507
W
Gilgamesh
LimitlssSk1llz
Gilgamesh
9,363
2,753
231
1,017
6,857
4,887
653
1,065
5,792
0
24,070
W
Kumbhakarna
flamez554
Kumbhakarna
2,948
562
978
1,197
5,567
3,048
383
1,187
4,380
20,865
0
W
12,416
1,512
0
2,178
6,372
1,768
832
924
5,448
40,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
20,359
121
Minions Killed
53
0
Camps Cleared
0
619,599
Distance Traveled
495,793
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,456
678
13
1
0
198,448
3
L
Fenrir
6,300
573
19
2
0
167,137
0
L
Chronos
6,603
600
21
2
0
130,208
1
W
Gilgamesh
9,000
818
41
4
0
213,568
2
W
Kumbhakarna
8,692
790
28
3
0
219,130
2
W
Zeus
8,503
773
52
5
0
186,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role