Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Charlieisme
Zeus
Level 20
God Stats
3W - 0L
1,853 SR
Queue Stats
30W - 28L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
phantasmiccccc
Ne Zha
Level 26
God Stats
18W - 14L
1,533 SR
Queue Stats
64W - 60L
1,519 Elo+
Party 1
Team Averages
Level 64
1,629 SR
1,498 Elo+

VS

Team Averages
Level 50
1,618 SR
1,497 Elo+
Neith
Neith
GlazerLazer5
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Solo
Ra
Ra
MrRamirez10
Ra
Level 118
God Stats
2W - 3L
1,890 SR
Queue Stats
88W - 73L
1,617 Elo+
Party 2
Thor
Thor
Omarxxx2020
Thor
Level 26
God Stats
39W - 41L
1,463 SR
Queue Stats
62W - 70L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 2 / 9
9,862
704
9,828
14,846
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 8
9,962
712
11,057
8,639
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 2 / 5
11,099
793
6,275
6,260
2,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,491
535
1,502
10,040
3,863
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
6 / 3 / 1
10,310
736
9,478
9,267
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 5 / 5
7,898
564
3,757
9,893
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
9
3.25
W
5
3
8
3
L
0
9
2
0.11
L
6
3
1
2.17
L
0
5
5
0.5
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
14,737
29,745
Taken
29,200
20,170
Mitigated
12,068
4,531
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,828
489
0
907
14,846
14,754
0
3,983
10,294
28,637
0
W
11,057
777
0
2,026
8,639
2,727
1,911
4,223
3,984
43,334
0
L
1,502
621
0
80
10,040
3,863
66
8,095
1,945
0
13,248
L
9,478
903
1,083
3,110
9,267
3,589
0
7,051
2,216
47,737
0
L
3,757
0
0
1,050
9,893
4,616
0
5,739
4,154
0
8,136
W
6,275
1,240
0
1,598
6,260
2,689
627
491
5,575
0
26,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
25,699
150
Minions Killed
117
0
Camps Cleared
0
704,540
Distance Traveled
680,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,862
704
43
3
0
253,282
0
W
Zeus
9,962
712
75
5
0
240,349
0
L
Neith
7,491
535
17
1
0
177,002
0
L
Ra
10,310
736
93
7
0
271,621
1
L
Thor
7,898
564
7
1
0
232,064
0
W
Ne Zha
11,099
793
32
2
0
210,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role