Player Matchup

Kukulkan
Kukulkan
Jcmorgan12
Kukulkan
Level 24
God Stats
7W - 11L
1,464 SR
Queue Stats
34W - 55L
1,296 Elo+
Party 1
Yemoja
Yemoja
LLACU
Yemoja
Level 103
God Stats
0W - 4L
1,338 SR
Queue Stats
320W - 329L
1,460 Elo+
Solo
Cernunnos
Cernunnos
ShortBusQ
Cernunnos
Level 41
God Stats
3W - 6L
1,291 SR
Queue Stats
180W - 210L
1,321 Elo+
Party 2
Sobek
Sobek
Sinlordarin
Sobek
Level 44
God Stats
14W - 15L
1,259 SR
Queue Stats
208W - 195L
1,340 Elo+
Party 1
Neith
Neith
notsammywastaken
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 233L
1,308 Elo+
Party 2
Team Averages
Level 47
1,371 SR
1,345 Elo+

VS

Team Averages
Level 77
1,439 SR
1,463 Elo+
Fafnir
Fafnir
 
Fafnir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
 
Chaac
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
PusElJuan
Sol
Level 91
God Stats
3W - 6L
1,485 SR
Queue Stats
126W - 119L
1,399 Elo+
Party 3
Merlin
Merlin
SR9302
Merlin
Level 22
God Stats
2W - 2L
1,211 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 4
Thor
Thor
Woogiboogi
Thor
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 301L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jcmorgan12
Kukulkan
12
1 / 2 / 0
6,711
516
4,203
4,007
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
LLACU
Yemoja
11
2 / 0 / 4
6,868
528
4,514
7,276
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ShortBusQ
Cernunnos
11
3 / 5 / 1
6,291
484
6,848
8,917
2,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 5 / 2
5,676
437
1,640
8,146
3,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
5,934
456
3,292
5,898
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 3 / 12
6,939
534
5,096
12,186
8,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
 
Chaac
11
0 / 1 / 1
6,601
508
2,091
5,386
2,338
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
12 / 1 / 2
8,994
692
12,209
8,420
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
SR9302
Merlin
12
0 / 1 / 3
7,156
550
2,144
5,417
1,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 3
7,674
590
4,489
7,200
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
14
14
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
3
12
2
W
Chaac
 
Chaac
0
1
1
0.5
L
Kukulkan
Jcmorgan12
Kukulkan
1
2
0
0.5
L
Yemoja
LLACU
Yemoja
2
0
4
4
W
12
1
2
13
W
Merlin
SR9302
Merlin
0
1
3
1.5
L
Cernunnos
ShortBusQ
Cernunnos
3
5
1
0.7
L
1
5
2
0.4
W
2
1
3
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
26,029
34,244
Taken
38,609
13,644
Mitigated
19,116
6,831
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,096
906
615
4,443
12,186
8,905
507
2,797
9,389
15,723
0
W
Chaac
 
Chaac
2,091
228
0
2,368
5,386
2,338
377
1,347
4,039
0
27,457
L
Kukulkan
Jcmorgan12
Kukulkan
4,203
0
0
400
4,007
1,200
141
2,567
1,440
41,888
0
L
Yemoja
LLACU
Yemoja
4,514
761
936
1,625
7,276
4,470
0
2,092
5,184
28,201
0
W
12,209
4,183
0
2,078
8,420
3,063
3,536
1,344
7,076
56,702
4,097
W
Merlin
SR9302
Merlin
2,144
108
0
811
5,417
1,940
0
4,203
1,214
34,810
0
L
Cernunnos
ShortBusQ
Cernunnos
6,848
3,906
0
1,613
8,917
2,775
0
6,260
2,657
0
32,216
L
1,640
220
0
362
8,146
3,304
0
6,177
1,969
6,051
0
W
4,489
1,115
0
243
7,200
2,870
767
666
6,534
0
46,130
L
3,292
1,575
0
1,895
5,898
1,895
0
1,812
4,086
0
23,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
37,364
258
Minions Killed
368
0
Camps Cleared
0
996,442
Distance Traveled
1,112,472
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,939
534
22
2
0
226,963
0
W
Chaac
6,601
508
64
5
0
174,542
3
L
Kukulkan
6,711
516
86
7
0
191,053
1
L
Yemoja
6,868
528
49
4
0
226,260
0
W
Sol
8,994
692
113
9
0
252,068
2
W
Merlin
7,156
550
68
5
0
200,267
3
L
Cernunnos
6,291
484
56
4
0
205,026
2
L
Sobek
5,676
437
11
1
0
188,828
1
W
Thor
7,674
590
101
8
0
258,632
2
L
Neith
5,934
456
56
4
0
185,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role