Player Matchup

Pele
Pele
Aquiles115
Pele
Level 124
God Stats
6W - 6L
1,613 SR
Queue Stats
719W - 488L
1,679 Elo+
Party 2
Athena
Athena
Hundredhands
Athena
Level 93
God Stats
18W - 10L
1,780 SR
Queue Stats
483W - 408L
1,642 Elo+
Party 2
Horus
Horus
NotScoobz
Horus
Level 108
God Stats
3W - 1L
1,552 SR
Queue Stats
93W - 81L
1,602 Elo+
Party 2
Ra
Ra
enjoyajoy
Ra
Level 154
God Stats
10W - 8L
1,535 SR
Queue Stats
145W - 126L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
shadeoftristram
Jing Wei
Level 23
God Stats
6W - 1L
1,698 SR
Queue Stats
60W - 31L
1,647 Elo+
Party 2
Team Averages
Level 100
1,636 SR
1,630 Elo+

VS

Team Averages
Level 96
1,636 SR
1,612 Elo+
King Arthur
King Arthur
ABitOfAProblem
King Arthur
Level 15
God Stats
5W - 5L
1,567 SR
Queue Stats
16W - 10L
1,603 Elo+
Party 1
Scylla
Scylla
Forever OCD
Scylla
Level 154
God Stats
0W - 1L
1,848 SR
Queue Stats
82W - 72L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheLilScout
Ah Muzen Cab
Level 128
God Stats
13W - 7L
1,853 SR
Queue Stats
128W - 102L
1,618 Elo+
Party 1
Medusa
Medusa
benbenweenie
Medusa
Level 34
God Stats
5W - 4L
1,581 SR
Queue Stats
73W - 59L
1,615 Elo+
Solo
Serqet
Serqet
xx Temerity xx
Serqet
Level 147
God Stats
1W - 2L
1,332 SR
Queue Stats
126W - 94L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
10,712
630
15,070
13,465
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
12
1 / 6 / 9
7,833
461
4,384
15,971
9,221
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
NotScoobz
Horus
15
2 / 3 / 4
9,523
560
6,714
10,277
5,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 6
10,146
597
9,556
6,580
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
15
0 / 1 / 6
9,311
548
1,368
8,088
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABitOfAProblem
King Arthur
12
1 / 6 / 2
7,325
431
4,016
12,812
5,695
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
15
0 / 0 / 5
8,625
507
4,843
5,249
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheLilScout
Ah Muzen Cab
16
5 / 2 / 3
10,097
594
8,347
8,506
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
13
3 / 7 / 2
8,028
472
6,265
14,211
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 5 / 5
9,432
555
6,166
13,204
9,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
20
Kills
13
13
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ABitOfAProblem
King Arthur
1
6
2
0.33
W
11
1
7
14.5
L
Scylla
0
0
5
2.5
W
Athena
1
6
9
0.92
W
Horus
NotScoobz
Horus
2
3
4
1.33
L
Ah Muzen Cab
TheLilScout
Ah Muzen Cab
5
2
3
3.25
L
Medusa
3
7
2
0.57
W
6
2
6
4.5
W
Jing Wei
0
1
6
3
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,092
Damage
29,637
54,381
Taken
53,982
24,802
Mitigated
24,860
16,398
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ABitOfAProblem
King Arthur
4,016
368
0
2,455
12,812
5,695
238
2,224
10,588
0
31,650
W
15,070
3,444
0
2,161
13,465
5,225
0
2,142
10,703
0
77,110
L
Scylla
4,843
0
0
1,920
5,249
1,651
0
1,410
3,839
59,922
0
W
Athena
4,384
1,324
488
1,420
15,971
9,221
101
799
15,100
28,493
0
W
Horus
NotScoobz
Horus
6,714
3,928
720
2,727
10,277
5,102
178
1,033
8,749
135
52,324
L
Ah Muzen Cab
TheLilScout
Ah Muzen Cab
8,347
3,320
0
2,787
8,506
3,045
0
3,028
5,478
0
67,216
L
Medusa
6,265
1,643
0
2,295
14,211
4,564
0
3,984
10,227
0
53,594
W
9,556
648
2,073
2,653
6,580
2,784
418
1,016
5,420
70,068
0
W
Jing Wei
1,368
1,273
0
4,156
8,088
2,470
2,742
0
7,977
0
57,024
L
6,166
764
0
761
13,204
9,905
0
3,429
9,775
147
18,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,525
Gold Earned
43,507
528
Minions Killed
432
0
Camps Cleared
0
1,720,706
Distance Traveled
1,643,073
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,325
431
55
3
0
328,810
2
W
Pele
10,712
630
116
7
0
393,542
0
L
Scylla
8,625
507
121
7
0
338,102
5
W
Athena
7,833
461
44
3
0
340,344
7
W
Horus
9,523
560
106
6
0
330,732
2
L
Ah Muzen Cab
10,097
594
132
8
0
324,374
0
L
Medusa
8,028
472
100
6
0
315,293
0
W
Ra
10,146
597
128
8
0
361,623
5
W
Jing Wei
9,311
548
134
8
0
294,465
6
L
Serqet
9,432
555
24
1
0
336,494
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role