Player Matchup

Izanami
Izanami
Quicc Shots
Izanami
Level 53
God Stats
13W - 5L
1,467 SR
Queue Stats
48W - 63L
1,348 Elo+
Party 3
Baron Samedi
Baron Samedi
UmbrellaXCorps0
Baron Samedi
Level 127
God Stats
2W - 1L
1,476 SR
Queue Stats
49W - 62L
1,400 Elo+
Party 4
Gilgamesh
Gilgamesh
XDirtyXLegendX
Gilgamesh
Level 119
God Stats
8W - 5L
1,712 SR
Queue Stats
50W - 65L
1,415 Elo+
Party 4
Chang'e
Chang'e
ll Hawky ll
Chang'e
Level 68
God Stats
33W - 25L
1,585 SR
Queue Stats
336W - 371L
1,409 Elo+
Party 3
Khepri
Khepri
repec48
Khepri
Level 87
God Stats
2W - 1L
1,581 SR
Queue Stats
52W - 42L
1,478 Elo+
Party 3
Team Averages
Level 91
1,564 SR
1,410 Elo+

VS

Team Averages
Level 106
1,473 SR
1,479 Elo+
Khepri
Khepri
Amapol
Khepri
Level 126
God Stats
3W - 6L
1,465 SR
Queue Stats
439W - 379L
1,498 Elo+
Party 2
Pele
Pele
ENIGMATIC_MAYHEM
Pele
Level 80
God Stats
94W - 104L
1,601 SR
Queue Stats
343W - 432L
1,477 Elo+
Solo
Janus
Janus
KiddGamesYT
Janus
Level 140
God Stats
3W - 2L
1,529 SR
Queue Stats
211W - 184L
1,485 Elo+
Party 1
Cupid
Cupid
MrLecona17
Cupid
Level 116
God Stats
1W - 4L
1,270 SR
Queue Stats
52W - 51L
1,438 Elo+
Party 2
Achilles
Achilles
its_coodah
Achilles
Level 69
God Stats
6W - 8L
1,502 SR
Queue Stats
91W - 73L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Quicc Shots
Izanami
19
8 / 3 / 9
12,844
558
21,261
21,911
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
UmbrellaXCorps0
Baron Samedi
20
16 / 4 / 7
14,125
614
25,535
18,618
11,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
XDirtyXLegendX
Gilgamesh
17
2 / 3 / 8
11,512
501
11,654
19,066
13,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
ll Hawky ll
Chang'e
16
5 / 3 / 9
11,323
492
14,658
14,220
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
repec48
Khepri
16
4 / 3 / 15
11,429
497
7,664
18,695
23,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Amapol
Khepri
12
0 / 7 / 8
8,622
375
2,969
23,555
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 7 / 3
11,173
486
12,289
22,312
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 6 / 4
11,733
510
17,546
13,974
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
13
3 / 9 / 5
9,264
403
12,642
17,076
5,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
its_coodah
Achilles
15
3 / 6 / 3
10,101
439
9,260
21,051
20,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
35
Kills
15
16
Deaths
35
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Amapol
Khepri
0
7
8
0.57
L
4
7
3
0.79
L
5
6
4
1.17
L
Cupid
3
9
5
0.61
W
Izanami
Quicc Shots
Izanami
8
3
9
4.17
W
Baron Samedi
UmbrellaXCorps0
Baron Samedi
16
4
7
4.88
W
Gilgamesh
XDirtyXLegendX
Gilgamesh
2
3
8
2
L
Achilles
its_coodah
Achilles
3
6
3
0.75
W
Chang'e
ll Hawky ll
Chang'e
5
3
9
3.17
W
Khepri
repec48
Khepri
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,772
Damage
54,706
92,510
Taken
97,968
64,461
Mitigated
54,357
39,566
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Amapol
Khepri
2,969
117
0
4,541
23,555
14,866
0
12,100
11,103
15,813
0
L
12,289
1,720
0
6,216
22,312
8,554
0
7,686
14,424
0
93,282
L
17,546
1,394
0
415
13,974
4,781
0
7,457
6,399
68,864
0
L
Cupid
12,642
6,729
219
2,431
17,076
5,599
460
9,041
7,921
0
50,184
W
Izanami
Quicc Shots
Izanami
21,261
16,341
0
8,470
21,911
9,411
4,648
6,366
15,545
0
110,737
W
Baron Samedi
UmbrellaXCorps0
Baron Samedi
25,535
2,948
2,790
9,538
18,618
11,412
2,184
3,509
14,490
90,625
0
W
Gilgamesh
XDirtyXLegendX
Gilgamesh
11,654
4,433
0
5,943
19,066
13,548
2,104
2,829
16,177
0
80,981
L
Achilles
its_coodah
Achilles
9,260
2,639
0
4,811
21,051
20,557
0
10,576
10,264
0
36,350
W
Chang'e
ll Hawky ll
Chang'e
14,658
1,053
3,333
6,223
14,220
7,024
950
4,314
9,846
68,124
0
W
Khepri
repec48
Khepri
7,664
1,260
0
3,269
18,695
23,066
68
3,497
15,082
17,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,233
Gold Earned
50,893
563
Minions Killed
427
0
Camps Cleared
0
2,051,104
Distance Traveled
1,951,461
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,622
375
20
1
0
354,705
2
L
Pele
11,173
486
134
6
0
404,468
1
L
Janus
11,733
510
115
5
0
403,381
2
L
Cupid
9,264
403
82
4
0
388,965
0
W
Izanami
12,844
558
165
7
0
365,092
3
W
Baron Samedi
14,125
614
147
6
0
372,618
6
W
Gilgamesh
11,512
501
125
5
0
457,805
0
L
Achilles
10,101
439
76
3
0
399,942
1
W
Chang'e
11,323
492
103
4
0
438,125
2
W
Khepri
11,429
497
23
1
0
417,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role