Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BigBonedBaldy
Achilles
Level 62
God Stats
2W - 1L
1,723 SR
Queue Stats
43W - 49L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
CaptainInsan084
Ah Puch
Level 69
God Stats
0W - 1L
1,306 SR
Queue Stats
13W - 32L
1,375 Elo+
Party 1
Izanami
Izanami
ChungusPappi
Izanami
Level 18
God Stats
4W - 8L
1,455 SR
Queue Stats
19W - 32L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
YOUNIVERSE2962
Aphrodite
Level 109
God Stats
0W - 1L
1,228 SR
Queue Stats
58W - 62L
1,504 Elo+
Party 1
Team Averages
Level 72
1,442 SR
1,462 Elo+

VS

Team Averages
Level 95
1,718 SR
1,637 Elo+
Xing Tian
Xing Tian
BreadYeesus
Xing Tian
Level 129
God Stats
2W - 0L
1,808 SR
Queue Stats
14W - 13L
1,700 Elo+
Party 2
Tiamat
Tiamat
EQTRUBUNAL
Tiamat
Level 118
God Stats
19W - 13L
1,736 SR
Queue Stats
456W - 424L
1,604 Elo+
Party 3
Chiron
Chiron
YeastAngel
Chiron
Level 125
God Stats
2W - 1L
1,764 SR
Queue Stats
13W - 13L
1,576 Elo+
Party 2
Thor
Thor
YourAs
Thor
Level 28
God Stats
1W - 1L
1,521 SR
Queue Stats
6W - 6L
1,740 Elo+
Party 2
Gilgamesh
Gilgamesh
reaper12111
Gilgamesh
Level 77
God Stats
6W - 6L
1,763 SR
Queue Stats
118W - 113L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 3 / 0
9,731
512
7,301
13,135
12,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
BigBonedBaldy
Achilles
12
1 / 7 / 1
7,908
416
6,476
14,625
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 9 / 0
9,205
484
6,336
12,839
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ChungusPappi
Izanami
13
0 / 5 / 1
7,190
378
6,382
12,141
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
YOUNIVERSE2962
Aphrodite
13
0 / 3 / 2
8,448
445
3,891
14,999
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BreadYeesus
Xing Tian
14
3 / 1 / 5
9,514
501
5,363
12,544
9,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
EQTRUBUNAL
Tiamat
20
11 / 2 / 7
12,786
673
16,267
11,470
7,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
YeastAngel
Chiron
16
5 / 1 / 5
10,302
542
15,277
11,813
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
YourAs
Thor
18
7 / 0 / 10
11,007
579
6,831
12,620
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
reaper12111
Gilgamesh
17
1 / 1 / 5
11,848
624
6,442
13,551
7,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
5
Kills
27
27
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
L
Achilles
BigBonedBaldy
Achilles
1
7
1
0.21
W
Xing Tian
BreadYeesus
Xing Tian
3
1
5
5.5
L
3
9
0
0.33
L
Izanami
ChungusPappi
Izanami
0
5
1
0.1
W
Tiamat
EQTRUBUNAL
Tiamat
11
2
7
7.25
L
Aphrodite
YOUNIVERSE2962
Aphrodite
0
3
2
0.33
W
Chiron
YeastAngel
Chiron
5
1
5
7.5
W
Thor
YourAs
Thor
7
0
10
12
W
Gilgamesh
reaper12111
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
50,180
67,739
Taken
61,998
34,906
Mitigated
33,925
21,868
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,301
3,304
0
4,884
13,135
12,340
682
2,785
10,214
0
62,866
L
Achilles
BigBonedBaldy
Achilles
6,476
2,205
0
3,114
14,625
7,040
0
4,572
9,899
0
49,058
W
Xing Tian
BreadYeesus
Xing Tian
5,363
532
0
170
12,544
9,653
309
2,670
9,874
16,543
0
L
6,336
142
0
1,666
12,839
4,507
0
5,773
6,694
47,864
0
L
Izanami
ChungusPappi
Izanami
6,382
3,148
0
429
12,141
3,336
650
3,932
8,125
0
31,633
W
Tiamat
EQTRUBUNAL
Tiamat
16,267
1,414
0
4,210
11,470
7,924
912
3,365
8,105
85,633
0
L
Aphrodite
YOUNIVERSE2962
Aphrodite
3,891
622
4,214
7,561
14,999
7,683
246
3,802
11,177
46,908
0
W
Chiron
YeastAngel
Chiron
15,277
7,123
762
6,384
11,813
4,192
3,103
2,161
9,652
0
78,786
W
Thor
YourAs
Thor
6,831
2,040
0
4,531
12,620
5,076
0
1,724
10,896
0
73,303
W
Gilgamesh
reaper12111
Gilgamesh
6,442
2,411
0
1,894
13,551
7,080
3,038
307
13,244
0
65,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
55,457
487
Minions Killed
583
0
Camps Cleared
0
1,706,878
Distance Traveled
1,898,076
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,731
512
150
8
0
364,379
1
L
Achilles
7,908
416
93
5
0
301,773
2
W
Xing Tian
9,514
501
20
1
0
399,359
5
L
Ah Puch
9,205
484
96
5
0
320,351
2
L
Izanami
7,190
378
58
3
0
365,721
1
W
Tiamat
12,786
673
166
9
0
406,832
1
L
Aphrodite
8,448
445
90
5
0
354,654
5
W
Chiron
10,302
542
143
8
0
337,829
4
W
Thor
11,007
579
117
6
0
394,909
0
W
Gilgamesh
11,848
624
137
7
0
359,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role