Player Matchup

Ymir
Ymir
DDSubie
Ymir
Level 36
God Stats
16W - 13L
1,570 SR
Queue Stats
225W - 237L
1,415 Elo+
Party 1
Ra
Ra
DeathDealer_2_0
Ra
Level 78
God Stats
20W - 17L
1,203 SR
Queue Stats
99W - 81L
1,475 Elo+
Party 1
Chang'e
Chang'e
Night7858
Chang'e
Level 40
God Stats
11W - 4L
1,292 SR
Queue Stats
167W - 175L
1,387 Elo+
Solo
Horus
Horus
Youtube_S1mplex
Horus
Level 103
God Stats
6W - 1L
1,801 SR
Queue Stats
187W - 171L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
sWeEtBaYbeH
Cernunnos
Level 136
God Stats
9W - 4L
1,780 SR
Queue Stats
219W - 227L
1,379 Elo+
Party 1
Team Averages
Level 79
1,529 SR
1,430 Elo+

VS

Team Averages
Level 36
1,511 SR
1,357 Elo+
Nemesis
Nemesis
Clepto greed
Nemesis
Level 41
God Stats
11W - 13L
1,410 SR
Queue Stats
365W - 382L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Diamondwolf339
Cthulhu
Level 23
God Stats
4W - 7L
1,381 SR
Queue Stats
14W - 30L
1,275 Elo+
Party 2
Hades
Hades
TitanAwesome611
Hades
Level 39
God Stats
6W - 12L
1,490 SR
Queue Stats
56W - 83L
1,378 Elo+
Party 2
Set
Set
furiousrobot2024
Set
Level 17
God Stats
4W - 2L
1,872 SR
Queue Stats
5W - 9L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
lightorais88
Danzaburou
Level 61
God Stats
1W - 2L
1,403 SR
Queue Stats
152W - 174L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DDSubie
Ymir
14
2 / 3 / 11
9,728
572
6,355
13,656
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 10
10,655
627
11,878
10,287
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Night7858
Chang'e
13
5 / 3 / 0
9,190
541
4,014
7,590
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
14 / 3 / 5
11,086
652
11,532
13,808
10,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
sWeEtBaYbeH
Cernunnos
16
5 / 3 / 3
9,714
571
9,757
12,990
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clepto greed
Nemesis
14
6 / 8 / 1
9,117
536
8,846
14,436
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 4
7,194
423
5,160
10,977
7,388
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 6 / 5
7,756
456
7,459
14,681
8,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 3
7,479
440
2,852
8,555
2,924
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
lightorais88
Danzaburou
13
4 / 4 / 5
8,092
476
11,969
11,074
3,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
27
Kills
14
15
Deaths
27
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clepto greed
Nemesis
6
8
1
0.81
W
Ymir
DDSubie
Ymir
2
3
11
2.5
W
1
3
10
2
L
2
4
4
1
W
Chang'e
Night7858
Chang'e
5
3
0
1.67
L
1
6
5
0.58
W
14
3
5
5.5
L
1
5
3
0.5
L
Danzaburou
lightorais88
Danzaburou
4
4
5
1.63
W
Cernunnos
sWeEtBaYbeH
Cernunnos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,536
Damage
36,286
58,331
Taken
59,723
31,212
Mitigated
27,665
18,557
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clepto greed
Nemesis
8,846
4,055
0
614
14,436
5,668
0
4,296
10,031
0
44,049
W
Ymir
DDSubie
Ymir
6,355
1,056
0
1,000
13,656
9,827
160
3,226
10,430
34,096
0
W
11,878
404
1,471
3,465
10,287
4,316
455
3,608
6,679
66,705
0
L
5,160
65
0
548
10,977
7,388
0
4,567
6,410
26,295
0
W
Chang'e
Night7858
Chang'e
4,014
572
0
2,614
7,590
2,103
418
0
7,590
36,052
0
L
7,459
299
324
5,227
14,681
8,084
41
6,714
7,967
43,502
0
W
11,532
5,289
678
2,813
13,808
10,340
249
3,062
10,746
0
52,181
L
2,852
1,322
0
479
8,555
2,924
706
2,423
6,132
0
30,425
L
Danzaburou
lightorais88
Danzaburou
11,969
5,500
0
3,317
11,074
3,601
0
4,138
6,936
0
43,407
W
Cernunnos
sWeEtBaYbeH
Cernunnos
9,757
4,208
0
6,516
12,990
4,626
4,768
2,723
10,267
0
65,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,373
Gold Earned
39,638
458
Minions Killed
299
0
Camps Cleared
0
1,370,286
Distance Traveled
1,462,089
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,117
536
75
4
0
335,600
1
W
Ymir
9,728
572
58
3
0
291,164
5
W
Ra
10,655
627
118
7
0
282,782
0
L
Cthulhu
7,194
423
37
2
0
290,991
2
W
Chang'e
9,190
541
70
4
0
217,239
4
L
Hades
7,756
456
81
5
0
261,536
0
W
Horus
11,086
652
101
6
0
318,007
1
L
Set
7,479
440
56
3
0
270,967
0
L
Danzaburou
8,092
476
50
3
0
302,995
0
W
Cernunnos
9,714
571
111
7
0
261,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role