Player Matchup

Awilix
Awilix
Conndor
Awilix
Level 29
God Stats
8W - 1L
1,969 SR
Queue Stats
30W - 16L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
Danqeth
Cthulhu
Level 26
God Stats
5W - 5L
1,766 SR
Queue Stats
13W - 13L
1,493 Elo+
Party 1
Sol
Sol
Lakobos77
Sol
Level 29
God Stats
22W - 11L
1,753 SR
Queue Stats
30W - 21L
1,618 Elo+
Party 1
Apollo
Apollo
LegendaryAction
Apollo
Level 29
God Stats
39W - 35L
1,626 SR
Queue Stats
186W - 173L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
aDrunkCharlie
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,757 Elo+
Solo
Team Averages
Level 27
1,723 SR
1,626 Elo+

VS

Team Averages
Level 25
1,668 SR
1,582 Elo+
Aphrodite
Aphrodite
BLitzParagon
Aphrodite
Level 29
God Stats
4W - 1L
1,926 SR
Queue Stats
63W - 64L
1,575 Elo+
Solo
Ravana
Ravana
Chronos4348
Ravana
Level 27
God Stats
2W - 4L
1,621 SR
Queue Stats
79W - 84L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
LtBugaWulf
Cu Chulainn
Level 27
God Stats
7W - 4L
1,784 SR
Queue Stats
669W - 647L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Th3FirstL3g3nd
Danzaburou
Level 17
God Stats
1W - 3L
1,457 SR
Queue Stats
18W - 17L
1,604 Elo+
Solo
Tiamat
Tiamat
shockyboii2
Tiamat
Level 26
God Stats
9W - 14L
1,554 SR
Queue Stats
74W - 61L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Conndor
Awilix
20
9 / 7 / 12
14,798
548
17,879
22,960
11,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Danqeth
Cthulhu
20
4 / 4 / 18
13,282
492
14,602
22,939
21,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 4 / 12
14,346
531
25,009
23,488
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 4 / 9
14,122
523
14,772
21,340
9,703
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
aDrunkCharlie
Sun Wukong
20
9 / 4 / 7
15,847
587
20,599
29,880
31,680
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLitzParagon
Aphrodite
18
3 / 9 / 4
11,294
418
5,913
21,583
16,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
18
3 / 3 / 11
12,511
463
7,532
14,316
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
LtBugaWulf
Cu Chulainn
20
5 / 7 / 3
15,521
575
23,324
28,631
31,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Th3FirstL3g3nd
Danzaburou
19
5 / 8 / 5
13,052
483
20,190
30,077
13,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
7 / 5 / 3
14,066
521
25,903
22,298
17,329
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
32
Kills
23
23
Deaths
32
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BLitzParagon
Aphrodite
3
9
4
0.56
L
Ravana
3
3
11
2.83
W
Awilix
Conndor
Awilix
9
7
12
2.14
W
Cthulhu
Danqeth
Cthulhu
4
4
18
3.25
W
8
4
12
3.5
W
2
4
9
1.63
L
Cu Chulainn
LtBugaWulf
Cu Chulainn
5
7
3
0.93
L
Danzaburou
Th3FirstL3g3nd
Danzaburou
5
8
5
0.94
W
Sun Wukong
aDrunkCharlie
Sun Wukong
9
4
7
3.13
L
Tiamat
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,861
Damage
82,862
120,607
Taken
116,905
84,046
Mitigated
86,244
41,869
Healing
41,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BLitzParagon
Aphrodite
5,913
415
7,806
7,432
21,583
16,137
909
15,164
5,969
39,859
0
L
Ravana
7,532
1,237
0
5,283
14,316
7,448
0
3,429
10,775
0
64,551
W
Awilix
Conndor
Awilix
17,879
7,599
0
3,671
22,960
11,447
2,429
8,114
14,846
0
76,421
W
Cthulhu
Danqeth
Cthulhu
14,602
836
3,460
3,456
22,939
21,127
723
9,556
13,383
43,183
0
W
25,009
9,849
0
11,394
23,488
10,089
3,876
5,291
18,197
116,109
8,082
W
14,772
10,086
0
9,585
21,340
9,703
7,570
8,604
12,736
0
113,226
L
Cu Chulainn
LtBugaWulf
Cu Chulainn
23,324
4,940
0
6,146
28,631
31,499
1,024
4,566
23,862
10,582
125,780
L
Danzaburou
Th3FirstL3g3nd
Danzaburou
20,190
10,199
0
7,902
30,077
13,831
2,339
12,131
17,586
0
84,853
W
Sun Wukong
aDrunkCharlie
Sun Wukong
20,599
3,783
0
10,303
29,880
31,680
732
4,796
25,084
216
95,248
L
Tiamat
25,903
3,432
0
6,969
22,298
17,329
1,557
5,291
16,860
117,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,395
Gold Earned
66,444
647
Minions Killed
732
0
Camps Cleared
0
2,518,988
Distance Traveled
2,280,063
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,294
418
89
3
0
441,673
4
L
Ravana
12,511
463
114
4
0
460,104
5
W
Awilix
14,798
548
100
4
0
494,160
2
W
Cthulhu
13,282
492
56
2
0
528,740
0
W
Sol
14,346
531
125
5
0
504,379
2
W
Apollo
14,122
523
207
8
0
482,515
5
L
Cu Chulainn
15,521
575
241
9
0
468,933
1
L
Danzaburou
13,052
483
123
5
0
444,880
0
W
Sun Wukong
15,847
587
159
6
0
509,194
4
L
Tiamat
14,066
521
165
6
0
464,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role