Player Matchup

King Arthur
King Arthur
AdOkam
King Arthur
Level 6
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 4L
1,248 Elo+
Party 1
Athena
Athena
Diego_Sapeca
Athena
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,682 Elo+
Party 1
Loki
Loki
KumoKaminari
Loki
Level 8
God Stats
0W - 3L
1,273 SR
Queue Stats
3W - 7L
1,473 Elo+
Party 1
Poseidon
Poseidon
Luan1001
Poseidon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 1
Apollo
Apollo
SimjangBR
Apollo
Level 16
God Stats
0W - 4L
1,238 SR
Queue Stats
23W - 28L
1,335 Elo+
Party 1
Team Averages
Level 23
1,361 SR
1,410 Elo+

VS

Team Averages
Level 20
1,392 SR
1,330 Elo+
Artemis
Artemis
HacheZetha
Artemis
Level 27
God Stats
10W - 13L
1,394 SR
Queue Stats
145W - 177L
1,403 Elo+
Solo
Hel
Hel
Kaynzera_aa
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,311 Elo+
Party 2
Ares
Ares
ST iShxrpz
Ares
Level 18
God Stats
15W - 8L
1,262 SR
Queue Stats
216W - 239L
1,137 Elo+
Solo
Nemesis
Nemesis
brayanduarte55
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 2
Eset
Eset
nomis01
Eset
Level 28
God Stats
2W - 3L
1,303 SR
Queue Stats
112W - 93L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdOkam
King Arthur
10
0 / 7 / 0
6,447
358
2,039
11,344
3,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
7
0 / 8 / 0
5,928
329
1,318
11,572
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 8 / 2
7,569
421
4,168
14,141
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Luan1001
Poseidon
12
1 / 8 / 3
7,750
431
7,770
11,379
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SimjangBR
Apollo
12
3 / 7 / 1
7,744
430
6,565
13,937
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HacheZetha
Artemis
13
4 / 2 / 9
8,868
493
4,904
5,146
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 11
9,636
535
3,509
7,605
2,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 2 / 11
8,708
484
4,109
8,792
6,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
10 / 0 / 8
9,800
544
8,044
13,319
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
nomis01
Eset
18
19 / 2 / 5
12,202
678
26,310
14,191
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
82
5
Kills
38
38
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdOkam
King Arthur
0
7
0
0
L
Athena
0
8
0
0
W
Artemis
HacheZetha
Artemis
4
2
9
4.25
W
3
0
11
8.5
L
1
8
2
0.25
L
Poseidon
Luan1001
Poseidon
1
8
3
0.31
W
2
2
11
3.75
L
Apollo
SimjangBR
Apollo
3
7
1
0.5
W
10
0
8
14
W
Eset
nomis01
Eset
19
2
5
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
46,876
62,373
Taken
49,053
21,488
Mitigated
24,979
7,019
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdOkam
King Arthur
2,039
484
0
609
11,344
3,891
0
8,415
2,929
0
18,503
L
Athena
1,318
670
0
659
11,572
4,116
0
3,657
7,915
8,558
0
W
Artemis
HacheZetha
Artemis
4,904
1,009
0
716
5,146
2,452
2,110
699
4,401
0
32,240
W
3,509
413
3,550
4,642
7,605
2,656
1,604
2,554
4,893
42,731
0
L
4,168
1,102
0
3,370
14,141
6,093
0
5,963
8,178
0
41,668
L
Poseidon
Luan1001
Poseidon
7,770
1,724
0
746
11,379
3,658
428
7,910
3,469
33,819
0
W
4,109
118
225
939
8,792
6,844
718
1,631
7,025
30,625
0
L
Apollo
SimjangBR
Apollo
6,565
3,397
0
1,635
13,937
3,730
0
7,983
5,954
0
28,751
W
8,044
3,979
0
4,572
13,319
6,449
1,580
1,357
11,870
0
49,843
W
Eset
nomis01
Eset
26,310
2,190
1,160
5,607
14,191
6,578
2,654
2,255
11,776
97,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
49,214
249
Minions Killed
425
0
Camps Cleared
0
1,367,357
Distance Traveled
1,724,977
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,447
358
39
2
0
226,752
0
L
Athena
5,928
329
17
1
0
243,573
0
W
Artemis
8,868
493
61
3
0
332,862
3
W
Hel
9,636
535
85
5
0
357,238
2
L
Loki
7,569
421
72
4
0
314,982
0
L
Poseidon
7,750
431
77
4
0
288,683
0
W
Ares
8,708
484
42
2
0
359,918
1
L
Apollo
7,744
430
44
2
0
293,367
3
W
Nemesis
9,800
544
77
4
0
348,128
1
W
Eset
12,202
678
160
9
0
326,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role