Player Matchup

Arachne
Arachne
Catatonicfire
Arachne
Level 96
God Stats
0W - 1L
1,685 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 1
Bellona
Bellona
Jevau
Bellona
Level 8
God Stats
0W - 1L
1,371 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Nemesis
Nemesis
Kapanoo
Nemesis
Level 64
God Stats
41W - 41L
1,495 SR
Queue Stats
51W - 56L
1,382 Elo+
Party 1
Sylvanus
Sylvanus
djbutteredham
Sylvanus
Level 27
God Stats
0W - 2L
1,261 SR
Queue Stats
66W - 93L
1,121 Elo+
Party 1
Agni
Agni
l Show eGirls
Agni
Level 26
God Stats
0W - 3L
1,265 SR
Queue Stats
32W - 63L
1,273 Elo+
Party 1
Team Averages
Level 44
1,416 SR
1,362 Elo+

VS

Team Averages
Level 62
1,622 SR
1,425 Elo+
Khepri
Khepri
IAmNotTheSpy
Khepri
Level 41
God Stats
21W - 21L
1,456 SR
Queue Stats
72W - 92L
1,388 Elo+
Solo
Da Ji
Da Ji
Yuaqi_Loc96
Da Ji
Level 85
God Stats
6W - 6L
1,700 SR
Queue Stats
457W - 466L
1,494 Elo+
Party 2
Chiron
Chiron
chuu_attak_365
Chiron
Level 26
God Stats
7W - 1L
1,852 SR
Queue Stats
12W - 9L
1,430 Elo+
Party 2
Agni
Agni
dedemegadodo209
Agni
Level 113
God Stats
3W - 2L
1,342 SR
Queue Stats
510W - 476L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
xholy_waterx
Amaterasu
Level 47
God Stats
3W - 0L
1,757 SR
Queue Stats
200W - 225L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
7 / 12 / 0
11,999
500
13,789
24,859
10,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Jevau
Bellona
13
1 / 12 / 2
8,430
351
5,075
21,120
13,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Kapanoo
Nemesis
15
4 / 13 / 4
10,760
448
11,684
22,509
9,779
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
djbutteredham
Sylvanus
12
0 / 6 / 0
7,642
318
6,334
18,884
11,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 15 / 3
9,655
402
8,107
20,332
5,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 2 / 34
12,427
518
6,100
17,241
20,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 1 / 21
13,793
575
19,799
13,669
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 2 / 14
12,408
517
11,094
10,018
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
22 / 3 / 20
15,013
626
33,564
17,159
9,115
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
xholy_waterx
Amaterasu
20
10 / 5 / 10
13,917
580
13,943
19,693
17,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
156
13
Kills
57
58
Deaths
13
9
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Arachne
7
12
0
0.58
W
Khepri
1
2
34
9
L
Bellona
Jevau
Bellona
1
12
2
0.17
L
Nemesis
Kapanoo
Nemesis
4
13
4
0.46
W
12
1
21
22.5
W
12
2
14
9.5
W
22
3
20
10.67
L
Sylvanus
djbutteredham
Sylvanus
0
6
0
0
L
1
15
3
0.17
W
Amaterasu
xholy_waterx
Amaterasu
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
84,500
107,704
Taken
77,780
50,530
Mitigated
59,230
15,057
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
13,789
8,543
0
6,059
24,859
10,349
1,730
8,300
16,559
0
68,160
W
Khepri
6,100
742
202
3,714
17,241
20,781
1,480
3,290
13,951
29,837
0
L
Bellona
Jevau
Bellona
5,075
621
636
1,017
21,120
13,013
214
9,198
11,922
0
26,086
L
Nemesis
Kapanoo
Nemesis
11,684
6,443
0
1,149
22,509
9,779
162
6,635
15,874
0
57,805
W
19,799
5,315
0
1,987
13,669
7,905
943
2,560
11,109
0
95,202
W
11,094
4,113
1,648
2,177
10,018
4,011
3,210
1,872
8,146
0
48,282
W
33,564
2,245
0
4,712
17,159
9,115
2,712
4,005
13,154
120,624
0
L
Sylvanus
djbutteredham
Sylvanus
6,334
1,504
1,156
2,596
18,884
11,888
487
6,035
12,849
25,839
0
L
8,107
245
0
2,444
20,332
5,501
1,074
9,496
10,836
51,436
0
W
Amaterasu
xholy_waterx
Amaterasu
13,943
6,275
630
4,360
19,693
17,418
3,095
2,714
16,979
0
89,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,486
Gold Earned
67,558
376
Minions Killed
583
0
Camps Cleared
0
1,998,162
Distance Traveled
2,315,737
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,999
500
137
6
0
385,843
3
W
Khepri
12,427
518
53
2
0
466,455
1
L
Bellona
8,430
351
44
2
0
413,352
2
L
Nemesis
10,760
448
76
3
0
415,972
5
W
Da Ji
13,793
575
130
5
0
493,510
0
W
Chiron
12,408
517
83
3
0
444,219
0
W
Agni
15,013
626
176
7
0
429,360
0
L
Sylvanus
7,642
318
30
1
0
427,135
1
L
Agni
9,655
402
89
4
0
355,860
3
W
Amaterasu
13,917
580
141
6
0
482,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role