Player Matchup

Sun Wukong
Sun Wukong
Chispin12
Sun Wukong
Level 49
God Stats
3W - 4L
1,468 SR
Queue Stats
14W - 22L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Divinesamuri
Kukulkan
Level 26
God Stats
15W - 13L
1,582 SR
Queue Stats
61W - 32L
1,643 Elo+
Party 2
Khepri
Khepri
Evanlift
Khepri
Level 89
God Stats
0W - 5L
1,131 SR
Queue Stats
110W - 87L
1,563 Elo+
Party 2
Fenrir
Fenrir
Gareythebear
Fenrir
Level 17
God Stats
24W - 13L
1,707 SR
Queue Stats
26W - 15L
1,685 Elo+
Party 2
Merlin
Merlin
NIC0LAS7W7r
Merlin
Level 16
God Stats
2W - 3L
1,472 SR
Queue Stats
11W - 15L
1,364 Elo+
Party 1
Team Averages
Level 39
1,472 SR
1,519 Elo+

VS

Team Averages
Level 65
1,682 SR
1,622 Elo+
Rama
Rama
Jithyland
Rama
Level 59
God Stats
22W - 11L
1,634 SR
Queue Stats
280W - 147L
1,534 Elo+
Party 3
Gilgamesh
Gilgamesh
Mannx1978
Gilgamesh
Level 29
God Stats
29W - 21L
1,782 SR
Queue Stats
213W - 122L
1,672 Elo+
Party 3
Ah Puch
Ah Puch
TheWinter08
Ah Puch
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 42L
1,651 Elo+
Solo
Bakasura
Bakasura
jadielrulez
Bakasura
Level 29
God Stats
21W - 5L
1,732 SR
Queue Stats
134W - 69L
1,667 Elo+
Party 3
Ymir
Ymir
xDanDoGx
Ymir
Level 69
God Stats
23W - 9L
1,759 SR
Queue Stats
100W - 105L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chispin12
Sun Wukong
19
5 / 6 / 12
13,780
984
13,338
18,195
23,653
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Divinesamuri
Kukulkan
20
5 / 5 / 9
14,509
1,036
32,008
14,477
7,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Evanlift
Khepri
20
4 / 2 / 13
14,002
1,000
10,145
18,236
32,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
20
2 / 9 / 14
13,440
960
8,371
29,624
39,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
19
4 / 12 / 9
13,318
951
9,939
25,211
12,907
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
7 / 4 / 14
14,371
1,027
22,829
14,081
5,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Mannx1978
Gilgamesh
19
3 / 6 / 14
12,909
922
15,183
26,254
23,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
TheWinter08
Ah Puch
20
5 / 1 / 20
14,972
1,069
36,234
9,565
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
jadielrulez
Bakasura
20
10 / 3 / 15
15,534
1,110
10,594
13,125
7,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
20
9 / 6 / 16
15,252
1,089
15,397
20,162
25,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
113
20
Kills
34
34
Deaths
20
57
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chispin12
Sun Wukong
5
6
12
1.83
L
Kukulkan
Divinesamuri
Kukulkan
5
5
9
1.9
L
Khepri
Evanlift
Khepri
4
2
13
5.25
L
Fenrir
2
9
14
1
W
Rama
7
4
14
3.5
W
Gilgamesh
Mannx1978
Gilgamesh
3
6
14
1.67
L
Merlin
4
12
9
0.71
W
Ah Puch
TheWinter08
Ah Puch
5
1
20
15
W
Bakasura
jadielrulez
Bakasura
10
3
15
5.83
W
Ymir
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,801
Damage
100,237
105,743
Taken
83,187
115,992
Mitigated
66,260
5,833
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chispin12
Sun Wukong
13,338
1,598
139
1,542
18,195
23,653
0
6,868
11,117
4,264
25,133
L
Kukulkan
Divinesamuri
Kukulkan
32,008
3,016
0
1,742
14,477
7,324
0
6,926
7,370
95,927
0
L
Khepri
Evanlift
Khepri
10,145
868
0
250
18,236
32,498
0
9,190
8,815
33,476
0
L
Fenrir
8,371
1,533
912
1,248
29,624
39,610
0
15,062
13,976
0
17,433
W
Rama
22,829
16,609
0
2,899
14,081
5,754
0
8,951
5,130
0
53,089
W
Gilgamesh
Mannx1978
Gilgamesh
15,183
3,900
0
500
26,254
23,150
0
17,321
8,933
0
28,566
L
Merlin
9,939
1,644
0
0
25,211
12,907
0
13,585
11,616
23,140
0
W
Ah Puch
TheWinter08
Ah Puch
36,234
1,445
0
1,928
9,565
4,077
0
6,237
3,328
88,906
0
W
Bakasura
jadielrulez
Bakasura
10,594
7,909
0
3,627
13,125
7,495
0
7,907
4,877
0
26,104
W
Ymir
15,397
1,759
0
0
20,162
25,784
0
13,131
7,031
30,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,049
Gold Earned
73,038
295
Minions Killed
308
3
Camps Cleared
15
1,236,850
Distance Traveled
1,335,875
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,780
984
37
3
1
269,901
0
L
Kukulkan
14,509
1,036
158
11
1
263,624
0
L
Khepri
14,002
1,000
43
3
0
254,975
0
L
Fenrir
13,440
960
13
1
1
257,875
0
W
Rama
14,371
1,027
72
5
2
237,998
0
W
Gilgamesh
12,909
922
20
1
0
248,318
0
L
Merlin
13,318
951
44
3
0
190,475
1
W
Ah Puch
14,972
1,069
135
10
0
278,458
0
W
Bakasura
15,534
1,110
38
3
13
314,073
0
W
Ymir
15,252
1,089
43
3
0
257,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role