Player Matchup

Kumbhakarna
Kumbhakarna
Apache Wolf5073
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 2
Hera
Hera
Galko666
Hera
Level 24
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 7L
1,229 Elo+
Solo
Izanami
Izanami
LolaWong
Izanami
Level 18
God Stats
22W - 18L
1,216 SR
Queue Stats
32W - 40L
1,220 Elo+
Solo
Bacchus
Bacchus
Raccowl42
Bacchus
Level 8
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
mannyfresco0311
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,399 SR
1,338 Elo+

VS

Team Averages
Level 19
1,465 SR
1,419 Elo+
Zeus
Zeus
ChuBBs67
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,506 Elo+
Party 1
Bellona
Bellona
OverratedHotDog
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Rama
Rama
Th3Yisus
Rama
Level 23
God Stats
38W - 57L
1,339 SR
Queue Stats
93W - 143L
1,223 Elo+
Solo
Loki
Loki
aanntthhoonnyyy
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,227 Elo+
Solo
Medusa
Medusa
lSAlAS
Medusa
Level 43
God Stats
6W - 5L
1,487 SR
Queue Stats
24W - 13L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Apache Wolf5073
Kumbhakarna
6
0 / 2 / 2
4,517
411
1,546
6,257
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
8
0 / 6 / 0
4,775
434
2,080
5,214
1,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LolaWong
Izanami
8
1 / 5 / 0
5,216
474
1,837
5,722
1,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
Raccowl42
Bacchus
5
0 / 5 / 0
4,211
383
2,298
6,636
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
2 / 7 / 1
5,170
470
3,431
7,861
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
8 / 2 / 5
7,207
655
6,158
5,343
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 0 / 4
7,793
708
7,722
7,076
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
8
1 / 1 / 4
5,459
496
845
3,454
915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 2 / 3
5,571
506
1,316
4,798
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
lSAlAS
Medusa
12
3 / 0 / 2
6,922
629
1,670
4,418
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
24
25
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Apache Wolf5073
Kumbhakarna
0
2
2
0.5
W
Zeus
8
2
5
5.25
L
Hera
0
6
0
0
L
Izanami
LolaWong
Izanami
1
5
0
0.2
W
9
0
4
11
L
Bacchus
Raccowl42
Bacchus
0
5
0
0
W
Rama
1
1
4
3
W
3
2
3
2.25
W
Medusa
lSAlAS
Medusa
3
0
2
4
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,192
Damage
17,711
31,690
Taken
25,089
11,281
Mitigated
9,016
2,362
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Apache Wolf5073
Kumbhakarna
1,546
206
0
215
6,257
2,746
0
933
5,324
8,347
0
W
Zeus
6,158
1,599
0
628
5,343
1,513
212
3,258
2,085
31,913
0
L
Hera
2,080
236
0
660
5,214
1,365
0
2,224
2,990
21,093
0
L
Izanami
LolaWong
Izanami
1,837
1,333
0
0
5,722
1,605
0
0
5,722
0
24,855
W
7,722
3,879
0
3,653
7,076
4,048
49
923
6,153
0
47,395
L
Bacchus
Raccowl42
Bacchus
2,298
390
0
263
6,636
3,470
0
2,213
4,423
7,713
0
W
Rama
845
805
0
1,152
3,454
915
1,127
617
2,837
0
19,275
W
1,316
579
0
322
4,798
1,102
338
213
4,585
0
16,947
W
Medusa
lSAlAS
Medusa
1,670
887
0
1,425
4,418
1,438
1,863
913
3,505
0
40,004
L
3,431
1,176
0
1,224
7,861
2,095
0
788
7,073
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
32,952
143
Minions Killed
329
0
Camps Cleared
0
983,605
Distance Traveled
931,521
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,517
411
12
1
0
199,380
0
W
Zeus
7,207
655
61
6
0
174,417
0
L
Hera
4,775
434
36
3
0
151,405
0
L
Izanami
5,216
474
52
5
0
164,195
4
W
Bellona
7,793
708
120
11
0
221,322
0
L
Bacchus
4,211
383
11
1
0
240,684
0
W
Rama
5,459
496
40
4
0
183,535
0
W
Loki
5,571
506
31
3
0
171,212
0
W
Medusa
6,922
629
77
7
0
181,035
3
L
Da Ji
5,170
470
32
3
0
227,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role