Player Matchup

Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
Isento
Sol
Platinum III
Level 160
God Stats
8W - 8L
1,752 SR
Queue Stats
383W - 367L
1,881 MMR
Solo
Kali
Kali
Platinum IV
KillerOrDie
Kali
Platinum IV
Level 150
God Stats
72W - 48L
1,665 SR
Queue Stats
555W - 561L
1,796 MMR
Solo
Agni
Agni
Diamond V
XmXmX
Agni
Diamond V
Level 155
God Stats
2W - 2L
1,821 SR
Queue Stats
128W - 112L
2,034 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
vladimirsekaa
Guan Yu
Diamond IV
Level 64
God Stats
40W - 35L
1,460 SR
Queue Stats
445W - 408L
2,088 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,639 SR
1,860 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,610 SR
1,862 MMR
Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Krøss
Baba Yaga
Diamond IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 50L
2,125 MMR
Solo
Tyr
Tyr
Diamond III
Moooosca
Tyr
Diamond III
Level 147
God Stats
59W - 47L
1,574 SR
Queue Stats
123W - 108L
2,004 MMR
Solo
Apollo
Apollo
Gold I
Optïmus
Apollo
Gold I
Level 149
God Stats
5W - 3L
1,772 SR
Queue Stats
102W - 104L
1,651 MMR
Solo
Fenrir
Fenrir
Diamond V
XABLAUREVOLTS
Fenrir
Diamond V
Level 159
God Stats
16W - 10L
1,703 SR
Queue Stats
270W - 266L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 2
4,242
707
863
3,025
1,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Isento
Sol
7
2 / 1 / 0
4,412
735
4,688
3,158
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 0
4,004
667
521
3,841
1,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
XmXmX
Agni
7
0 / 1 / 0
3,982
664
1,302
2,595
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
5
0 / 3 / 0
3,556
593
1,763
4,169
1,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
SetTiamatPersephoneAthenaTsukuyomi

VS

Bans
GilgameshNemesisKing ArthurLokiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 1 / 2
3,935
656
1,443
3,463
978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Krøss
Baba Yaga
7
0 / 0 / 0
4,160
693
812
2,254
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 1
4,849
808
3,070
4,258
1,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Optïmus
Apollo
6
0 / 1 / 2
3,707
618
765
3,465
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 0 / 1
4,713
786
2,219
3,877
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
2
1
W
Khepri
 
Khepri
0
1
2
1
L
Sol
Isento
Sol
2
1
0
2
L
0
1
0
0
W
Baba Yaga
Krøss
Baba Yaga
0
0
0
0
W
3
0
1
3.5
W
Apollo
Optïmus
Apollo
0
1
2
1
W
4
0
1
4.5
L
Agni
XmXmX
Agni
0
1
0
0
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,137
Damage
8,309
16,788
Taken
17,317
5,209
Mitigated
4,908
5,502
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
863
68
0
1,192
3,025
1,180
0
557
2,360
7,584
0
W
Khepri
 
Khepri
1,443
227
0
1,518
3,463
978
0
2,752
711
9,923
0
L
Sol
Isento
Sol
4,688
2,582
0
1,855
3,158
681
0
918
2,050
25,161
0
L
521
228
0
506
3,841
1,152
0
98
3,739
0
19,530
W
Baba Yaga
Krøss
Baba Yaga
812
0
0
1,081
2,254
713
0
949
1,305
19,648
0
W
3,070
410
0
3,058
4,258
1,170
0
0
4,258
0
21,548
W
Apollo
Optïmus
Apollo
765
514
0
1,699
3,465
822
0
2,353
1,112
0
13,642
W
2,219
581
0
1,192
3,877
1,225
0
799
3,078
0
18,292
L
Agni
XmXmX
Agni
1,302
291
0
750
2,595
638
0
342
2,215
19,764
0
L
Guan Yu
1,763
178
0
1,199
4,169
1,558
0
0
4,169
0
11,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
21,364
181
Minions Killed
197
0
Camps Cleared
0
607,650
Distance Traveled
679,742
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,242
707
22
4
0
136,257
4
W
Khepri
3,935
656
21
4
0
144,037
1
L
Sol
4,412
735
44
7
0
121,240
2
L
Kali
4,004
667
50
8
0
128,649
1
W
Baba Yaga
4,160
693
60
10
0
123,328
2
W
Tyr
4,849
808
44
7
0
157,537
3
W
Apollo
3,707
618
33
6
0
119,598
0
W
Fenrir
4,713
786
39
7
0
135,242
1
L
Agni
3,982
664
44
7
0
122,570
3
L
Guan Yu
3,556
593
21
4
0
98,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role