Player Matchup

Gilgamesh
Gilgamesh
Edthekidd
Gilgamesh
Level 29
God Stats
1W - 3L
1,582 SR
Queue Stats
3W - 6L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Kremmel12
Cthulhu
Level 18
God Stats
9W - 9L
1,403 SR
Queue Stats
14W - 14L
1,357 Elo+
Party 2
Set
Set
Stitch14321
Set
Level 77
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 9L
1,262 Elo+
Party 2
Team Averages
Level 41
1,567 SR
1,310 Elo+

VS

Team Averages
Level 40
1,594 SR
1,420 Elo+
Apollo
Apollo
ChuCho DA
Apollo
Level 40
God Stats
4W - 1L
1,810 SR
Queue Stats
30W - 27L
1,502 Elo+
Party 1
Ra
Ra
FL4KIT0
Ra
Level 18
God Stats
7W - 10L
1,462 SR
Queue Stats
12W - 17L
1,339 Elo+
Party 1
Chaac
Chaac
TheDarkVow811
Chaac
Level 63
God Stats
54W - 43L
1,510 SR
Queue Stats
360W - 377L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Edthekidd
Gilgamesh
15
3 / 5 / 7
12,347
650
7,266
13,294
8,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kremmel12
Cthulhu
16
5 / 4 / 9
12,832
675
19,306
27,949
25,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 7 / 5
14,246
750
21,470
19,143
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChuCho DA
Apollo
15
6 / 9 / 4
12,493
658
11,547
17,608
5,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 6
11,320
596
6,208
13,511
4,842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
7 / 4 / 5
13,272
699
25,325
26,770
22,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
20
Kills
15
16
Deaths
20
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
ChuCho DA
Apollo
6
9
4
0.89
W
Gilgamesh
Edthekidd
Gilgamesh
3
5
7
1.3
L
2
7
6
0.71
W
Cthulhu
Kremmel12
Cthulhu
5
4
9
2.38
W
12
7
5
2.07
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,042
Damage
43,080
60,386
Taken
57,889
43,017
Mitigated
32,706
14,405
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ChuCho DA
Apollo
11,547
8,188
0
3,162
17,608
5,499
396
3,910
13,578
0
34,166
W
Gilgamesh
Edthekidd
Gilgamesh
7,266
1,831
0
1,328
13,294
8,050
1,494
1,319
11,705
0
38,434
L
6,208
733
632
275
13,511
4,842
174
4,319
8,802
36,705
0
W
Cthulhu
Kremmel12
Cthulhu
19,306
2,375
678
7,933
27,949
25,725
286
3,358
23,899
39,385
0
W
21,470
11,122
0
4,466
19,143
9,242
971
1,531
17,216
0
72,364
L
25,325
10,560
0
14,902
26,770
22,365
810
9,607
16,203
0
55,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
37,085
163
Minions Killed
166
0
Camps Cleared
0
968,950
Distance Traveled
967,379
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,493
658
50
3
0
301,928
0
W
Gilgamesh
12,347
650
39
2
0
286,494
0
L
Ra
11,320
596
64
3
0
307,891
0
W
Cthulhu
12,832
675
41
2
0
354,539
0
W
Set
14,246
750
83
4
0
327,917
1
L
Chaac
13,272
699
52
3
0
357,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role