Player Matchup

Mulan
Mulan
Gold III
LittleSkunkDunk
Mulan
Gold III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,651 MMR
Solo
Hachiman
Hachiman
Gold V
OGSKONTE
Hachiman
Gold V
Level 144
God Stats
2W - 6L
1,398 SR
Queue Stats
647W - 637L
1,357 MMR
Solo
Anubis
Anubis
Gold IV
i2tallx
Anubis
Gold IV
Level 102
God Stats
4W - 9L
1,368 SR
Queue Stats
226W - 232L
1,333 MMR
Solo
King Arthur
King Arthur
Gold V
mrviceprez4
King Arthur
Gold V
Level 148
God Stats
2W - 6L
1,168 SR
Queue Stats
96W - 97L
1,390 MMR
Solo
Loki
Loki
Gold I
tonyonswitch
Loki
Gold I
Level 89
God Stats
1W - 3L
1,619 SR
Queue Stats
93W - 98L
1,670 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,411 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 78
1,553 SR
1,455 MMR
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
DareGod
Camazotz
Silver I
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 MMR
Solo
Raijin
Raijin
Platinum V
ImNotReptile
Raijin
Platinum V
Level 60
God Stats
6W - 3L
1,746 SR
Queue Stats
103W - 85L
1,646 MMR
Solo
Heimdallr
Heimdallr
Gold V
LuluLovesYou
Heimdallr
Gold V
Level 82
God Stats
5W - 6L
1,520 SR
Queue Stats
33W - 32L
1,260 MMR
Party 1
Geb
Geb
Gold IV
P3t33
Geb
Gold IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,124
415
9,577
19,602
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
OGSKONTE
Hachiman
17
0 / 3 / 1
9,994
454
5,897
14,429
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
i2tallx
Anubis
19
3 / 5 / 1
11,148
507
9,387
12,492
6,233
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
mrviceprez4
King Arthur
17
1 / 5 / 0
10,169
462
13,438
21,292
16,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 6 / 1
9,928
451
7,206
12,532
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaSetApolloGilgameshTiamat

VS

Bans
TsukuyomiScyllaSobekSolKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
1 / 1 / 8
13,022
592
10,983
20,062
23,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
DareGod
Camazotz
20
15 / 0 / 4
13,680
622
14,141
18,902
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
6 / 4 / 10
13,143
597
15,397
12,471
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LuluLovesYou
Heimdallr
19
1 / 2 / 5
12,652
575
9,848
13,623
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
P3t33
Geb
16
2 / 1 / 11
11,828
538
6,865
13,468
9,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
8
Kills
25
25
Deaths
8
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
8
5
W
Camazotz
DareGod
Camazotz
15
0
4
17
W
Raijin
6
4
10
2.75
L
1
6
3
0.42
W
Heimdallr
LuluLovesYou
Heimdallr
1
2
5
1.75
L
Hachiman
OGSKONTE
Hachiman
0
3
1
0.17
W
Geb
P3t33
Geb
2
1
11
7.5
L
Anubis
i2tallx
Anubis
3
5
1
0.7
L
King Arthur
mrviceprez4
King Arthur
1
5
0
0.2
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
57,234
80,347
Taken
78,526
50,327
Mitigated
50,744
28,251
Healing
33,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,983
3,323
0
10,288
20,062
23,083
384
861
18,181
0
77,528
W
Camazotz
DareGod
Camazotz
14,141
4,964
0
10,526
18,902
7,604
772
2,940
15,452
0
109,441
W
Raijin
15,397
1,677
863
3,384
12,471
4,238
1,563
4,753
7,718
87,001
0
L
9,577
1,601
0
4,636
19,602
18,809
0
7,574
11,794
985
39,144
W
Heimdallr
LuluLovesYou
Heimdallr
9,848
5,513
0
6,652
13,623
6,201
6,755
212
13,411
0
109,166
L
Hachiman
OGSKONTE
Hachiman
5,897
2,213
0
5,329
14,429
4,401
0
2,090
12,339
0
76,188
W
Geb
P3t33
Geb
6,865
1,542
0
1,888
13,468
9,618
116
1,229
12,209
23,925
0
L
Anubis
i2tallx
Anubis
9,387
333
0
5,678
12,492
6,233
0
4,297
7,881
105,840
0
L
King Arthur
mrviceprez4
King Arthur
13,438
2,197
0
9,088
21,292
16,810
0
4,959
16,089
0
74,151
L
7,206
1,263
0
3,520
12,532
4,074
0
2,474
9,982
0
61,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
64,325
621
Minions Killed
697
0
Camps Cleared
0
2,144,445
Distance Traveled
2,108,904
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,022
592
172
8
0
442,783
9
W
Camazotz
13,680
622
147
7
0
476,752
12
W
Raijin
13,143
597
177
8
0
386,866
3
L
Mulan
9,124
415
56
3
0
423,819
6
W
Heimdallr
12,652
575
181
8
0
377,436
10
L
Hachiman
9,994
454
134
6
0
451,423
11
W
Geb
11,828
538
20
1
0
425,067
3
L
Anubis
11,148
507
181
8
0
383,489
8
L
King Arthur
10,169
462
136
6
0
426,973
0
L
Loki
9,928
451
114
5
0
458,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role