Player Matchup

Apollo
Apollo
Gold IV
Chickn_Ysh
Apollo
Gold IV
Level 126
God Stats
2W - 0L
1,602 SR
Queue Stats
30W - 29L
1,555 MMR
Party 1
Khepri
Khepri
Gold V
LT_Cline
Khepri
Gold V
Level 137
God Stats
1W - 1L
1,708 SR
Queue Stats
40W - 47L
1,492 MMR
Party 1
Chang'e
Chang'e
Gold III
Luismladosich
Chang'e
Gold III
Level 154
God Stats
25W - 15L
1,605 SR
Queue Stats
127W - 132L
1,592 MMR
Party 2
Guan Yu
Guan Yu
Gold I
Xcpeirce
Guan Yu
Gold I
Level 146
God Stats
8W - 8L
1,445 SR
Queue Stats
369W - 370L
1,515 MMR
Solo
Arachne
Arachne
Gold I
YungZona1
Arachne
Gold I
Level 147
God Stats
32W - 14L
1,738 SR
Queue Stats
156W - 158L
1,402 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,620 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,523 SR
1,509 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
I Rexsi I
Poseidon
Gold V
Level 80
God Stats
0W - 1L
1,299 SR
Queue Stats
126W - 126L
1,408 MMR
Party 3
Chaac
Chaac
Platinum V
Mr xUnlucky
Chaac
Platinum V
Level 128
God Stats
47W - 41L
1,599 SR
Queue Stats
219W - 195L
1,661 MMR
Party 3
Achilles
Achilles
Gold IV
STUDSTER21
Achilles
Gold IV
Level 139
God Stats
2W - 3L
1,616 SR
Queue Stats
81W - 82L
1,484 MMR
Solo
Fenrir
Fenrir
Silver III
The1AboveALL98
Fenrir
Silver III
Level 154
God Stats
4W - 2L
1,603 SR
Queue Stats
95W - 90L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chickn_Ysh
Apollo
19
4 / 6 / 12
13,429
537
16,685
22,277
10,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
LT_Cline
Khepri
18
2 / 2 / 21
14,091
564
5,634
15,758
16,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
20
17 / 0 / 15
15,062
602
25,235
19,589
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Xcpeirce
Guan Yu
20
8 / 2 / 18
14,369
575
22,982
24,180
22,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
YungZona1
Arachne
19
10 / 2 / 13
13,779
551
16,524
30,223
21,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GilgameshTiamatCthulhuPersephoneDanzaburou

VS

Bans
JanusYmirKumbhakarnaTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 5 / 4
10,979
439
23,034
19,566
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
I Rexsi I
Poseidon
16
0 / 9 / 1
10,294
412
12,067
14,512
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 1
11,700
468
21,212
34,388
35,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
STUDSTER21
Achilles
13
3 / 7 / 5
9,509
380
7,930
23,615
20,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 13 / 2
8,609
344
7,911
22,676
7,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
41
Kills
12
12
Deaths
41
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
4
1
W
Apollo
Chickn_Ysh
Apollo
4
6
12
1.67
L
Poseidon
I Rexsi I
Poseidon
0
9
1
0.06
W
Khepri
LT_Cline
Khepri
2
2
21
6.25
W
Chang'e
17
0
15
24.5
L
5
7
1
0.79
L
Achilles
STUDSTER21
Achilles
3
7
5
0.79
L
1
13
2
0.15
W
Guan Yu
Xcpeirce
Guan Yu
8
2
18
8.5
W
Arachne
YungZona1
Arachne
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,060
Damage
72,154
112,027
Taken
114,757
80,161
Mitigated
74,089
60,170
Healing
27,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
23,034
7,067
132
7,552
19,566
7,213
647
5,927
13,639
97,810
6,022
W
Apollo
Chickn_Ysh
Apollo
16,685
10,471
0
6,975
22,277
10,255
5,324
8,206
13,981
0
112,998
L
Poseidon
I Rexsi I
Poseidon
12,067
465
0
717
14,512
4,604
0
5,478
9,034
82,176
0
W
Khepri
LT_Cline
Khepri
5,634
303
0
1,286
15,758
16,493
237
6,024
9,655
33,240
0
W
Chang'e
25,235
127
10,413
13,124
19,589
9,045
1,606
8,224
11,245
88,656
0
L
21,212
2,268
0
11,038
34,388
35,047
583
8,327
26,061
12,327
77,706
L
Achilles
STUDSTER21
Achilles
7,930
1,775
410
6,433
23,615
20,132
175
6,881
16,734
0
38,217
L
7,911
1,185
0
1,420
22,676
7,093
0
7,612
15,064
0
38,736
W
Guan Yu
Xcpeirce
Guan Yu
22,982
4,317
5,249
10,738
24,180
22,826
2,151
8,298
14,892
11,633
70,940
W
Arachne
YungZona1
Arachne
16,524
9,530
0
12,385
30,223
21,542
2,317
9,536
20,567
0
93,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,730
Gold Earned
51,091
533
Minions Killed
553
0
Camps Cleared
0
2,571,591
Distance Traveled
2,238,251
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,979
439
145
6
0
434,939
6
W
Apollo
13,429
537
152
6
0
460,417
7
L
Poseidon
10,294
412
145
6
0
433,316
1
W
Khepri
14,091
564
28
1
0
539,586
6
W
Chang'e
15,062
602
109
4
0
514,587
4
L
Chaac
11,700
468
156
6
0
414,965
6
L
Achilles
9,509
380
51
2
0
488,054
12
L
Fenrir
8,609
344
56
2
0
466,977
6
W
Guan Yu
14,369
575
129
5
0
528,541
11
W
Arachne
13,779
551
115
5
0
528,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role