Player Matchup

Hercules
Hercules
Chelsoa
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,611 Elo+
Party 2
Ravana
Ravana
Cushdaddy
Ravana
Level 129
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 1L
1,328 Elo+
Party 2
Loki
Loki
GornfalsMyDad
Loki
Level 28
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Rama
Rama
OAKW
Rama
Level 89
God Stats
1W - 0L
1,483 SR
Queue Stats
34W - 26L
1,531 Elo+
Party 2
Hera
Hera
Rekur1
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 79
1,583 SR
1,494 Elo+

VS

Team Averages
Level 64
1,559 SR
1,600 Elo+
Arachne
Arachne
Browenh13
Arachne
Level 120
God Stats
1W - 2L
1,511 SR
Queue Stats
129W - 130L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Glokma
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 3
Cernunnos
Cernunnos
IgnitedJesus
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 3
Sun Wukong
Sun Wukong
LehVate
Sun Wukong
Level 29
God Stats
2W - 1L
1,786 SR
Queue Stats
252W - 236L
1,566 Elo+
Solo
Khepri
Khepri
SRG xNASTY
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chelsoa
Hercules
12
3 / 1 / 10
7,130
1,019
5,632
12,647
12,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Cushdaddy
Ravana
12
2 / 1 / 15
7,105
1,015
5,898
8,804
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

13
5 / 3 / 10
7,800
1,114
8,447
8,364
3,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
OAKW
Rama
12
3 / 2 / 12
7,382
1,055
6,759
7,303
3,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Rekur1
Hera
13
5 / 1 / 13
7,882
1,126
15,366
7,201
3,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Browenh13
Arachne
10
0 / 3 / 4
5,760
823
3,163
7,875
3,265
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Glokma
Tsukuyomi
13
3 / 4 / 3
6,858
980
9,568
10,573
4,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
IgnitedJesus
Cernunnos
10
1 / 5 / 2
6,412
916
6,630
9,718
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
LehVate
Sun Wukong
12
2 / 3 / 2
6,314
902
7,695
8,455
7,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
SRG xNASTY
Khepri
9
0 / 3 / 1
5,136
734
1,797
8,072
5,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
18
Kills
6
8
Deaths
18
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Browenh13
Arachne
0
3
4
0.67
W
Hercules
Chelsoa
Hercules
3
1
10
8
W
Ravana
Cushdaddy
Ravana
2
1
15
9.5
L
Tsukuyomi
Glokma
Tsukuyomi
3
4
3
1.13
W
5
3
10
3.33
L
Cernunnos
IgnitedJesus
Cernunnos
1
5
2
0.4
L
Sun Wukong
LehVate
Sun Wukong
2
3
2
1
W
Rama
OAKW
Rama
3
2
12
4.5
W
Hera
Rekur1
Hera
5
1
13
11.5
L
Khepri
SRG xNASTY
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
28,853
44,319
Taken
44,693
31,417
Mitigated
26,376
18,423
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Browenh13
Arachne
3,163
1,408
1,249
2,031
7,875
3,265
0
3,793
4,082
0
4,481
W
Hercules
Chelsoa
Hercules
5,632
2,054
1,204
4,276
12,647
12,831
573
1,479
11,168
0
8,807
W
Ravana
Cushdaddy
Ravana
5,898
1,461
1,275
2,684
8,804
8,542
265
791
8,013
0
9,873
L
Tsukuyomi
Glokma
Tsukuyomi
9,568
2,368
539
2,698
10,573
4,380
0
2,854
7,719
0
15,649
W
8,447
1,871
1,226
1,571
8,364
3,704
308
1,082
7,282
0
16,635
L
Cernunnos
IgnitedJesus
Cernunnos
6,630
3,788
429
571
9,718
5,807
0
3,203
6,515
0
11,681
L
Sun Wukong
LehVate
Sun Wukong
7,695
310
1,275
2,288
8,455
7,341
0
1,551
6,904
5,723
11,423
W
Rama
OAKW
Rama
6,759
3,480
1,266
1,986
7,303
3,246
2,969
903
6,400
0
20,535
W
Hera
Rekur1
Hera
15,366
4,431
1,222
1,713
7,201
3,094
576
743
6,458
27,230
0
L
Khepri
SRG xNASTY
Khepri
1,797
0
356
318
8,072
5,583
0
3,965
4,107
3,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
30,480
96
Minions Killed
48
0
Camps Cleared
0
686,885
Distance Traveled
619,174
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,760
823
3
0
0
127,496
0
W
Hercules
7,130
1,019
10
1
0
141,466
0
W
Ravana
7,105
1,015
10
1
0
144,050
0
L
Tsukuyomi
6,858
980
7
1
0
139,030
0
W
Loki
7,800
1,114
11
2
0
142,667
0
L
Cernunnos
6,412
916
15
2
0
97,957
1
L
Sun Wukong
6,314
902
14
2
0
136,301
1
W
Rama
7,382
1,055
36
5
0
108,910
1
W
Hera
7,882
1,126
29
4
0
149,792
2
L
Khepri
5,136
734
9
1
0
118,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role