Player Matchup

Artio
Artio
 
Artio
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Haireball71
Nemesis
Level 41
God Stats
7W - 0L
1,996 SR
Queue Stats
26W - 10L
1,776 Elo+
Party 1
Baron Samedi
Baron Samedi
SEAPAN
Baron Samedi
Level 93
God Stats
13W - 9L
1,448 SR
Queue Stats
141W - 131L
1,607 Elo+
Party 1
Hel
Hel
Smiles5231
Hel
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 86L
1,596 Elo+
Party 1
Skadi
Skadi
potatocake26
Skadi
Level 142
God Stats
10W - 3L
1,699 SR
Queue Stats
315W - 287L
1,571 Elo+
Party 1
Team Averages
Level 106
1,629 SR
1,610 Elo+

VS

Team Averages
Level 69
1,288 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
Misfired-
Morgan Le Fay
Level 74
God Stats
30W - 26L
1,555 SR
Queue Stats
323W - 298L
1,447 Elo+
Party 3
Thor
Thor
Necrophilxc-
Thor
Level 104
God Stats
0W - 2L
1,276 SR
Queue Stats
376W - 340L
1,445 Elo+
Party 3
Bellona
Bellona
TDTxJoseth
Bellona
Level 15
God Stats
0W - 5L
1,161 SR
Queue Stats
29W - 36L
1,292 Elo+
Party 3
Hachiman
Hachiman
Tetra z33
Hachiman
Level 108
God Stats
4W - 7L
1,198 SR
Queue Stats
105W - 88L
1,515 Elo+
Party 2
Ganesha
Ganesha
wire233
Ganesha
Level 43
God Stats
0W - 2L
1,248 SR
Queue Stats
110W - 101L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 0 / 3
7,055
641
3,760
5,692
2,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Haireball71
Nemesis
11
3 / 2 / 3
6,987
635
2,473
7,825
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SEAPAN
Baron Samedi
12
5 / 0 / 3
7,661
696
5,735
6,664
4,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 3
6,999
636
3,575
5,803
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 3
6,952
632
3,632
5,077
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Misfired-
Morgan Le Fay
11
2 / 2 / 0
5,806
528
3,723
4,628
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 1
5,587
508
5,383
7,934
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TDTxJoseth
Bellona
7
0 / 6 / 1
4,746
431
1,547
6,540
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Tetra z33
Hachiman
10
0 / 1 / 1
5,739
522
2,087
4,800
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
wire233
Ganesha
8
0 / 2 / 2
5,534
503
1,937
7,221
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
3
2.5
W
Nemesis
Haireball71
Nemesis
3
2
3
2.25
L
Morgan Le Fay
Misfired-
Morgan Le Fay
2
2
0
1
L
2
3
1
0.83
W
Baron Samedi
SEAPAN
Baron Samedi
5
0
3
6.5
W
2
1
3
3.5
L
Bellona
TDTxJoseth
Bellona
0
6
1
0.08
L
Hachiman
Tetra z33
Hachiman
0
1
1
0.5
W
3
1
3
4.5
L
Ganesha
wire233
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
14,677
31,061
Taken
31,123
12,528
Mitigated
13,200
18,507
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,760
561
518
2,455
5,692
2,877
807
1,194
4,485
24,946
0
W
Nemesis
Haireball71
Nemesis
2,473
871
0
3,547
7,825
2,314
766
545
7,220
0
34,578
L
Morgan Le Fay
Misfired-
Morgan Le Fay
3,723
162
0
1,147
4,628
1,648
0
2,009
2,619
33,391
0
L
5,383
1,374
0
1,897
7,934
2,596
0
3,585
4,349
0
28,399
W
Baron Samedi
SEAPAN
Baron Samedi
5,735
1,125
152
3,976
6,664
4,088
888
0
6,664
36,384
0
W
3,575
256
2,215
4,181
5,803
1,899
886
3,236
2,282
35,093
0
L
Bellona
TDTxJoseth
Bellona
1,547
375
0
728
6,540
3,628
646
2,939
3,601
0
13,499
L
Hachiman
Tetra z33
Hachiman
2,087
970
0
2,903
4,800
1,283
0
715
4,085
0
36,295
W
3,632
1,834
0
1,463
5,077
1,350
2,584
327
4,750
0
45,371
L
Ganesha
wire233
Ganesha
1,937
130
0
2,074
7,221
4,045
0
3,822
3,399
7,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
27,412
355
Minions Killed
250
0
Camps Cleared
0
1,054,249
Distance Traveled
958,299
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,055
641
51
5
0
228,116
4
W
Nemesis
6,987
635
76
7
0
250,257
2
L
Morgan Le Fay
5,806
528
69
6
0
197,547
3
L
Thor
5,587
508
65
6
0
223,122
2
W
Baron Samedi
7,661
696
73
7
0
184,416
0
W
Hel
6,999
636
69
6
0
200,099
2
L
Bellona
4,746
431
29
3
0
187,151
0
L
Hachiman
5,739
522
82
7
0
162,590
5
W
Skadi
6,952
632
86
8
0
191,361
1
L
Ganesha
5,534
503
5
0
0
187,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role