Player Matchup

Fenrir
Fenrir
D34TH19405
Fenrir
Level 6
God Stats
7W - 10L
1,483 SR
Queue Stats
10W - 11L
1,586 Elo+
Party 1
Ymir
Ymir
Jesus26108
Ymir
Level 34
God Stats
5W - 7L
1,429 SR
Queue Stats
8W - 10L
1,569 Elo+
Party 1
Loki
Loki
Uzhuki
Loki
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,586 Elo+
Party 1
Tiamat
Tiamat
Yttrddd
Tiamat
Level 8
God Stats
0W - 4L
1,357 SR
Queue Stats
11W - 14L
1,517 Elo+
Solo
Nemesis
Nemesis
pringles48439
Nemesis
Level 16
God Stats
46W - 47L
1,523 SR
Queue Stats
322W - 308L
1,475 Elo+
Solo
Team Averages
Level 27
1,459 SR
1,547 Elo+

VS

Team Averages
Level 24
1,505 SR
1,521 Elo+
Kukulkan
Kukulkan
SpicyyyTM
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,467 Elo+
Party 3
Thanatos
Thanatos
SpikedStream99
Thanatos
Level 101
God Stats
1W - 1L
1,294 SR
Queue Stats
13W - 30L
1,337 Elo+
Party 2
Yemoja
Yemoja
Tanny2cigs
Yemoja
Level 7
God Stats
6W - 6L
1,548 SR
Queue Stats
45W - 43L
1,471 Elo+
Solo
Izanami
Izanami
XIIReap
Izanami
Level 2
God Stats
3W - 1L
1,684 SR
Queue Stats
3W - 1L
1,681 Elo+
Party 2
Jing Wei
Jing Wei
XoMj2
Jing Wei
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D34TH19405
Fenrir
20
9 / 7 / 13
15,732
1,049
16,246
25,153
23,600
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 2 / 19
15,168
1,011
13,732
32,603
37,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
Uzhuki
Loki
20
7 / 10 / 16
16,464
1,098
19,943
23,657
8,435
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Yttrddd
Tiamat
17
4 / 4 / 5
12,997
866
8,003
8,292
3,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
20
11 / 8 / 3
15,501
1,033
26,197
28,301
13,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SpicyyyTM
Kukulkan
20
4 / 8 / 12
14,396
960
22,828
14,888
7,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
17 / 8 / 6
17,924
1,195
34,090
22,543
12,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Tanny2cigs
Yemoja
20
0 / 4 / 18
15,799
1,053
8,336
20,162
27,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
XIIReap
Izanami
20
9 / 3 / 9
16,951
1,130
36,794
18,460
7,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
XoMj2
Jing Wei
19
1 / 11 / 12
13,206
880
8,318
19,117
7,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
88
33
Kills
31
31
Deaths
34
56
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D34TH19405
Fenrir
9
7
13
2.21
L
2
2
19
5.75
W
Kukulkan
SpicyyyTM
Kukulkan
4
8
12
1.25
W
Thanatos
17
8
6
2.5
W
Yemoja
Tanny2cigs
Yemoja
0
4
18
2.25
L
Loki
Uzhuki
Loki
7
10
16
1.5
W
Izanami
XIIReap
Izanami
9
3
9
4.5
W
Jing Wei
XoMj2
Jing Wei
1
11
12
0.64
L
Tiamat
Yttrddd
Tiamat
4
4
5
1.63
L
Nemesis
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,121
Damage
110,366
118,006
Taken
95,170
87,268
Mitigated
62,648
9,301
Healing
26,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D34TH19405
Fenrir
16,246
3,046
0
2,955
25,153
23,600
0
8,894
16,259
0
22,230
L
13,732
2,020
0
2,977
32,603
37,945
0
10,175
22,428
51,292
0
W
Kukulkan
SpicyyyTM
Kukulkan
22,828
3,003
0
389
14,888
7,514
0
1,511
13,297
35,826
0
W
Thanatos
34,090
11,146
800
13,090
22,543
12,471
0
4,410
17,973
0
50,506
W
Yemoja
Tanny2cigs
Yemoja
8,336
1,976
6,150
2,700
20,162
27,362
0
5,750
14,332
34,556
0
L
Loki
Uzhuki
Loki
19,943
8,801
0
600
23,657
8,435
0
4,676
18,981
0
47,029
W
Izanami
XIIReap
Izanami
36,794
24,980
19
3,564
18,460
7,833
0
3,778
14,682
0
103,720
W
Jing Wei
XoMj2
Jing Wei
8,318
6,098
0
0
19,117
7,468
0
6,286
11,403
0
12,718
L
Tiamat
Yttrddd
Tiamat
8,003
1,263
0
946
8,292
3,645
0
1,664
6,628
12,881
0
L
Nemesis
26,197
14,188
0
1,823
28,301
13,643
0
5,755
22,546
0
46,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,862
Gold Earned
78,276
204
Minions Killed
294
9
Camps Cleared
9
1,371,214
Distance Traveled
1,373,914
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,732
1,049
14
1
0
323,445
0
L
Ymir
15,168
1,011
100
7
0
315,011
1
W
Kukulkan
14,396
960
44
3
0
261,873
0
W
Thanatos
17,924
1,195
33
2
7
288,941
0
W
Yemoja
15,799
1,053
43
3
0
293,989
0
L
Loki
16,464
1,098
48
3
0
264,959
0
W
Izanami
16,951
1,130
168
11
2
250,244
0
W
Jing Wei
13,206
880
6
0
0
278,867
0
L
Tiamat
12,997
866
7
0
0
132,777
1
L
Nemesis
15,501
1,033
35
2
9
335,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role