Player Matchup

Sol
Sol
MojonSenpai
Sol
Level 158
God Stats
1W - 1L
1,562 SR
Queue Stats
113W - 111L
1,533 Elo+
Solo
Heimdallr
Heimdallr
Rogueh VI
Heimdallr
Level 88
God Stats
7W - 2L
1,272 SR
Queue Stats
324W - 289L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
StarshopGBC
Cthulhu
Level 140
God Stats
2W - 0L
1,744 SR
Queue Stats
165W - 155L
1,511 Elo+
Solo
Zeus
Zeus
Tasti Senpai
Zeus
Level 107
God Stats
25W - 8L
1,916 SR
Queue Stats
403W - 340L
1,567 Elo+
Party 1
Hercules
Hercules
WING DING FC
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 327L
1,543 Elo+
Party 1
Team Averages
Level 120
1,599 SR
1,544 Elo+

VS

Team Averages
Level 94
1,496 SR
1,537 Elo+
Scylla
Scylla
Admrlgnrlaladeen
Scylla
Level 100
God Stats
1W - 1L
1,902 SR
Queue Stats
193W - 163L
1,581 Elo+
Party 3
Chiron
Chiron
CharlesDeBold
Chiron
Level 113
God Stats
1W - 3L
1,295 SR
Queue Stats
232W - 217L
1,585 Elo+
Party 3
Hades
Hades
Shodestroyer
Hades
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 140L
1,571 Elo+
Party 3
Sobek
Sobek
blackstockc
Sobek
Level 89
God Stats
0W - 2L
1,281 SR
Queue Stats
27W - 35L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
crackerjack102
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 166L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 18
13,351
742
22,593
13,117
4,370
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Rogueh VI
Heimdallr
20
9 / 4 / 17
13,730
763
23,226
18,631
7,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
StarshopGBC
Cthulhu
19
2 / 6 / 16
12,530
696
16,262
32,561
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 4 / 18
13,160
731
38,261
11,034
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
WING DING FC
Hercules
18
2 / 8 / 25
11,543
641
9,703
32,968
14,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
12,994
722
25,807
17,265
8,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 5 / 8
14,501
806
29,212
24,251
14,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 10
10,668
593
13,768
22,603
18,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 7 / 16
10,901
606
10,399
32,300
45,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
19
3 / 5 / 17
11,593
644
13,209
29,768
29,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
92
28
Kills
26
26
Deaths
28
94
Assists
66
Player
Kills
Deaths
Assists
KDA
L
5
3
15
4.17
L
14
5
8
3.6
W
7
4
18
4
W
Heimdallr
Rogueh VI
Heimdallr
9
4
17
4.38
L
2
8
10
0.88
W
Cthulhu
StarshopGBC
Cthulhu
2
6
16
1.67
W
8
4
18
4.25
W
Hercules
WING DING FC
Hercules
2
8
25
1.81
L
2
7
16
1.43
L
Sylvanus
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,045
Damage
92,395
108,311
Taken
126,187
55,475
Mitigated
116,653
43,585
Healing
62,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,807
1,897
2,522
4,026
17,265
8,929
1,624
10,889
6,021
53,384
0
L
29,212
13,565
5,441
8,117
24,251
14,318
653
15,789
8,108
0
57,769
W
22,593
6,981
3,587
5,286
13,117
4,370
3,717
7,790
5,327
45,258
0
W
Heimdallr
Rogueh VI
Heimdallr
23,226
12,206
88
4,353
18,631
7,930
1,072
10,192
8,439
0
44,022
L
13,768
1,135
2,202
2,949
22,603
18,477
390
14,861
7,444
25,071
0
W
Cthulhu
StarshopGBC
Cthulhu
16,262
491
2,037
11,683
32,561
24,600
139
20,336
12,225
35,527
0
W
38,261
1,815
1,182
2,982
11,034
3,913
827
6,152
4,882
60,688
0
W
Hercules
WING DING FC
Hercules
9,703
2,293
2,192
10,195
32,968
14,662
90
18,713
14,255
0
15,776
L
10,399
611
2,355
4,017
32,300
45,251
135
15,188
16,617
18,004
0
L
Sylvanus
13,209
3,777
18,442
12,039
29,768
29,678
980
18,341
10,879
20,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,314
Gold Earned
60,657
223
Minions Killed
182
0
Camps Cleared
0
1,515,762
Distance Traveled
1,579,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,994
722
54
3
0
324,748
0
L
Chiron
14,501
806
71
4
0
362,569
0
W
Sol
13,351
742
62
3
0
264,653
0
W
Heimdallr
13,730
763
52
3
0
297,290
0
L
Hades
10,668
593
29
2
0
299,159
0
W
Cthulhu
12,530
696
32
2
0
338,386
0
W
Zeus
13,160
731
63
4
0
313,828
4
W
Hercules
11,543
641
14
1
0
301,605
0
L
Sobek
10,901
606
13
1
0
323,815
1
L
Sylvanus
11,593
644
15
1
0
269,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role