Player Matchup

Janus
Janus
OPTIC NOVA 12
Janus
Level 86
God Stats
3W - 3L
1,592 SR
Queue Stats
93W - 74L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
OxyTrippinCid
Cthulhu
Level 77
God Stats
3W - 0L
1,842 SR
Queue Stats
19W - 10L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
Zachmc6
Heimdallr
Level 29
God Stats
5W - 2L
1,672 SR
Queue Stats
70W - 52L
1,618 Elo+
Party 1
Team Averages
Level 64
1,702 SR
1,602 Elo+

VS

Team Averages
Level 6
1,418 SR
1,178 Elo+
Set
Set
JUGGERKNOT555666
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Neith
Neith
LilDemon0318
Neith
Level 6
God Stats
0W - 3L
1,255 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 2
Thor
Thor
MySteri0us27
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 9
8,939
813
12,689
8,729
2,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
11
7 / 3 / 6
9,010
819
4,257
11,044
9,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Zachmc6
Heimdallr
13
7 / 2 / 8
9,000
818
10,039
8,525
3,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,252
659
3,760
13,956
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
4 / 5 / 2
7,657
696
5,680
9,701
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 10 / 4
6,391
581
2,525
10,295
5,136
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
6
8
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
4
5
2
1
L
0
10
4
0.2
W
6
3
9
3.5
W
Cthulhu
7
3
6
3.33
W
Heimdallr
Zachmc6
Heimdallr
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,985
Damage
11,965
28,298
Taken
33,952
15,593
Mitigated
17,868
6,427
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,760
1,565
405
1,435
13,956
9,245
0
6,000
7,956
0
12,852
L
5,680
2,352
0
452
9,701
3,487
30
5,460
4,241
0
15,034
L
2,525
987
0
0
10,295
5,136
0
5,486
4,809
0
8,509
W
12,689
1,436
0
2,332
8,729
2,473
475
0
8,669
30,584
0
W
Cthulhu
4,257
401
364
608
11,044
9,514
344
0
10,798
15,106
0
W
Heimdallr
Zachmc6
Heimdallr
10,039
6,477
0
3,123
8,525
3,606
890
0
8,375
0
28,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
21,300
95
Minions Killed
38
0
Camps Cleared
0
518,633
Distance Traveled
499,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,252
659
9
1
0
194,711
0
L
Neith
7,657
696
18
2
0
163,545
0
L
Thor
6,391
581
11
1
0
140,814
1
W
Janus
8,939
813
30
3
0
180,971
0
W
Cthulhu
9,010
819
16
1
0
174,747
0
W
Heimdallr
9,000
818
49
4
0
162,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role