Player Matchup

Gilgamesh
Gilgamesh
BlackHxle
Gilgamesh
Level 17
God Stats
1W - 1L
1,825 SR
Queue Stats
1W - 1L
1,791 Elo+
Party 2
Merlin
Merlin
Divxrce
Merlin
Level 146
God Stats
2W - 4L
1,604 SR
Queue Stats
19W - 23L
1,651 Elo+
Party 2
He Bo
He Bo
TeIescxpe
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,791 Elo+
Party 2
Anhur
Anhur
WhyXolo
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,862 Elo+
Party 2
Kumbhakarna
Kumbhakarna
i-Killl-U-
Kumbhakarna
Level 22
God Stats
1W - 1L
1,633 SR
Queue Stats
4W - 1L
1,791 Elo+
Party 2
Team Averages
Level 42
1,612 SR
1,777 Elo+

VS

Team Averages
Level 21
1,590 SR
1,620 Elo+
Geb
Geb
 
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SilentWolveX
Ullr
Level 28
God Stats
16W - 2L
1,950 SR
Queue Stats
163W - 111L
1,622 Elo+
Solo
Anubis
Anubis
SnowBeast117
Anubis
Level 16
God Stats
13W - 4L
1,500 SR
Queue Stats
262W - 213L
1,841 Elo+
Party 1
Arachne
Arachne
aDrunkCharlie
Arachne
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackHxle
Gilgamesh
5
0 / 2 / 0
3,173
635
1,467
3,387
915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Divxrce
Merlin
3
0 / 1 / 0
2,710
542
239
700
119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

He Bo
TeIescxpe
He Bo
5
0 / 2 / 0
3,046
609
334
2,262
395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
WhyXolo
Anhur
5
1 / 1 / 0
3,030
606
1,139
2,664
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
i-Killl-U-
Kumbhakarna
3
0 / 3 / 0
2,732
546
244
2,931
810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
2 / 1 / 1
3,786
757
614
1,769
308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
 
Gilgamesh
6
2 / 0 / 0
3,725
745
2,045
2,574
756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
2 / 0 / 2
3,992
798
2,603
1,686
293
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
2 / 0 / 0
4,012
802
455
1,039
459
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
6
1 / 0 / 3
3,719
744
1,287
2,062
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
1
2.5
W
Gilgamesh
 
Gilgamesh
2
0
0
2
L
Gilgamesh
BlackHxle
Gilgamesh
0
2
0
0
L
Merlin
Divxrce
Merlin
0
1
0
0
W
2
0
2
3
W
Anubis
2
0
0
2
L
He Bo
TeIescxpe
He Bo
0
2
0
0
L
Anhur
WhyXolo
Anhur
1
1
0
1
W
Arachne
1
0
3
2.5
L
Kumbhakarna
i-Killl-U-
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,423
Damage
7,004
11,944
Taken
9,130
2,701
Mitigated
2,541
3,143
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
614
155
87
337
1,769
308
156
81
1,688
4,270
0
W
Gilgamesh
 
Gilgamesh
2,045
611
0
1,088
2,574
756
0
0
2,574
0
14,788
L
Gilgamesh
BlackHxle
Gilgamesh
1,467
468
0
1,030
3,387
915
0
0
3,387
0
8,197
L
Merlin
Divxrce
Merlin
239
76
0
0
700
119
0
316
384
4,160
0
W
2,603
925
0
250
1,686
293
259
163
1,523
0
19,275
W
Anubis
455
65
0
702
1,039
459
566
296
743
15,447
0
L
He Bo
TeIescxpe
He Bo
334
0
0
728
2,262
395
0
139
2,123
9,178
0
L
Anhur
WhyXolo
Anhur
1,139
706
0
1,159
2,664
462
0
243
2,421
0
10,191
W
Arachne
1,287
979
0
916
2,062
725
0
277
1,785
0
14,983
L
Kumbhakarna
i-Killl-U-
Kumbhakarna
244
89
0
226
2,931
810
0
371
2,560
1,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,691
Gold Earned
19,234
69
Minions Killed
145
0
Camps Cleared
0
391,115
Distance Traveled
448,504
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,786
757
14
3
0
83,422
0
W
Gilgamesh
3,725
745
28
6
0
94,923
1
L
Gilgamesh
3,173
635
20
4
0
85,203
1
L
Merlin
2,710
542
13
3
0
47,229
0
W
Ullr
3,992
798
33
7
0
96,441
1
W
Anubis
4,012
802
34
7
0
65,834
1
L
He Bo
3,046
609
20
4
0
81,397
2
L
Anhur
3,030
606
14
3
0
79,990
0
W
Arachne
3,719
744
36
7
0
107,884
0
L
Kumbhakarna
2,732
546
2
0
0
97,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role