Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Luxuriezz
Sobek
Level 48
God Stats
3W - 0L
1,770 SR
Queue Stats
27W - 20L
1,557 Elo+
Party 1
Fenrir
Fenrir
R1ZMA-
Fenrir
Level 136
God Stats
4W - 3L
1,449 SR
Queue Stats
271W - 227L
1,608 Elo+
Party 1
Izanami
Izanami
Stackfuls
Izanami
Level 32
God Stats
50W - 33L
1,643 SR
Queue Stats
108W - 102L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
Waterboy321
Guan Yu
Level 149
God Stats
1W - 1L
1,191 SR
Queue Stats
28W - 24L
1,580 Elo+
Party 1
Team Averages
Level 85
1,511 SR
1,556 Elo+

VS

Team Averages
Level 52
1,447 SR
1,399 Elo+
Nike
Nike
Furry_Slayer_
Nike
Level 68
God Stats
1W - 3L
1,494 SR
Queue Stats
148W - 174L
1,462 Elo+
Party 2
Ymir
Ymir
GarrettBook
Ymir
Level 64
God Stats
3W - 6L
1,279 SR
Queue Stats
103W - 129L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
SoggySlayer
Cernunnos
Level 24
God Stats
3W - 5L
1,444 SR
Queue Stats
108W - 142L
1,371 Elo+
Party 2
Athena
Athena
Tfwho
Athena
Level 54
God Stats
1W - 3L
1,650 SR
Queue Stats
215W - 278L
1,378 Elo+
Party 2
Scylla
Scylla
YouBugginnnnnnnn
Scylla
Level 48
God Stats
17W - 21L
1,366 SR
Queue Stats
224W - 294L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 8
6,365
637
5,327
2,987
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Luxuriezz
Sobek
9
1 / 1 / 13
6,208
621
3,611
7,253
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
R1ZMA-
Fenrir
10
7 / 1 / 2
6,587
659
3,835
6,777
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Stackfuls
Izanami
12
7 / 2 / 1
7,158
716
6,763
6,130
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Waterboy321
Guan Yu
11
4 / 1 / 7
6,922
692
7,742
7,594
3,419
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,418
542
1,871
6,739
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 4 / 0
5,536
554
1,817
9,502
3,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SoggySlayer
Cernunnos
9
2 / 4 / 2
5,564
556
4,017
5,638
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Tfwho
Athena
8
1 / 5 / 2
5,333
533
4,419
9,674
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
4,398
440
2,248
5,660
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
8
5
L
0
4
2
0.25
L
2
4
0
0.5
W
Sobek
Luxuriezz
Sobek
1
1
13
7.5
W
Fenrir
R1ZMA-
Fenrir
7
1
2
8
L
Cernunnos
SoggySlayer
Cernunnos
2
4
2
0.75
W
Izanami
Stackfuls
Izanami
7
2
1
3.75
L
Athena
Tfwho
Athena
1
5
2
0.4
W
Guan Yu
Waterboy321
Guan Yu
4
1
7
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
14,372
30,741
Taken
37,213
12,455
Mitigated
10,853
13,843
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,327
649
0
1,002
2,987
782
0
889
2,044
40,090
0
L
1,871
343
0
280
6,739
1,978
0
337
6,402
0
25,526
L
1,817
304
0
1,582
9,502
3,191
0
3,270
6,232
15,680
0
W
Sobek
Luxuriezz
Sobek
3,611
428
0
2,608
7,253
4,159
362
3,273
3,870
7,596
0
W
Fenrir
R1ZMA-
Fenrir
3,835
1,245
0
2,843
6,777
2,177
0
1,765
5,012
0
27,083
L
Cernunnos
SoggySlayer
Cernunnos
4,017
1,677
0
632
5,638
1,363
0
679
4,959
0
19,330
W
Izanami
Stackfuls
Izanami
6,763
4,440
0
1,954
6,130
1,918
1,292
1,226
4,904
0
45,414
L
Athena
Tfwho
Athena
4,419
1,241
0
2,046
9,674
3,000
0
3,124
6,550
20,942
0
W
Guan Yu
Waterboy321
Guan Yu
7,742
2,852
440
4,996
7,594
3,419
0
1,099
6,427
0
37,551
L
2,248
309
0
1,095
5,660
1,321
0
1,528
4,132
16,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
26,249
309
Minions Killed
199
0
Camps Cleared
0
1,031,291
Distance Traveled
1,003,429
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,365
637
79
8
0
215,034
5
L
Nike
5,418
542
66
7
0
208,273
0
L
Ymir
5,536
554
28
3
0
187,398
1
W
Sobek
6,208
621
14
1
0
191,923
1
W
Fenrir
6,587
659
52
5
0
230,316
2
L
Cernunnos
5,564
556
34
3
0
185,681
1
W
Izanami
7,158
716
91
9
0
175,848
3
L
Athena
5,333
533
47
5
0
233,049
1
W
Guan Yu
6,922
692
73
7
0
218,170
1
L
Scylla
4,398
440
24
2
0
189,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role