Player Matchup

Eset
Eset
Dibadgyal2
Eset
Level 108
God Stats
7W - 10L
1,382 SR
Queue Stats
128W - 145L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
GreenCesarLion67
Nu Wa
Level 25
God Stats
0W - 1L
1,794 SR
Queue Stats
17W - 15L
1,543 Elo+
Party 2
Loki
Loki
PvtTUBBS
Loki
Level 84
God Stats
3W - 1L
1,629 SR
Queue Stats
38W - 25L
1,628 Elo+
Party 3
Bellona
Bellona
fwph_bub
Bellona
Level 128
God Stats
9W - 6L
1,735 SR
Queue Stats
21W - 17L
1,577 Elo+
Party 3
Ares
Ares
lightharm
Ares
Level 40
God Stats
0W - 1L
1,429 SR
Queue Stats
16W - 4L
1,877 Elo+
Party 3
Team Averages
Level 77
1,594 SR
1,619 Elo+

VS

Team Averages
Level 118
1,749 SR
1,558 Elo+
Hera
Hera
IShinobuº
Hera
Level 144
God Stats
2W - 0L
1,767 SR
Queue Stats
86W - 78L
1,483 Elo+
Party 4
Tyr
Tyr
LuzoGert
Tyr
Level 155
God Stats
10W - 4L
1,510 SR
Queue Stats
74W - 72L
1,494 Elo+
Party 4
Hun Batz
Hun Batz
VlllXXlll
Hun Batz
Level 128
God Stats
1W - 0L
1,863 SR
Queue Stats
43W - 40L
1,557 Elo+
Party 1
Sol
Sol
YaGirlJuliB
Sol
Level 28
God Stats
1W - 0L
1,916 SR
Queue Stats
10W - 5L
1,666 Elo+
Party 1
Kuzenbo
Kuzenbo
YaboiSmatt
Kuzenbo
Level 137
God Stats
1W - 2L
1,690 SR
Queue Stats
28W - 25L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,062
537
2,945
7,508
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 8
10,625
708
16,193
13,042
5,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
19
11 / 6 / 2
13,327
888
18,707
14,868
6,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
fwph_bub
Bellona
17
4 / 6 / 11
11,364
758
8,412
21,773
21,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ares
14
0 / 8 / 11
8,704
580
8,240
15,156
16,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 9
11,767
784
11,298
10,494
3,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 12
11,678
779
8,647
16,153
11,645
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
VlllXXlll
Hun Batz
16
1 / 8 / 17
10,620
708
7,995
14,678
5,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
9 / 1 / 13
13,775
918
17,846
10,250
3,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
YaboiSmatt
Kuzenbo
18
10 / 2 / 15
13,388
893
17,076
17,035
26,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
97
20
Kills
31
31
Deaths
20
36
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
5
5
8
1.8
W
6
6
9
1.75
W
5
3
12
3.67
L
Loki
11
6
2
2
W
Hun Batz
VlllXXlll
Hun Batz
1
8
17
1.19
W
9
1
13
15.5
W
Kuzenbo
YaboiSmatt
Kuzenbo
10
2
15
8.75
L
Bellona
fwph_bub
Bellona
4
6
11
1.58
L
Ares
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,497
Damage
62,862
72,347
Taken
68,610
53,197
Mitigated
50,027
7,348
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,945
172
0
322
7,508
2,844
0
4,052
3,204
20,254
0
L
16,193
3,730
708
2,017
13,042
5,491
14
9,752
2,932
35,533
0
W
11,298
2,834
0
250
10,494
3,214
772
3,378
6,923
36,173
0
W
8,647
313
0
2,361
16,153
11,645
238
6,691
9,099
0
29,705
L
Loki
18,707
4,165
0
250
14,868
6,817
0
8,064
6,436
0
54,510
W
Hun Batz
VlllXXlll
Hun Batz
7,995
455
0
125
14,678
5,245
233
5,142
9,366
0
28,460
W
17,846
5,978
0
4,577
10,250
3,491
3,496
2,438
7,608
66,742
0
W
Kuzenbo
YaboiSmatt
Kuzenbo
17,076
4,312
0
1,207
17,035
26,432
169
9,468
7,220
35,225
0
L
Bellona
fwph_bub
Bellona
8,412
2,859
0
4,051
21,773
21,583
0
12,262
8,943
2,600
19,319
L
Ares
8,240
535
0
0
15,156
16,462
0
10,358
4,319
14,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,082
Gold Earned
61,228
213
Minions Killed
346
5
Camps Cleared
9
1,201,391
Distance Traveled
1,430,056
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,062
537
36
2
1
181,198
0
L
Nu Wa
10,625
708
52
3
1
233,292
0
W
Hera
11,767
784
72
5
0
269,298
0
W
Tyr
11,678
779
43
3
2
339,209
0
L
Loki
13,327
888
76
5
3
270,355
1
W
Hun Batz
10,620
708
49
3
0
253,850
0
W
Sol
13,775
918
142
9
5
282,315
0
W
Kuzenbo
13,388
893
40
3
2
285,384
4
L
Bellona
11,364
758
37
2
0
270,388
0
L
Ares
8,704
580
12
1
0
246,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role