Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Accultr
Thor
Level 14
God Stats
2W - 0L
1,795 SR
Queue Stats
15W - 5L
1,680 Elo+
Party 2
Hercules
Hercules
Aruserso
Hercules
Level 15
God Stats
1W - 3L
1,160 SR
Queue Stats
12W - 10L
1,650 Elo+
Party 2
Merlin
Merlin
Pach_DARK
Merlin
Level 102
God Stats
40W - 32L
1,589 SR
Queue Stats
990W - 842L
1,592 Elo+
Party 2
Team Averages
Level 60
1,509 SR
1,584 Elo+

VS

Team Averages
Level 74
1,494 SR
1,499 Elo+
Ganesha
Ganesha
DaddyXzibit
Ganesha
Level 114
God Stats
19W - 14L
1,531 SR
Queue Stats
137W - 136L
1,459 Elo+
Party 3
Jormungandr
Jormungandr
Dinokrah166
Jormungandr
Level 41
God Stats
0W - 3L
1,091 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
KittenLazuli
Ah Puch
Level 80
God Stats
13W - 5L
1,788 SR
Queue Stats
121W - 114L
1,472 Elo+
Party 3
Medusa
Medusa
spacyshadow
Medusa
Level 109
God Stats
7W - 11L
1,481 SR
Queue Stats
606W - 541L
1,569 Elo+
Party 3
Loki
Loki
ttvDroppi
Loki
Level 25
God Stats
32W - 34L
1,579 SR
Queue Stats
130W - 143L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
11 / 2 / 11
15,573
649
14,746
18,034
10,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
 
Izanami
17
10 / 1 / 10
12,720
530
21,156
8,644
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Accultr
Thor
20
8 / 1 / 4
16,248
677
8,132
10,652
5,122
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Aruserso
Hercules
18
6 / 2 / 13
14,360
598
11,568
9,947
3,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Pach_DARK
Merlin
17
5 / 1 / 15
12,680
528
8,295
9,233
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaddyXzibit
Ganesha
7
0 / 6 / 6
5,672
236
0
15,107
2,888
Jormungandr
Dinokrah166
Jormungandr
10
0 / 8 / 5
7,721
322
2,109
14,179
7,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
KittenLazuli
Ah Puch
4
0 / 8 / 3
4,830
201
0
9,474
797
Medusa
5
0 / 11 / 5
5,200
217
0
10,908
1,124
Loki
15
1 / 7 / 2
10,119
422
3,146
24,865
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
40
Kills
1
7
Deaths
40
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
2
11
8.25
W
Izanami
 
Izanami
10
1
10
15
W
Thor
Accultr
Thor
8
1
4
10
W
Hercules
Aruserso
Hercules
6
2
13
6.25
L
Ganesha
DaddyXzibit
Ganesha
0
6
6
0.5
L
Jormungandr
Dinokrah166
Jormungandr
0
8
5
0.31
L
Ah Puch
KittenLazuli
Ah Puch
0
8
3
0.19
W
Merlin
Pach_DARK
Merlin
5
1
15
12.5
L
Medusa
0
11
5
0.23
L
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,897
Damage
5,255
56,510
Taken
74,533
27,156
Mitigated
18,826
8,252
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,746
921
0
2,910
18,034
10,583
1,414
3,118
12,169
70,431
0
W
Izanami
 
Izanami
21,156
12,475
0
1,997
8,644
4,088
6,146
0
8,275
0
103,014
W
Thor
Accultr
Thor
8,132
982
0
261
10,652
5,122
0
0
10,070
0
180,114
W
Hercules
Aruserso
Hercules
11,568
1,124
0
1,017
9,947
3,870
1,518
64
8,542
0
67,913
L
Ganesha
DaddyXzibit
Ganesha
0
0
0
0
15,107
2,888
0
3,465
11,482
0
0
L
Jormungandr
Dinokrah166
Jormungandr
2,109
705
0
204
14,179
7,446
0
6,613
7,566
22,859
0
L
Ah Puch
KittenLazuli
Ah Puch
0
0
0
0
9,474
797
0
2,034
7,440
0
0
W
Merlin
Pach_DARK
Merlin
8,295
293
0
2,067
9,233
3,493
998
1,712
7,521
88,234
0
L
Medusa
0
0
0
0
10,908
1,124
0
2,501
8,407
0
0
L
Loki
3,146
756
0
2,427
24,865
6,571
0
8,428
16,319
0
58,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,581
Gold Earned
33,542
752
Minions Killed
135
0
Camps Cleared
0
2,165,087
Distance Traveled
710,639
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,573
649
107
4
0
415,298
0
W
Izanami
12,720
530
151
6
0
435,579
3
W
Thor
16,248
677
266
11
0
501,792
0
W
Hercules
14,360
598
100
4
0
430,990
2
L
Ganesha
5,672
236
0
0
0
2,768
0
L
Jormungandr
7,721
322
28
1
0
289,240
0
L
Ah Puch
4,830
201
0
0
0
0
0
W
Merlin
12,680
528
128
5
0
381,428
2
L
Medusa
5,200
217
0
0
0
0
0
L
Loki
10,119
422
107
4
0
418,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role