Player Matchup

Bellona
Bellona
M0BBDEEP
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,602 Elo+
Party 1
Kali
Kali
MamaFluid
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,487 Elo+
Solo
Khepri
Khepri
TheDuckHimself
Khepri
Level 104
God Stats
38W - 23L
1,672 SR
Queue Stats
44W - 32L
1,580 Elo+
Party 1
Neith
Neith
TheMightyChumba
Neith
Level 7
God Stats
1W - 1L
1,763 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Discordia
Discordia
freblast
Discordia
Level 13
God Stats
4W - 3L
1,820 SR
Queue Stats
78W - 93L
1,450 Elo+
Solo
Team Averages
Level 34
1,651 SR
1,563 Elo+

VS

Team Averages
Level 30
1,663 SR
1,502 Elo+
King Arthur
King Arthur
GoHTitan
King Arthur
Level 7
God Stats
10W - 6L
1,717 SR
Queue Stats
28W - 21L
1,351 Elo+
Party 3
Vulcan
Vulcan
Mcshlappers
Vulcan
Level 23
God Stats
21W - 19L
1,567 SR
Queue Stats
70W - 47L
1,508 Elo+
Party 3
Zeus
Zeus
SkullKidRathius
Zeus
Level 25
God Stats
5W - 3L
1,712 SR
Queue Stats
79W - 25L
1,754 Elo+
Solo
Mulan
Mulan
TheHolyClutch
Mulan
Level 8
God Stats
13W - 4L
1,700 SR
Queue Stats
18W - 13L
1,434 Elo+
Party 2
Pele
Pele
xKILOx FUZE
Pele
Level 86
God Stats
13W - 7L
1,616 SR
Queue Stats
33W - 29L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
M0BBDEEP
Bellona
16
7 / 12 / 7
11,549
1,155
17,690
25,035
15,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kali
17
2 / 7 / 11
11,239
1,124
8,327
21,864
8,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 7
10,112
1,011
6,675
26,339
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 7 / 6
10,774
1,077
5,981
16,127
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
freblast
Discordia
16
2 / 10 / 10
10,435
1,044
13,455
20,867
6,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

30

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoHTitan
King Arthur
16
0 / 5 / 18
9,792
979
4,472
12,468
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
18
6 / 3 / 15
11,824
1,182
21,387
9,570
4,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
25 / 2 / 13
16,267
1,627
45,287
8,344
3,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 21
10,501
1,050
4,708
11,861
11,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
13 / 5 / 21
13,084
1,308
27,065
15,037
9,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
133
17
Kills
45
45
Deaths
17
41
Assists
88
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GoHTitan
King Arthur
0
5
18
1.8
L
Bellona
M0BBDEEP
Bellona
7
12
7
0.88
L
Kali
2
7
11
1.07
W
Vulcan
6
3
15
4.5
W
25
2
13
15.75
L
1
9
7
0.5
W
1
2
21
5.75
L
5
7
6
1.14
L
Discordia
freblast
Discordia
2
10
10
0.7
W
13
5
21
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,128
Damage
102,919
110,232
Taken
57,280
59,500
Mitigated
34,826
10,136
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GoHTitan
King Arthur
4,472
1,395
0
0
12,468
6,601
0
4,318
7,455
0
7,694
L
Bellona
M0BBDEEP
Bellona
17,690
5,836
207
1,323
25,035
15,929
0
16,355
8,680
0
29,535
L
Kali
8,327
4,658
0
1,989
21,864
8,432
0
13,847
8,017
0
27,689
W
Vulcan
21,387
6,341
110
1,496
9,570
4,097
0
3,940
5,630
51,956
0
W
45,287
3,727
378
1,233
8,344
3,857
0
1,616
6,728
72,618
0
L
6,675
520
0
4,116
26,339
22,543
0
17,464
8,875
20,947
0
W
4,708
575
659
441
11,861
11,129
0
4,355
7,506
0
11,304
L
5,981
2,787
0
1,595
16,127
5,698
0
8,019
8,108
0
29,980
L
Discordia
freblast
Discordia
13,455
1,219
106
800
20,867
6,898
0
10,989
9,878
38,573
0
W
27,065
6,276
207
1,443
15,037
9,142
0
5,901
9,136
0
38,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
61,468
183
Minions Killed
191
7
Camps Cleared
6
940,786
Distance Traveled
906,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,792
979
7
1
0
149,581
0
L
Bellona
11,549
1,155
25
3
2
175,612
0
L
Kali
11,239
1,124
27
3
4
211,646
0
W
Vulcan
11,824
1,182
67
7
3
211,657
0
W
Zeus
16,267
1,627
84
8
0
177,813
0
L
Khepri
10,112
1,011
26
3
0
196,050
0
W
Mulan
10,501
1,050
13
1
1
188,613
0
L
Neith
10,774
1,077
36
4
0
177,117
0
L
Discordia
10,435
1,044
69
7
1
180,361
0
W
Pele
13,084
1,308
20
2
2
178,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role