Player Matchup

Da Ji
Da Ji
B4USHOUT257385
Da Ji
Level 10
God Stats
0W - 4L
1,285 SR
Queue Stats
28W - 35L
1,170 Elo+
Solo
Sol
Sol
HorseVader
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thoth
Thoth
Nguyenha1
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Whiskers1388
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
zcvbghytu78iolds
Bellona
Level 18
God Stats
16W - 23L
1,143 SR
Queue Stats
141W - 164L
1,284 Elo+
Solo
Team Averages
Level 7
1,386 SR
1,391 Elo+

VS

Team Averages
Level 27
1,478 SR
1,275 Elo+
Bellona
Bellona
JuhBrell
Bellona
Level 8
God Stats
3W - 3L
1,487 SR
Queue Stats
4W - 5L
1,150 Elo+
Party 1
Apollo
Apollo
MH_THE_TRUTH
Apollo
Level 49
God Stats
5W - 4L
1,506 SR
Queue Stats
11W - 16L
1,312 Elo+
Party 1
Medusa
Medusa
TBG32343
Medusa
Level 29
God Stats
31W - 36L
1,498 SR
Queue Stats
126W - 155L
1,309 Elo+
Solo
Amaterasu
Amaterasu
ToxicDID911
Amaterasu
Level 23
God Stats
6W - 5L
1,471 SR
Queue Stats
219W - 244L
1,317 Elo+
Solo
Thoth
Thoth
XxIcykillerxX37
Thoth
Level 27
God Stats
13W - 10L
1,428 SR
Queue Stats
143W - 169L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 5
13,047
421
11,412
23,260
9,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 3
10,461
337
3,553
13,866
4,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Nguyenha1
Thoth
14
0 / 14 / 1
9,813
317
1,269
18,976
5,785
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 7 / 9
17,475
564
25,963
27,365
14,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 9 / 4
14,596
471
18,180
33,481
27,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JuhBrell
Bellona
19
8 / 7 / 8
13,822
446
12,050
24,664
17,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
10 / 4 / 6
15,759
508
17,016
18,946
9,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
TBG32343
Medusa
20
20 / 6 / 12
19,476
628
28,785
23,555
10,762
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
ToxicDID911
Amaterasu
20
10 / 1 / 21
15,844
511
17,628
18,661
21,503
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 10 / 9
14,331
462
10,398
21,125
11,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
25
Kills
51
51
Deaths
28
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
12
5
0.54
L
1
9
3
0.28
W
Bellona
JuhBrell
Bellona
8
7
8
1.71
W
Apollo
10
4
6
3.25
L
Thoth
Nguyenha1
Thoth
0
14
1
0.04
W
Medusa
TBG32343
Medusa
20
6
12
4.33
W
Amaterasu
ToxicDID911
Amaterasu
10
1
21
20.5
L
13
7
9
2.5
W
3
10
9
0.75
L
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,377
Damage
85,877
116,948
Taken
106,951
61,856
Mitigated
70,530
23,972
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,412
1,220
0
3,184
23,260
9,991
0
1,669
21,591
0
60,520
L
3,553
1,562
0
2,803
13,866
4,054
2,806
3,430
10,436
32,272
0
W
Bellona
JuhBrell
Bellona
12,050
5,885
0
641
24,664
17,812
597
4,573
19,941
0
54,642
W
Apollo
17,016
13,624
744
6,165
18,946
9,420
2,588
3,234
15,608
0
122,359
L
Thoth
Nguyenha1
Thoth
1,269
229
0
0
18,976
5,785
107
972
18,004
15,802
0
W
Medusa
TBG32343
Medusa
28,785
14,951
0
6,180
23,555
10,762
6,897
9,527
13,562
0
158,265
W
Amaterasu
ToxicDID911
Amaterasu
17,628
7,022
0
4,437
18,661
21,503
456
5,941
12,269
0
67,850
L
25,963
3,116
2,170
9,784
27,365
14,391
1,244
3,120
24,245
136,736
0
W
10,398
1,046
0
2,321
21,125
11,033
5,434
6,255
14,650
84,207
0
L
18,180
6,738
0
6,031
33,481
27,635
603
1,207
32,274
893
86,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,392
Gold Earned
79,232
546
Minions Killed
682
0
Camps Cleared
0
2,269,179
Distance Traveled
2,677,548
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,047
421
102
3
0
554,211
0
L
Sol
10,461
337
68
2
0
267,116
0
W
Bellona
13,822
446
53
2
0
541,070
0
W
Apollo
15,759
508
157
5
0
550,765
4
L
Thoth
9,813
317
32
1
0
369,574
0
W
Medusa
19,476
628
242
8
0
546,111
3
W
Amaterasu
15,844
511
98
3
0
612,609
0
L
Ra
17,475
564
214
7
0
534,895
1
W
Thoth
14,331
462
132
4
0
426,993
0
L
Bellona
14,596
471
130
4
0
543,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role