Player Matchup

Horus
Horus
BlueGhostSurik
Horus
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
797W - 828L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Kappachino_685
Danzaburou
Level 106
God Stats
37W - 30L
1,584 SR
Queue Stats
400W - 417L
1,501 Elo+
Solo
Scylla
Scylla
Sothpaw_js
Scylla
Level 103
God Stats
6W - 7L
1,730 SR
Queue Stats
149W - 158L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
Taysal
Sun Wukong
Level 101
God Stats
24W - 15L
1,661 SR
Queue Stats
81W - 70L
1,530 Elo+
Solo
Athena
Athena
xFred16x
Athena
Level 145
God Stats
1W - 0L
1,408 SR
Queue Stats
14W - 9L
1,542 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,538 Elo+

VS

Team Averages
Level 101
1,569 SR
1,549 Elo+
Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EmberMayve
Bacchus
Level 60
God Stats
8W - 8L
1,524 SR
Queue Stats
63W - 57L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
MajorPepperidge
Baron Samedi
Level 78
God Stats
5W - 3L
1,829 SR
Queue Stats
155W - 119L
1,583 Elo+
Party 1
Neith
Neith
THE-GAY-BOYY
Neith
Level 129
God Stats
16W - 19L
1,520 SR
Queue Stats
25W - 28L
1,547 Elo+
Solo
Ullr
Ullr
alejandroCR159
Ullr
Level 114
God Stats
20W - 26L
1,474 SR
Queue Stats
160W - 164L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
8,865
887
4,060
9,229
7,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Kappachino_685
Danzaburou
16
5 / 0 / 8
10,813
1,081
7,814
3,069
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Sothpaw_js
Scylla
16
6 / 0 / 9
10,197
1,020
11,152
5,447
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Taysal
Sun Wukong
17
7 / 0 / 11
11,122
1,112
12,568
9,421
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
xFred16x
Athena
16
0 / 3 / 16
9,939
994
11,685
10,792
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 2 / 4
8,367
837
3,779
9,166
9,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
EmberMayve
Bacchus
14
2 / 5 / 2
8,716
872
11,140
14,813
16,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MajorPepperidge
Baron Samedi
15
1 / 6 / 2
8,928
893
7,617
9,430
3,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 2
9,047
905
7,346
11,257
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 5
8,627
863
3,406
5,957
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
18
Kills
5
5
Deaths
18
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
4
1
W
0
2
14
3.5
L
Bacchus
EmberMayve
Bacchus
2
5
2
0.6
W
Danzaburou
Kappachino_685
Danzaburou
5
0
8
9
L
Baron Samedi
MajorPepperidge
Baron Samedi
1
6
2
0.33
W
Scylla
Sothpaw_js
Scylla
6
0
9
10.5
L
2
4
2
0.75
W
Sun Wukong
Taysal
Sun Wukong
7
0
11
12.5
L
0
1
5
2.5
W
Athena
xFred16x
Athena
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,279
Damage
33,288
37,958
Taken
50,623
26,293
Mitigated
35,799
6,697
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,779
292
303
339
9,166
9,614
0
3,656
5,510
0
18,498
W
4,060
1,478
2,055
1,752
9,229
7,493
0
5,199
4,030
0
7,957
L
Bacchus
EmberMayve
Bacchus
11,140
990
197
387
14,813
16,365
0
6,895
7,918
17,847
0
W
Danzaburou
Kappachino_685
Danzaburou
7,814
3,430
0
1,285
3,069
1,144
0
1,137
1,932
0
42,258
L
Baron Samedi
MajorPepperidge
Baron Samedi
7,617
1,113
1,585
732
9,430
3,878
0
4,170
5,260
31,639
0
W
Scylla
Sothpaw_js
Scylla
11,152
507
0
570
5,447
1,936
0
2,397
3,050
20,772
0
L
7,346
3,858
501
2,691
11,257
3,847
0
4,732
6,525
0
24,967
W
Sun Wukong
Taysal
Sun Wukong
12,568
2,838
0
137
9,421
7,524
0
5,543
3,878
0
35,581
L
3,406
1,113
0
168
5,957
2,095
0
3,384
2,573
0
23,104
W
Athena
xFred16x
Athena
11,685
2,551
0
898
10,792
8,196
0
4,481
6,311
21,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
43,685
188
Minions Killed
193
11
Camps Cleared
6
933,429
Distance Traveled
853,905
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,367
837
33
3
0
205,159
2
W
Horus
8,865
887
5
1
1
185,003
1
L
Bacchus
8,716
872
15
2
0
193,955
0
W
Danzaburou
10,813
1,081
80
8
5
179,232
0
L
Baron Samedi
8,928
893
51
5
1
165,402
0
W
Scylla
10,197
1,020
31
3
1
187,696
0
L
Neith
9,047
905
45
5
4
154,421
2
W
Sun Wukong
11,122
1,112
58
6
4
210,508
2
L
Ullr
8,627
863
49
5
1
134,968
0
W
Athena
9,939
994
14
1
0
170,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role