Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AzzKetchup03
Anubis
Level 103
God Stats
40W - 19L
1,663 SR
Queue Stats
171W - 172L
1,520 Elo+
Solo
Hel
Hel
Lxlite
Hel
Level 82
God Stats
2W - 3L
1,470 SR
Queue Stats
75W - 83L
1,513 Elo+
Solo
Awilix
Awilix
SFP Thanatos
Awilix
Level 94
God Stats
2W - 3L
1,285 SR
Queue Stats
443W - 481L
1,451 Elo+
Solo
Danzaburou
Danzaburou
dArK_wArLoCk92
Danzaburou
Level 158
God Stats
5W - 11L
1,360 SR
Queue Stats
411W - 424L
1,531 Elo+
Party 1
Team Averages
Level 113
1,456 SR
1,503 Elo+

VS

Team Averages
Level 101
1,368 SR
1,492 Elo+
Achilles
Achilles
RatCrew-DrKilo
Achilles
Level 89
God Stats
17W - 24L
1,459 SR
Queue Stats
502W - 537L
1,455 Elo+
Party 2
Thor
Thor
S3WFellGlobe
Thor
Level 102
God Stats
8W - 17L
1,263 SR
Queue Stats
668W - 613L
1,488 Elo+
Solo
Ullr
Ullr
U need 2 smoke
Ullr
Level 125
God Stats
16W - 24L
1,421 SR
Queue Stats
128W - 116L
1,488 Elo+
Party 3
Ares
Ares
U need 2 stop
Ares
Level 142
God Stats
0W - 1L
1,534 SR
Queue Stats
14W - 20L
1,567 Elo+
Party 3
Hel
Hel
mgmatt67
Hel
Level 45
God Stats
0W - 3L
1,160 SR
Queue Stats
56W - 56L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 6
6,101
610
3,561
6,486
3,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
3 / 1 / 1
6,621
662
6,245
6,387
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
Lxlite
Hel
11
3 / 2 / 4
6,239
624
2,987
3,753
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
11
4 / 0 / 4
6,244
624
4,238
5,301
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
dArK_wArLoCk92
Danzaburou
11
3 / 0 / 3
6,842
684
2,861
3,446
1,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 3 / 0
5,522
552
4,394
7,990
3,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 1
6,151
615
2,552
6,942
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,934
493
2,283
4,964
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,277
528
1,754
5,787
2,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 0
5,310
531
1,829
7,261
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
3
3
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
W
Anubis
3
1
1
3.5
W
Hel
Lxlite
Hel
3
2
4
2.5
L
Achilles
1
3
0
0.33
L
1
1
1
1.5
W
Awilix
4
0
4
6
L
0
3
0
0
L
0
4
0
0
W
Danzaburou
dArK_wArLoCk92
Danzaburou
3
0
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
12,812
25,373
Taken
32,944
9,793
Mitigated
12,489
10,042
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,561
319
0
1,420
6,486
3,606
27
1,900
4,586
16,342
0
W
Anubis
6,245
365
0
3,846
6,387
2,320
308
0
6,387
33,231
0
W
Hel
Lxlite
Hel
2,987
220
1,715
1,760
3,753
1,094
773
1,234
2,519
32,335
0
L
Achilles
4,394
901
0
2,402
7,990
3,824
336
4,817
3,173
0
22,892
L
2,552
1,091
0
497
6,942
2,029
0
1,538
5,404
0
42,889
W
Awilix
4,238
2,149
0
500
5,301
1,580
0
195
5,106
0
29,066
L
2,283
478
0
5
4,964
1,461
0
1,784
3,180
0
26,506
L
1,754
73
0
0
5,787
2,674
0
852
4,935
13,267
0
W
Danzaburou
dArK_wArLoCk92
Danzaburou
2,861
1,435
0
801
3,446
1,193
715
254
3,192
0
36,863
L
1,829
151
1,069
2,281
7,261
2,501
738
3,802
3,459
28,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
27,194
278
Minions Killed
276
0
Camps Cleared
0
1,037,017
Distance Traveled
934,750
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,101
610
17
2
0
204,584
7
W
Anubis
6,621
662
62
6
0
180,887
1
W
Hel
6,239
624
69
7
0
218,068
2
L
Achilles
5,522
552
43
4
0
179,409
1
L
Thor
6,151
615
94
9
0
205,426
1
W
Awilix
6,244
624
56
6
0
240,503
0
L
Ullr
4,934
493
59
6
0
175,409
3
L
Ares
5,277
528
21
2
0
183,537
0
W
Danzaburou
6,842
684
74
7
0
192,975
2
L
Hel
5,310
531
59
6
0
190,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role